its a great mix of action and puzzles. the puzzles are "big" as in they take finishing sequences that usually cover an entire large room (yeah, the zones are epically big to boot) and you'll eventually figure them out through trial and error. you get a few of the rooms that you'd find in super metroid, you bash your head for 15 minutes solving a puzzle, do it, only to realize its immediately followed by another puzzle/locked door that you cant deal with until you get a new item later on, but that seems to be a staple in metroid so i dont mind it(think i have found 2 rooms total that go with this theme). the action is cool, so far its either being mobbed by 4-5 pretty easy mobs, or 2-3 harder mobs that take some dealing with. controls took some time to get used to. basically use the analog to move, holding the L button you can lock onto a mob and strafe, hold the R button to use the analog to look around, took some getting used to, but it works. according to the game clock im only like 3hrs into it, but it feels like much more. love how they dont let you fully clear an area at once, lots of overlapping through the zones to complete puzzles, again like super metroid. isn't the "first person shooter that just so happens to be metroid" that i was somewhat expecting. gonna have to put it down tonight though, figure I should eventually play RE4 since i bought that too
pretty much if you have a Wii (and especially if you had a GC so you have a controller and memory card) should hunt down a used copy. I was stoked that the guy at the store gave me the free controller and memory card to seal the deal, but at this point i probably would have spent the extra $15-20 to play it anyway.