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  1. #141
    Salvage Bans
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    Lakshmi

    Quote Originally Posted by Necronus

    I don't imagine we'll be walking into any instanced replicas of zones, like KRT or Ru'Avitau. Take a look at this thread from Killing Ifrit posted by someone who hacked his way into Nyzul. http://tinyurl.com/2f8l9h (Previously Crosslinked on BG)

    On the second page of the thread, look at the overhead shots of those large floors. To me, not only to the rooms look modular, but the walls themselves. Essentially making each room made up of little modular squares. Good example of this are the abundant 4x4 rooms with a 3x3 configuration of pillars. This allows the rooms to be randomized mini-mazes. Then take into account that the rooms themselves look to be either removable or modular, and theres your infinite set of possible floors. Theres at least 3 "plinth-style" rooms with space for bosses.
    Nyzul Isle - Brought to you by Ikea

  2. #142
    Sea Torques
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    FFXIV Character
    Mio Hime
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    Excalibur

    I don't understand this 'if everyone has it its not going to be as good anymore' attitude. that's stupid. Do you folks saying that trash want gear just to stand around in whitegate/jeuno or do you want something that helps your character become stronger and more efficient? It's sad, really.

    God forbid more players have ridill/d.ring and they have to put more challenging mobs/content in the game on some kind of regular basis.

  3. #143
    Cerberus
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    Quote Originally Posted by Ravenlokk
    If its too easy, king abjus/ridills/etc gonna turn into shit.
    They should, really. There should be better gear than that now. They finally started heading that way with salvage.

    And really, who cares if it's easy? Concerned that people are going to quit? Concerned that someone that hasn't camped kings for 3000 hours over the past year gets gear that they "didn't put the time" in for? Be an apologist if you want, that doesn't mean the way kings is set up is a good thing and the difficulty/annoyance needs to be duplicated if they're going to make something similar.

    By the way, I think the difficulty (if it really is Faf/KB/etc) will be scaled down some. 3 people is the minimum, I think it would be foolish to add content, explicitly give a low limit, and then make that content unbeatable by that low limit group.

  4. #144
    Sagacious Sundi
    Guest

    Quote Originally Posted by Toth
    So....I am going to guess that the update will be a week from this upcoming Monday, a few days after the Chocobo Racing tidbit is revealed sometime next week.
    If they stick to their "early March"-ness, it could be: Monday/Tuesday: Chocobo Racing, Thursday/Friday: Update

    This is probably the second-to-last update-related announcement before the update, though.

    EDIT: But then again they took like 9 days to announce something else concerning the update after the Besieged announcement, didn't they?

  5. #145
    23 years old
    Rating: total douchebag

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    Quote Originally Posted by Inafume
    By the way, I think the difficulty (if it really is Faf/KB/etc) will be scaled down some. 3 people is the minimum, I think it would be foolish to add content, explicitly give a low limit, and then make that content unbeatable by that low limit group.
    Any HQ king is doable with 6 people, although whether or not a group would be capable of downing it in, say, 30 minutes is pushing it. KB and nidhogg I can see but I really haven't done turtle enough to know about that one.

  6. #146
    New Spam Forum
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    Quote Originally Posted by divisortheory

    Tiamat, Jormy, and Vrtra with 6 people? Unless they scale down the difficulty quite a bit I don't think we'll be seeing Wyrms, land kings, beastman kings, or any other type of HNM with this.
    Kings and all teh rest of that stuff is Easy.... the only hard part is amount of HP it has... thats what takes so long to beat them all. An example of this is the HNMs in Limbus... and Kaiser Behemouth in KS99s... they do the same attacks, "about" identicle dmg to you, but they have WAY less HP. This "could" be the same. fafnir is doable with 6 of teh right job, the ONLY difficult part is pushing its HP down fast enough before a rage....

  7. #147
    Blackice
    Guest

    You'd be hard up for killing Aspi under 60 mins with 6, unless they make it pull it's head in less often.

  8. #148
    Cerberus
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    Ryko:

    Yeah, I mean difficulty can mean simply HP (or less resists to certain things). Cynoprosopi in Limbus hits just as hard as Fafnir/Nidhogg (or harder if you somehow forgot to clear the wyverns), has all the same TP moves, but has far less HP and dies very quickly if you fight it like Faf.

  9. #149

    Sweaty Dick Punching Enthusiast

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    I really don't expect SE will pick any HNM up and duplicate them here either. Sure Faf might be easy with 6 people, with the right jobs, and kick ass gear. 99% of the game's population won't qualify for that though.

    I doubt SE will scale things so that just a handful of players on each server has a chance at success at this new area. It rather defeats the purpose of adding alternative means to acquire Abj. and other high end gear if you need that gear to get the win.

    Quote Originally Posted by inafume
    Quote Originally Posted by Ravenlokk
    If its too easy, king abjus/ridills/etc gonna turn into shit.
    They should, really. There should be better gear than that now. They finally started heading that way with salvage.
    Totally agree. You can't expect SE to release better gear without making 3+ year old stuff 'turn into shit'. Same goes for making that old gear more accessible.

  10. #150
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    Quote Originally Posted by Blackice
    You'd be hard up for killing Aspi under 60 mins with 6, unless they make it pull it's head in less often.
    All you need is a Skillchain and a bunch of blms..Blms do ALL the dmg mostly.. the hardest part about aspid is taking care of the adds.

  11. #151
    PUP Power!
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    Sylph

    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Toth
    So....I am going to guess that the update will be a week from this upcoming Monday, a few days after the Chocobo Racing tidbit is revealed sometime next week.
    If they stick to their "early March"-ness, it could be: Monday/Tuesday: Chocobo Racing, Thursday/Friday: Update

    This is probably the second-to-last update-related announcement before the update, though.

    EDIT: But then again they took like 9 days to announce something else concerning the update after the Besieged announcement, didn't they?
    Did you not miss the announcement about the Doll Festival last week?! :wink: Totally worth the front page treatment.

  12. #152
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    Quote Originally Posted by TsingTao
    I really don't expect SE will pick any HNM up and duplicate them here either. Sure Faf might be easy with 6 people, with the right jobs, and kick ass gear. 99% of the game's population won't qualify for that though.
    You give faf way too much credit.... Faf can be slept... and thats how 6 ppl are able to kill him. All you have to do is be safe, take your time, and just kill him before your hour is up. If there was no rage, you wouldnt need the MOSt leet gear...

  13. #153
    Blackice
    Guest

    Quote Originally Posted by Ninjiz
    Quote Originally Posted by Blackice
    You'd be hard up for killing Aspi under 60 mins with 6, unless they make it pull it's head in less often.
    All you need is a Skillchain and a bunch of blms..Blms do ALL the dmg mostly.. the hardest part about aspid is taking care of the adds.
    Let's see here, a SC would consist of at least 2 players and then you'd need a tank (could be one of the two) you'd also need some sort of haste (WHM/RDM/BRD) which would leave your "bunch of BLMs" at a grand total of 3. I've killed Aspi plenty of times in the 2.5 years or so I've been killing Kings, I know how Aspi works.

  14. #154
    Sagacious Sundi
    Guest

    Quote Originally Posted by Toth
    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Toth
    So....I am going to guess that the update will be a week from this upcoming Monday, a few days after the Chocobo Racing tidbit is revealed sometime next week.
    If they stick to their "early March"-ness, it could be: Monday/Tuesday: Chocobo Racing, Thursday/Friday: Update

    This is probably the second-to-last update-related announcement before the update, though.

    EDIT: But then again they took like 9 days to announce something else concerning the update after the Besieged announcement, didn't they?
    Did you not miss the announcement about the Doll Festival last week?! :wink: Totally worth the front page treatment.
    I often get the years' events mixed up, so I probably thought that was 2005 or '06 or something. >_>

  15. #155
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    Quote Originally Posted by Sonomaa
    Im not concerned about random people getting a ridill making it that much less special. with all the botting shitheads getting them without issue, the chance of putting them in somebodys hand who knows what they are doing makes it all the more rewarding. Ive seen way too many dumbasses walking around with the ridill and ebody the LS botted for them who look like trashy whores for the rest of their armor and couldnt outdamage the well geared dragoon in their merit pt. skill > gear
    if this gives what we speculate it could, that means the players with the skill will get the gear
    Exactly.... i coudl care less about how many people have what i have, or vis versa.... we dont care about soemone Epeen needs. Everyone having Walahara turbans didnt make them "crappy"

  16. #156
    Relic Shield
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    Bahamut

    i'm going to drop a negativity bomb and bet the first five floors are going to be farmed over and over and over again to get enough tokens

  17. #157
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    Quote Originally Posted by Blackice
    Quote Originally Posted by Ninjiz
    Quote Originally Posted by Blackice
    You'd be hard up for killing Aspi under 60 mins with 6, unless they make it pull it's head in less often.
    All you need is a Skillchain and a bunch of blms..Blms do ALL the dmg mostly.. the hardest part about aspid is taking care of the adds.
    Let's see here, a SC would consist of at least 2 players and then you'd need a tank (could be one of the two) you'd also need some sort of haste (WHM/RDM/BRD) which would leave your "bunch of BLMs" at a grand total of 3. I've killed Aspi plenty of times in the 2.5 years or so I've been killing Kings, I know how Aspi works.
    Then you would know that 3 is doable to kill him in an hr, IF you had 0 adds. i wasnt mocking you, its just that you made it seem like it was too difficlut to do

  18. #158
    Yoshi P
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    Quote Originally Posted by Sonomma
    Ive seen way too many dumbasses walking around with the ridill and ebody the LS botted for them who look like trashy whores for the rest of their armor and couldnt outdamage the well geared dragoon in their merit pt.
    Henceforth, we shall start referring to E. Body as E. Botty. Make it so.

  19. #159
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Sylph

    Regardless of the loot pool's worth which no one here can accurately estimate (Now let's see here, your ??? sword appears to be a Ridill +1), the fact that it's assault sized (3-6 people) makes me very happy. I run a salvage group on Sylph and every mega boss run we're always scrapping the final few needed jobs together at the last minute. 3-6 is much more manageable for me to go with good / skilled LS friends.

  20. #160
    Sea Torques
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    Sylph

    Quote Originally Posted by Mifaco
    i'm going to drop a negativity bomb and bet the first five floors are going to be farmed over and over and over again to get enough tokens
    nothing wrong with that IMO

    spend your time farming (hopefully gaining xp/IS/KS/BS in the process) and doing something fun, instead of translating that farming time into time spent staring at darters

    if this drops amazing gear.. it should take some time to obtain, and this is the better method of implimenting it

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