I dont care who defined WHAT... doesnt make it accurate... "progression" cannot be pigeon holed to mean ONE thing ONLY.
And you clearly need to learn how tiers work... Your defenition about tier only being gear you MUST have to access event 2 is WRONG. the end...
Tier means you must do ONE thing before you can do the NEXT.
JUST like in tournaments... you must ADVANCE your way to the top, by clearing things on your way up to win. LIMBUS, ASSAULT, and DYNAMIS, SKY GODS, SEA GODS and even MISSIONS are tier based content. The difference between FFXI and EQ is that in FFXI, the tier has a CAP, before you must START OVER. And since you have SO many people who need things, you have reason to do it all over again. Just like FAME needed to do quests is tier based content. you MUST advance in something ELSE before you can even attempt the NEXT thing....its LAYERS of content on top of each other.
1. one of a series of rows or ranks rising one behind or above another, as of seats in an amphitheater, boxes in a theater, guns in a man-of-war, or oars in an ancient galley.
2. one of a number of galleries, as in a theater.
3. a layer; level; stratum: The wedding cake had six tiers. All three tiers of the firm's management now report to one director.
4. Australian. a mountain range.
–verb (used with object)
5. to arrange in tiers.
–verb (used without object)
6. to rise in tiers.
7. one of two or more layers one atop another; "tier upon tier of huge casks"; "a three-tier wedding cake"
8. To arrange (something) into or rise in tiers: tier a wedding cake; balconies that tier upward.
see layer
You are WRONG.... the END... its NOT about **** GEAR... get that through your thick skull.... JUST because EQ did that... doesnt DEFINE the MEANING of tier. EQ didnt event that word....
The reason we are bringing up TIER is because TIERd content would be a BETTER alternative to the Open world bottle neck at CAMPS and make almost ALL the palyer base happy. And We brought up PROGRESSION because the game need to move FORWARD, it would be BETTER then having us soley rely on content thats 3 years OLD, and would give people who have been PLAYINg for that amount of time, NEW things to strive for.....
People like you argued against adding new jobs... im glad SE didnt listen, and listened to the majority of players who wanted new jobs, and THAT was one of the reasons they added Blue mages...
OLD players walk NEW players through things ALL the damn time in FFXI... New players are not in desperate need and DYING , because none are availible to help them along. There IS no NEW super influx of new players in FFXI... so your point is rendered POINTLESS.
Im NOT SAYING use GEAR as the REQUIRED TIER..... but guess WHAT??? If i WAS...whats wrong with adding a FEW HNM that are very powerful for the hardcore players..that requires top of the line gear to defeat??? The ENTIRE GAME ISNT centered around that... a few Challenging HNM that required top of the line gear, and great merits would not BREAK ffxi. It would give teh Hardcore players who DO have thsoe things something NEW and challenging to do. Whether you like it or not there ARE two games in FFXI, JUST like tehre are two games in WOW. Lvling up to max lvl, and ENDGAME. They are both different experiences. Even if i WAS talking about gear tiered content....Whats the difference between a dropped CHIP and a dropepd sword??? NOTHING, they are BOTH "items" required to get to the next point. A few HNM here and there at END GAME lvl content for players who have top of the line gear (and there are so many) should have things to do to, and hard challenging mobs to fight.
The REASON why people mentioned adding content that needed top gear to beat, was because of the fear that adding more powerful gear to replace years old gear woudl make ALL the mobs to easy, and would become boring. They SUGGESTED that as a means to combat that. New advanced lvl content that was not easy at all, unless you had great gear. ADDINg New , bigger and badder HNM MOBs to counter act the addition of better gear. Since theres a LVL cap.... there woudl have to be a way to add better things instead of using lvl to measure power. DONT get THIS suggestion CONFUSED with progression, and tiers.... Adding new powerful equipment, and newer more powerful mobs with the existance of a lvl cap, exactly 100% tier based content. Even if it WAS like that.... wtf is stopping allaince from having members who DONT have teh best gear to join them??? NO ONE is saying you need THIS gear to even BE in teh damn zone....the more you try to argue that the more stupid your argument becomes. People Do that even NOW... how many LS' have newer members at evenets with less than spectacular gear??? A lot. You are arguing something most of us are not even talking about right now.... but not giving NEW content in years of game time is STUPID. There HAS to be new content to replace old content, or youll LOSE your player base anyway when they become bored.
And dont give me that BS about FFXI being the reason EQ went under. A vast majority of people i knew who played EQ never even touched FFXI. A number of MMORPGs came out since then and people went to different ones. JUST like FFXI lost a LOT of players to WOW ,and WOW is able to get the number that SE WISHES it could get. Part of EQs fall was when Sony tried to move to EQ2 which many EQ fans thought wasnt as good. And besides.. how many years did EQ exist??? Its natural that over such a long period of time things would advance teh genre and people would jump ship. WoW and EQ are hardly comparible. WOW wont be dying anytime soon. Because WOW doesnt force ANYONE to go through OLD content. When it replaces old content EVERYONE still has access to it. just because EQ screwed up, and based your whole argument on a game released in 1999, despite it STILL having a large player base of about 300,000-400,000. It didnt keep its player base by ignoring them and not CONSTANTLY adding new content to replace old content.
But WOW is different... TBC evened out the field, and everyone had access to the same stuff. Again your fears are pointless and unproven....and the more you argue BULLshit reasons while the game should STILL rely on content from 3 years ago, the more stupid you sound, and the more desperate you sound to hold onto your damn Epeen, because you are too damn afraid of the thought of having all that gear replaced. Even if totally new gear came and replaced everything... new players would be able to get access to the NEW gear too... most of CoP zones are a WASTELAND..... people moved on... thats teh way it SHOULD be... there should be a steady flow of content and NEW areas to replace the old... to keep your PLAYERBASE happy... stop being so stupid.
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