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  1. #21
    The Optimistic Asshole
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    If i remember correctly, the least we've done it with while kiting was in the 23-25 person range, with just 6 or 7 BLMs. We just always kited around a lap, stopped in the NW corner for about 20 seconds, get off a few predator claws, then took another lap. Rinse and repeat. Dunno if it helps, or it may be something you already do, but our BLMs always nuked the adds with tier 3 magic to save on MP.

  2. #22
    Cerberus
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    We straight tanked Vrtra a couple days ago and I don't remember him moving much at all when he summoned.... we had the brd's in the blm pt's lullaby them right when he summoned, so I don't know if that made a difference. We also straight tanked it so that Vrtra was parallel to a wall. Just have your brd's lullaby as soon as they pop and blm's nuke right away as well.

  3. #23
    Pens win! Pens Win!!! PENS WIN!!!!!
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    I know a LS on Carby that got to 44% in about 5 mins, but didn't put in a 2nd group so, wiped
    without enough damage, not sure how many DRKs don't think many, let alone any with KS or Ridill

  4. #24
    Demosthenes11
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    The hate generated from the stunner (me) was quite substantial, but with good enmity- gear wasn't really a problem. Since I had no other things to worry about but refresh and my own haste, just stacked haste and enmity- gear

  5. #25
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    Quote Originally Posted by Ceberoth
    I know a LS on Carby that got to 44% in about 5 mins, but didn't put in a 2nd group so, wiped
    without enough damage, not sure how many DRKs don't think many, let alone any with KS or Ridill
    you are full of shit.

  6. #26
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    The one win our ls has was due in part to having pretty diverse tanks and a small army of smns and blms.

    We used pld/brd, pld/drk, nin/brd, nin/drk and kited. The nin/drk was mostly main stunner, stunning as much as he could with max haste+% but not much else, so that he would eventually pull hate and kite instead of a rdm/drk for example. The pld/brd and nin/brd did a lot of the foot work while I, pld/drk, tagged along to stun and flash while they kited and cure them if I could. Parked it in front of the smns and stun/flash while it stands there and then take off again for another minute. The recent change to sentinel just made this even sweeter.

    /drk stuns are never resisted on this thing, though their duration is usually just barely enough to make it barely pause while running, but it's usually enough for pld or nin to gain a bit of ground. Flash helps out a bit too since it really does make it miss more often then not as opposed to most other wyrms.

    If you have enough blms you can have one blm pt stand closer to vrtra and attempt to stun lock the summoned undead while the other blm pt starts casting nukes and then rotate. Whole thing needs a lot more coordination though so maybe not such a good idea.

    Good luck. You'll probably make your own thing that works so just keep trying.

  7. #27
    Sea Torques
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    Quote Originally Posted by orinthia
    The one win our ls has was due in part to having pretty diverse tanks and a small army of smns and blms.

    We used pld/brd, pld/drk, nin/brd, nin/drk and kited. The nin/drk was mostly main stunner, stunning as much as he could with max haste+% but not much else, so that he would eventually pull hate and kite instead of a rdm/drk for example. The pld/brd and nin/brd did a lot of the foot work while I, pld/drk, tagged along to stun and flash while they kited and cure them if I could. Parked it in front of the smns and stun/flash while it stands there and then take off again for another minute. The recent change to sentinel just made this even sweeter.

    /drk stuns are never resisted on this thing, though their duration is usually just barely enough to make it barely pause while running, but it's usually enough for pld or nin to gain a bit of ground. Flash helps out a bit too since it really does make it miss more often then not as opposed to most other wyrms.

    If you have enough blms you can have one blm pt stand closer to vrtra and attempt to stun lock the summoned undead while the other blm pt starts casting nukes and then rotate. Whole thing needs a lot more coordination though so maybe not such a good idea.

    Good luck. You'll probably make your own thing that works so just keep trying.
    I'll go out on a limb and guess this is the same Orinthia from my server ^^

    I think I have pretty much thrown kiting out of the window and am pretty intent on getting it down to doing it straight, I think not only more of challenge, but much more exciting rly.

    To the person who said they stuck him in the NE and pinned him against the wall, uing PLD/DRK, how many of those PLD had an Aegis ?..? We dont have an Aegis, Im wondering how efficient it would be if only shield tanking with a Koenig(Of course with Im sure the maximum shield skill possible), but I did notice you guys had an Aegis, maybe more than one.

    Half my LS reads this shit but dont post, HI GUYS!

  8. #28
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Quote Originally Posted by Lordender
    Quote Originally Posted by Ceberoth
    I know a LS on Carby that got to 44% in about 5 mins, but didn't put in a 2nd group so, wiped
    without enough damage, not sure how many DRKs don't think many, let alone any with KS or Ridill
    you are full of shit.
    Ok... well VFSvII attepted it, and got to 43% and it was in 3 mins, my mistake! It is kept in LS only forums.

  9. #29
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    Quote Originally Posted by Ceberoth
    it was in 3 mins, my mistake! It is kept in LS only forums.
    you're still full of shit, no one on carbuncle has that capability for Vrtra.

  10. #30
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    Quote Originally Posted by Lordender
    Quote Originally Posted by Ceberoth
    it was in 3 mins, my mistake! It is kept in LS only forums.
    you're still full of shit, no one on carbuncle has that capability for Vrtra.
    Pretty sure he's not lying, heard from someone about this too. Apparently it was a melee zerg heh.. never underestimate a LS with a shitload of members. They got like 5 ppl leveling DRK too.

  11. #31
    They're coming to take me away. Ha Ha!
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    Poisoned has 3 Aegis now if I'm not mistaken, but I believe only 2 of those were up during that Vrtra fight as they just finished the last one a couple days ago.

  12. #32
    Fake Numbers
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    If it was VFSvII then I'd say I believe it. Melee zerg is an art that shell has perfected to a science aside from the fact that they have like 0 Drks(though as said they got 5 up on the way).

  13. #33
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    Quote Originally Posted by CoronA1979
    I'll go out on a limb and guess this is the same Orinthia from my server ^^
    Yup, recognized some people in your screenshot lol.

    Just find the way that works best for you. You've got a lot of options and vrtra doesn't hit as hard as like tiamat or jorm, more like ouryu then any other. That other post with the pld/drks tanking without kiting had 2 /smn people in it, so thinking Aerial armor to help out. If not then it'd be pretty hard without aegis since even with 326 shield skill I just don't shield block enough on some hnms to tank much without blinks. Haven't tried that against vrtra though, been a long time.

    There were times when we'd park it in front of smns and not take a single hit. Couple of us had blink bands and were using them, plus that nin/brd and nin/drk were doing pretty damn well. I'd try to pull hate to park it and flash+stun to keep it still, smns do their thing, and the /brd people would mazurka it away while just out of range usually.

    I also watched hosshiy's mass alliance do this straight up tanking ages ago. They basically just scooted it across the back wall as it would summon though, and eventually made it turn around to scoot the other way. Had like 4 nin tanks up front and probably 48 total people. For ours I don't think we had that many but it was pretty big (had a number of people come out of the woodwork we hadn't seen in months >_>).

    Anyway it's not too hard as long as people don't panic or forget what to do. It'll just take a while to get it down unless you power through it with certain melees, like sams or drks (remember you can use mercurial kris in place of ridill or klub and still get pretty nice results provided that drk is hasted out the rear). Might be one of the few times loading up on sleep resist stuff on the plds can pay off too since sleepga2 spam is a bitch.

  14. #34
    Sea Torques
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    Quote Originally Posted by Clynt
    We straight tanked Vrtra a couple days ago and I don't remember him moving much at all when he summoned.... we had the brd's in the blm pt's lullaby them right when he summoned, so I don't know if that made a difference. We also straight tanked it so that Vrtra was parallel to a wall. Just have your brd's lullaby as soon as they pop and blm's nuke right away as well.
    You forgot to mention that you wiped, and that your LS has never killed Vrtra. >.>

  15. #35
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    Straight tanking makes me fear flail...
    Even slightest rotation can make it flail..if its like jorm
    We had a Jorm land on a crack (elevation area)..move forward and flail the pld that was on his foot...ya.....

    But honestly....real key to straight tanking would be , making sure to move if it moves (get back on paw)....and picking off the summons before they hurt the tanks/main ally....really not much different from kiting...when we kite we stop for BP and toss a couple stuns (tanks run to feet) and move on...btw this all assuming you had the damage and support (vrtra is a numbers game to some extent)...

    Vrtra straight tanking wouldnt be too horrible cause para rapes it..and slow and elegy stick..unlike the other Grand Wyrms where you dont get all 3.....but the annoyingness of dispelga, sleepga II and blindga would make it blood tank fest...so that + all vrtra hate reset moves (it seems to love roar)..would mean lots of mages getting hate..unles you had like 4 or 5 tanks...vrtra + summon hitting mage at same time will likely kill a mage...
    I plan to try this some day..but for now when we have the folks on for Vrtra and want to do it I would rather kite (this almost never happens )...
    Good luck

  16. #36
    Hydra
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    Quote Originally Posted by Sylvrdragon
    Poisoned has 3 Aegis now if I'm not mistaken, but I believe only 2 of those were up during that Vrtra fight as they just finished the last one a couple days ago.
    You are correct.. and in our fight I Was playing sonix (aegis pld) and Sleeves (non aegis) dual box tanking. .. soooooo =)..

    And yeah we don't use (lol) nin's at vrtra or any hnm anymore.. once you realize that paladin has mp.. and can *gasp* cure.. ninja is obsolete. (begin flaming .. but I don't care)

  17. #37
    Hydra
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    Quote Originally Posted by Sidanoir
    Straight tanking makes me fear flail...
    Even slightest rotation can make it flail..if its like jorm
    We had a Jorm land on a crack (elevation area)..move forward and flail the pld that was on his foot...ya.....

    But honestly....real key to straight tanking would be , making sure to move if it moves (get back on paw)....and picking off the summons before they hurt the tanks/main ally....really not much different from kiting...when we kite we stop for BP and toss a couple stuns (tanks run to feet) and move on...btw this all assuming you had the damage and support (vrtra is a numbers game to some extent)...

    Vrtra straight tanking wouldnt be too horrible cause para rapes it..and slow and elegy stick..unlike the other Grand Wyrms where you dont get all 3.....but the annoyingness of dispelga, sleepga II and blindga would make it blood tank fest...so that + all vrtra hate reset moves (it seems to love roar)..would mean lots of mages getting hate..unles you had like 4 or 5 tanks...vrtra + summon hitting mage at same time will likely kill a mage...
    I plan to try this some day..but for now when we have the folks on for Vrtra and want to do it I would rather kite (this almost never happens )...
    Good luck
    I see alot of people complaining about that with Jorm.. but we've never had that trouble.. I think people have that problem in ouryu bc too.. and I believe the reason is you pull it too close to its "Edge".. where it isn't allowed to go.. once you do this, it tends to go draw in happy sometimes.. we fight ouryu close to center... not exactly but we dont pull to edge.. and jorm.. we fight it in the little "U" area.. opposite most ls's do.. hard to explain just check our screenshots and you should get an idea.. never had any draw in / flail problems on any wyrm before.

  18. #38
    Hydra
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    melee burn

    I know you all have discussed straight tanking, but have yo guys ever successfully just melee burned it off in a few minutes. My LS is wanting to try it so any suggestions would be greatly appreciated

  19. #39
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    Re: melee burn

    Quote Originally Posted by Munkey
    I know you all have discussed straight tanking, but have yo guys ever successfully just melee burned it off in a few minutes. My LS is wanting to try it so any suggestions would be greatly appreciated
    short of kraken drks you aren't gonna melee burn a wyrm down.. the others go up/down based on % hp and time.. and vrtra would rock your world with tp

  20. #40
    Cerberus
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    Quote Originally Posted by Jackyl
    Quote Originally Posted by Clynt
    We straight tanked Vrtra a couple days ago and I don't remember him moving much at all when he summoned.... we had the brd's in the blm pt's lullaby them right when he summoned, so I don't know if that made a difference. We also straight tanked it so that Vrtra was parallel to a wall. Just have your brd's lullaby as soon as they pop and blm's nuke right away as well.
    You forgot to mention that you wiped, and that your LS has never killed Vrtra. >.>
    Yeah, too bad it wasn't because of him summoning and flailing like this topic was about, retard. Got him to 16% on our first real try... we'll win next time.

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