Item Search
     
BG-Wiki Search
Page 24 of 35 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast
Results 461 to 480 of 689

Thread: Heated Endgame Discussion     submit to reddit submit to twitter

  1. #461
    New Spam Forum
    Join Date
    Oct 2006
    Posts
    185
    BG Level
    3

    Because you are looking at it, as a "one line" context, when i meant it as the overall theme of the entire post about how they are changing their approaches to mimic the western devs who have bigger markets now. which is why i put "indication of this are the new number of japanese companies who are now licensing the "Unreal engine" to develop games (middleware being a more western develoment pratice)"

    I was saying that the fact that they are even using middleware after DECADES of shunning it, trying to make more western friendly content, and get more involved in the western game communities, AND mimic Western methods on development, is an indication of them trying to change their approach in game development, and have a more "western/global" stance. They are looking at the Western Devs, and analyzing what they are doing to succeed, which is WHY they want to adopt the design model of western devs which INCLUDES making games for the global market, AND using middleware to save money.

    Im sorry if i worded that line in a manner that confused you. i know looking at that one line then they ae not the complete same thing. I was thinking of the entire post when i wrote it. But Lost planet was created by trying to adopt western ideals in game design. And the Middleware came into play once again because they were trying to adopt western ideals for game design. That was the point i was trying to make.

    I wasnt saying "the only reason they are using the unreal engine is because they want to MAKE a game FOR the west" thus implying they cant make western games without it.

  2. #462
    A. Body
    Join Date
    Jul 2006
    Posts
    4,224
    BG Level
    7

    Quote Originally Posted by NynJa
    Rage modes are utterly useless because they're absurdly long...

    Faf+HQ king 1 hour ?? should be 45 tops.
    Adaman and Behemoth 30 minutes ?? Those shouldnt be more than 15.
    LoO (KC era) was ONE HOUR !! ONE HOUR !! Should be 15.

    Wiki page says that LoO was 20 minutes, however I can not believe that because I saw some people spend 50 minutes fighting it, and it developed no forms of SSJ. Behemoth is apparently one hour as well. Behemoth can be killed by a group of 6 half intelligent people in like 10 minutes. It does not need to be 1 hour.

    These things make the rage system a joke.
    The rage system was put in to prevent people from holding monsters till hell froze over- not as a method of making the monster more challenging by putting a time limit in.

    Though personally, I think if an HNM/NM takes damage at too -high- a rate, they should go into rage/TP spam mode for a minute or two. The toughest monsters in the game shouldn't be killable in under two minutes with an appropriate number of characters hammering on it. And besides, it'd mean there's more to HNM killing than victory-via-overkill.

  3. #463
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    ewww no update info still ; ; was hoping to see atleast 2 more annoucements.

  4. #464
    Also Firas
    Join Date
    Jan 2006
    Posts
    2,431
    BG Level
    7

    Rage is also nice when you see "green" Linkshells or RMTs fighting it, and don't know what the hell they doing.

  5. #465
    Hydra
    Join Date
    Jun 2006
    Posts
    131
    BG Level
    3

    Quote Originally Posted by Lordender
    ewww no update info still ; ; was hoping to see atleast 2 more annoucements.
    Could be good or bad. Might have something really good coming or a delay may be on the horizon.

  6. #466
    Xavier
    Guest

    Its "Early March" for the update right?

  7. #467
    Cake Mix
    Sweaty Dick Punching Enthusiast

    Join Date
    Sep 2006
    Posts
    30,317
    BG Level
    10
    FFXIV Character
    Cakey Yama
    FFXIV Server
    Leviathan
    FFXI Server
    Unicorn

    Yeah really. It's kinda irritating me.

  8. #468
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    The patch is due early March - I suspect March 10-12- and tomorrow is the first day of March. You know one of the updates will be about the chocobo racing. This update is feeling very weak.

  9. #469
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Quote Originally Posted by Toth
    This update is feeling very weak.
    The new Assault ranks will be enough for me. Just look at how amazing some of the items that come from S and SM assaults are. A Ring with Accuracy+6 and Attack+3? Fuck yes. A pair of gloves with Ice Spikes? Fuck yes. A neckpiece with R. Acc+6 R. Atk+5 Enmity-1 and Subtle Blow? Fuck yes. Imagine how good some of the items from the higher tier Assaults are going to be.

    Even if they add nothing but the new assault ranks, that will be nice right there. Although I have a feeling they're just saving the big news for last.

  10. #470
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Did they mention specifically that new Assault ranks were coming?

  11. #471
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by Toth
    Did they mention specifically that new Assault ranks were coming?
    They said:

    Upcoming Version Update (02/09/2007)

    The next FINAL FANTASY XI version update is scheduled to take place in early March.

    We are currently working on implementing the long-awaited chocobo racing system, as well as new missions, quests, monsters, Assault areas, and more! Along with various system additions and improvements, we will also be raising the maximum level of the beastman armies in Besieged.

    Further version update details will be released in an upcoming Topics article. Stay tuned!
    Nyzul isle I would assume. They never said anything about rank yet.

  12. #472
    A. Body
    Join Date
    Jul 2006
    Posts
    4,224
    BG Level
    7

    New Assault areas would by nature imply a whole set of new items to reward people going into the new Assault areas.

    Which means we'll probably see a bunch of decent stuff (heck, every Assault area's had decent stuff) from AP rewards, plus a few gems as rare drops from the actual Assaults themselves.

  13. #473
    New Merits
    Join Date
    Mar 2006
    Posts
    209
    BG Level
    4

    Theres still no Nyzul isle assault yet?

    Taj was in Nyzul like 8 months ago lol...and that zone is about just as useful as it was then.

  14. #474
    ExcaliMod
    Paper Towels? Who needs paper towels, Under the sink they go!

    Join Date
    Oct 2005
    Posts
    4,967
    BG Level
    7
    FFXI Server
    Sylph

    Salvage?

  15. #475
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by Airshort7
    Theres still no Nyzul isle assault yet?

    Taj was in Nyzul like 8 months ago lol...and that zone is about just as useful as it was then.
    Huh? Theres alot of new stuff.

    Easier to get around different areas (ie parts of Caedarva, really easy to get to that far staging point past Ilrusi). New areas to xp in + khimaira, Salvage.

  16. #476
    Cerberus
    Join Date
    Jul 2005
    Posts
    479
    BG Level
    4

    "Assault areas" and "assault missions" are interchangeable in update notes. They used "assault areas" to describe the new missions from the October 2006 update in a teaser posted 09/13/2006.

    I personally think they'll be adding Nyzul with this update too, but don't get too terribly excited about the use of the word "areas".

  17. #477
    Puppetmaster
    Join Date
    Jan 2007
    Posts
    71
    BG Level
    2

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Toth
    This update is feeling very weak.
    The new Assault ranks will be enough for me. Just look at how amazing some of the items that come from S and SM assaults are. A Ring with Accuracy+6 and Attack+3? Fuck yes.
    4 times a week for 3 months, yet to see one.

  18. #478
    Renegade Philosopher
    Join Date
    Jul 2004
    Posts
    4,439
    BG Level
    7

    Just look at how amazing some of the items that come from S and SM assaults are. A Ring with Accuracy+6 and Attack+3? Fuck yes. A pair of gloves with Ice Spikes? Fuck yes. A neckpiece with R. Acc+6 R. Atk+5 Enmity-1 and Subtle Blow? Fuck yes. Imagine how good some of the items from the higher tier Assaults are going to be.
    Somehow I don't think you're being sarcastic.

    (And WTF at the million previews before posting again.)

  19. #479
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Why should I have been sarcastic? Are those items not good? Are they not instanced so that anyone has access to achieve them? OH WAIT, THE DROP RATE SUCKS, I FORGOT WE WANT REALLY AWESOME EQUIPMENT TO BE EASY TO GET.

  20. #480
    Relic Shield
    Join Date
    May 2006
    Posts
    1,796
    BG Level
    6
    FFXI Server
    Leviathan

    If I'm not mistaken, didn't the lady whom Bercus interview say that some of our answers to his questions would be in this very update?

Page 24 of 35 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast

Similar Threads

  1. A Band-Aid for Endgame - Discussion
    By Kimiko in forum FFXI: Everything
    Replies: 22
    Last Post: 2009-02-17, 19:29
  2. heated BLM discussion about 1 shotting Maat
    By Gippo in forum FFXI: Everything
    Replies: 37
    Last Post: 2007-04-03, 23:21
  3. Mithra char. create. Discuss...
    By Demetrick in forum FFXI: Everything
    Replies: 34
    Last Post: 2005-10-01, 12:55
  4. The new era of Bahamut endgame - the nightmare returns
    By berticus in forum FFXI: Everything
    Replies: 331
    Last Post: 2005-08-14, 19:05
  5. The "death" of an FFXI endgame...?
    By Quicklet in forum FFXI: Everything
    Replies: 31
    Last Post: 2005-04-25, 16:00
  6. Can Drg be an Impact job endgame?
    By Brunor in forum FFXI: Everything
    Replies: 281
    Last Post: 2005-04-13, 10:08
  7. NIN or SAM for endgame...
    By Gargantua in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-09-27, 22:22