these are crappy, they limit you from things you should already have.Originally Posted by Rentwokay
and Pathos would be kind of okay if they implemented it better. to make everyone lose everything everytime you enter is dumb. you can strategize around it but it's still boring to play without stuff.
these are crappy because they don't account for an increasing population faster than their development cycle.Originally Posted by Rentwokay
drop rates can be okay if more things are like 3 Kings, Proto bosses and Bahamut V2. at least one thing that doesn't suck should be 100%.
the combination of the these two is the worse.
powerful is okay, insanely powerful not so much. i'm talking AV stuff and to an extent Spike Flail. Citadel Buster, Bahamut Flares are fine because you have ample warning for most people to avoid it.Originally Posted by Rentwokay
most of these are fine, though Time Limit and Rage Mode are kind of redundant.Originally Posted by Rentwokay
Access to two hours are fine when it's not ridiculous, multiple benedictions on a mob that takes hours to damage to begin with, Chainspell with the ability to use high damage AOE spells, repeated Mijin Gakures, repeated Astral Flows.
Summoned pets are fine, adds in general are fine, summoned or not.
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