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  1. #421
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    At first i LOLed at the front page with this quote

    For more breathtaking details on the miracle of World selection, click here.
    then inside they wrote

    Finally, the development team is continuing their work on World selection by making preparations for a new service that will allow players to move their characters to different Worlds. Please keep a close watch on the Topics page for further updates on this exciting feature.

    when that happens, it'd be.. really sweet indeed.

  2. #422
    Banned.

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    Ifrit
    WoW Realm
    Area 52

    Starting from a recorded floor will require the use of "tokens" obtained within the Nyzul Isle Assault area. The further you progress, the more tokens you will need to begin the next block of floors. Players will require a substantial number of tokens in order to reach the highest floor of Nyzul Isle.
    *All participants will obtain tokens from a mission; however, only the person who operates the Rune of Transfer on the starting floor will receive the recorded data.

    I wonder how this will work if you go in with different PT every time. Does everyone need to have reach that floor once, or anyone could join a run anytime, as long the leader got to that floor once.


    Also, "substantial number of token" worries me. They make it sound like you will have to whore the the first 5 floor over and over to do the 2nd set, and same thing for 3rd and more.

  3. #423
    Sea Torques
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    Kujata

    Quote Originally Posted by Kaylia
    Also, "substantial number of token" worries me. They make it sound like you will have to whore the the first 5 floor over and over to do the 2nd set, and same thing for 3rd and more.
    thats kind of a given, considering thats how almost everything in this game works

  4. #424
    Relic Shield
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    Odin

    Im usually a negative nancy when it comes to SE. But who knows, maybe they are taking so long because they heard the general reaction to races not actually being controlled by a player, and are working on making a system thats secure enough people wont be able to hack, yet players will actually be able to race like they want to. Not holding my breath though ;o

  5. #425
    LD
    LD is offline
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    All I hope is that an active chocobo isn't a requirement for racing (and I doubt it will be), because my Bad Ass will auto-retire by the end of next week, if the 130 day thing is true.

  6. #426
    A. Body
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    Quote Originally Posted by LD
    All I hope is that an active chocobo isn't a requirement for racing (and I doubt it will be), because my Bad Ass will auto-retire by the end of next week, if the 130 day thing is true.
    It is true. I'm hoping you turn in a chococard to enter a chocobo into a race, when the time comes.

  7. #427
    CoP Dynamis
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    Rentwokay Champignon
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    Edit: 15 preview screens, and I still didn't reread what I typed. See post below.

  8. #428
    Relic Weapons
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    Lakshmi

    Quote Originally Posted by Rentwokay
    Assault missions appear under their own tab in the Missions menu.

    The Black Coffin appears under the Aht Urghan tab of the Mission menu.

    Argument over.

    How goes the sand suckage, Priran?
    YOU ARE AWESOME

    That's what you're looking for, right?

  9. #429
    Sea Torques
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    Sylph

    Quote Originally Posted by Rentwokay
    Assault missions appear under their own tab in the Missions menu.

    The Black Coffin appears under the Aht Urghan tab of the Mission menu.

    Argument over.

    How goes the sand suckage, Priran?
    ur dumb


    The Black Coffin IS a mission, we all know that... Priran was talking about "The Ashu Talif" assault-style bc

    anyways even though i think it'll use up assault tags... it is different enough in that there is a chance it wont use up tags....


    and ty to the admin that removed ninjiz's sig ;D

  10. #430
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    Sylph

    I am going to be honest here:
    Are people really crushed that the racing has been delayed? I am intrigued by it but I am happier that the update will be earlier than later while they 'test' it.

  11. #431
    Lostbane
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    Shiva

    I wonder whether ??? items appraised from here or gained from loot pools might be items needed to upgrade Salvage gear...

    It would be nice if it provided a source of the materials you need. Just like other assaults provide the meds you need to do the runs.

  12. #432
    CoP Dynamis
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    Aw, crap, this is what happens when I make a post half-asleep.

    Take 2:

    Assault missions appear under their own tab in the Missions menu.

    Battles that take place in The Ashu Talif - Scouting the Ashu Talif, Royal Painter Escort, and Targeting the Captain - appear in the Aht Urghan tab of the Quests menu.

    Yes, they borrow some Assault mechanics. No, they're not Assaults.

    Nyzul Isle is an Assault. It will require an ID tag. I, like the rest of you, wish they didn't because now Assault, Salvage, and Nyzul Isle are in a three-way tug-of-war with each other. On the upside, it will make the individual rewards from each a bit more valuable. On the downside, instead of giving players three new options to pursue simultaneously, we have to pick and choose ourself. Adding new content like this doesn't really carry its full weight if it cockblocks some other pre-existing content.

    It's just like CoP Dynamis. People don't do it very often because it prevents you from entering Zilart Dynamis, which is much more rewarding. Nyzul Isle had better give some really impressive rewards or offer acceptable drop rates, or it will go unused.

    This is such a pointless argument. When Dynamis-Tavnazia was released, people didn't say, "Wow, this sounds really different. Maybe it won't require a Perpetual Hourglass!"

  13. #433
    Cerberus
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    Quote Originally Posted by deivi
    Quote Originally Posted by Kaylia
    Also, "substantial number of token" worries me. They make it sound like you will have to whore the the first 5 floor over and over to do the 2nd set, and same thing for 3rd and more.
    thats kind of a given, considering thats how almost everything in this game works
    Hi2u sky, sea, limbus.

  14. #434
    Melee Summoner
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    Quote Originally Posted by Toth
    I am going to be honest here:
    Are people really crushed that the racing has been delayed? I am intrigued by it but I am happier that the update will be earlier than later while they 'test' it.
    I'm with you....just delighted it's only five days from now instead of 12.

  15. #435
    Relic Shield
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    Odin

    Quote Originally Posted by Rentwokay
    Aw, crap, this is what happens when I make a post half-asleep.

    Take 2:

    Assault missions appear under their own tab in the Missions menu.

    Battles that take place in The Ashu Talif - Scouting the Ashu Talif, Royal Painter Escort, and Targeting the Captain - appear in the Aht Urghan tab of the Quests menu.

    Yes, they borrow some Assault mechanics. No, they're not Assaults.

    Nyzul Isle is an Assault. It will require an ID tag. I, like the rest of you, wish they didn't because now Assault, Salvage, and Nyzul Isle are in a three-way tug-of-war with each other. On the upside, it will make the individual rewards from each a bit more valuable. On the downside, instead of giving players three new options to pursue simultaneously, we have to pick and choose ourself. Adding new content like this doesn't really carry its full weight if it cockblocks some other pre-existing content.

    It's just like CoP Dynamis. People don't do it very often because it prevents you from entering Zilart Dynamis, which is much more rewarding. Nyzul Isle had better give some really impressive rewards or offer acceptable drop rates, or it will go unused.

    This is such a pointless argument. When Dynamis-Tavnazia was released, people didn't say, "Wow, this sounds really different. Maybe it won't require a Perpetual Hourglass!"
    Its getting where pressing the point is just making you look like an ass. Give it up, changing peoples minds on this wont make a difference either way.

  16. #436
    Yoshi P
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    Quote Originally Posted by Rentwokay
    This is such a pointless argument.
    It's almost as pointless as arguing religion. Because just like with religion, it's impossible for anyone to actually know the answer, yet fanatics like yourself will never stop claiming that they do.

  17. #437
    CoP Dynamis
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  18. #438
    Sea Torques
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by Rentwokay
    This is such a pointless argument.
    It's almost as pointless as arguing religion. Because just like with religion, it's impossible for anyone to actually know the answer, yet fanatics like yourself will never stop claiming that they do.
    My imaginary friend can kick your imaginary friend's ass.

  19. #439
    Ridill
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by Rentwokay
    This is such a pointless argument.
    It's almost as pointless as arguing religion. Because just like with religion, it's impossible for anyone to actually know the answer, yet fanatics like yourself will never stop claiming that they do.
    It's not impossible to know the answer, its just impossible to know you know.

  20. #440
    Sagacious Sundi
    Guest

    Yes, they borrow some Assault mechanics. No, they're not Assaults.
    Actually, I'd say the battles themselves are almost 100% Assault, you get fireflies, I believe "Assault:" Items work, same dialogue when you enter, battlefield status, etc., but stuff like how you accept the battles, no map, no Runic Seal/Rune of Release, and different way of rewards prevent it from being a true Assault. I could say that tokens, a different way of rewards, and no AP prevent this from being a true Assault. I'm not choosing a side, I'm simply saying stuff.

    I could say that because "The Wyrmking Descends" requires an orb (which has the same animation as regular orbs) it must be your average Orb Battle/BCNM.

    While it seems likely that SOMETHING has to be needed in order to accept missions each time (and ID tags seem like the most logical EXISTING item), until there's more information released, I could argue that you need to have an "<Avatar>'s <Item>" equipped in order to enter Nyzul Isle because Alexander won't let you in otherwise.

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