Nyzul Isle - Brought to you by IkeaOriginally Posted by Necronus
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Nyzul Isle - Brought to you by IkeaOriginally Posted by Necronus
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I don't understand this 'if everyone has it its not going to be as good anymore' attitude. that's stupid. Do you folks saying that trash want gear just to stand around in whitegate/jeuno or do you want something that helps your character become stronger and more efficient? It's sad, really.
God forbid more players have ridill/d.ring and they have to put more challenging mobs/content in the game on some kind of regular basis.
They should, really. There should be better gear than that now. They finally started heading that way with salvage.Originally Posted by Ravenlokk
And really, who cares if it's easy? Concerned that people are going to quit? Concerned that someone that hasn't camped kings for 3000 hours over the past year gets gear that they "didn't put the time" in for? Be an apologist if you want, that doesn't mean the way kings is set up is a good thing and the difficulty/annoyance needs to be duplicated if they're going to make something similar.
By the way, I think the difficulty (if it really is Faf/KB/etc) will be scaled down some. 3 people is the minimum, I think it would be foolish to add content, explicitly give a low limit, and then make that content unbeatable by that low limit group.
If they stick to their "early March"-ness, it could be: Monday/Tuesday: Chocobo Racing, Thursday/Friday: UpdateOriginally Posted by Toth
This is probably the second-to-last update-related announcement before the update, though.
EDIT: But then again they took like 9 days to announce something else concerning the update after the Besieged announcement, didn't they?
Any HQ king is doable with 6 people, although whether or not a group would be capable of downing it in, say, 30 minutes is pushing it. KB and nidhogg I can see but I really haven't done turtle enough to know about that one.Originally Posted by Inafume
Kings and all teh rest of that stuff is Easy.... the only hard part is amount of HP it has... thats what takes so long to beat them all. An example of this is the HNMs in Limbus... and Kaiser Behemouth in KS99s... they do the same attacks, "about" identicle dmg to you, but they have WAY less HP. This "could" be the same. fafnir is doable with 6 of teh right job, the ONLY difficult part is pushing its HP down fast enough before a rage....Originally Posted by divisortheory
You'd be hard up for killing Aspi under 60 mins with 6, unless they make it pull it's head in less often.
Ryko:
Yeah, I mean difficulty can mean simply HP (or less resists to certain things). Cynoprosopi in Limbus hits just as hard as Fafnir/Nidhogg (or harder if you somehow forgot to clear the wyverns), has all the same TP moves, but has far less HP and dies very quickly if you fight it like Faf.
I really don't expect SE will pick any HNM up and duplicate them here either. Sure Faf might be easy with 6 people, with the right jobs, and kick ass gear. 99% of the game's population won't qualify for that though.
I doubt SE will scale things so that just a handful of players on each server has a chance at success at this new area. It rather defeats the purpose of adding alternative means to acquire Abj. and other high end gear if you need that gear to get the win.
Totally agree. You can't expect SE to release better gear without making 3+ year old stuff 'turn into shit'. Same goes for making that old gear more accessible.Originally Posted by inafume
All you need is a Skillchain and a bunch of blms..Blms do ALL the dmg mostly.. the hardest part about aspid is taking care of the adds.Originally Posted by Blackice
Did you not miss the announcement about the Doll Festival last week?! :wink: Totally worth the front page treatment.Originally Posted by Sagacious Sundi
You give faf way too much credit.... Faf can be slept... and thats how 6 ppl are able to kill him. All you have to do is be safe, take your time, and just kill him before your hour is up. If there was no rage, you wouldnt need the MOSt leet gear...Originally Posted by TsingTao
Let's see here, a SC would consist of at least 2 players and then you'd need a tank (could be one of the two) you'd also need some sort of haste (WHM/RDM/BRD) which would leave your "bunch of BLMs" at a grand total of 3. I've killed Aspi plenty of times in the 2.5 years or so I've been killing Kings, I know how Aspi works.Originally Posted by Ninjiz
I often get the years' events mixed up, so I probably thought that was 2005 or '06 or something. >_>Originally Posted by Toth
Exactly.... i coudl care less about how many people have what i have, or vis versa.... we dont care about soemone Epeen needs. Everyone having Walahara turbans didnt make them "crappy"Originally Posted by Sonomaa
i'm going to drop a negativity bomb and bet the first five floors are going to be farmed over and over and over again to get enough tokens
Then you would know that 3 is doable to kill him in an hr, IF you had 0 adds. i wasnt mocking you, its just that you made it seem like it was too difficlut to doOriginally Posted by Blackice
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Henceforth, we shall start referring to E. Body as E. Botty. Make it so.Originally Posted by Sonomma
Regardless of the loot pool's worth which no one here can accurately estimate (Now let's see here, your ??? sword appears to be a Ridill +1), the fact that it's assault sized (3-6 people) makes me very happy. I run a salvage group on Sylph and every mega boss run we're always scrapping the final few needed jobs together at the last minute. 3-6 is much more manageable for me to go with good / skilled LS friends.
nothing wrong with that IMOOriginally Posted by Mifaco
spend your time farming (hopefully gaining xp/IS/KS/BS in the process) and doing something fun, instead of translating that farming time into time spent staring at darters
if this drops amazing gear.. it should take some time to obtain, and this is the better method of implimenting it