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  1. #361
    Ridill
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    [quote=Kuya][quote=Almalexia]
    Quote Originally Posted by http://www.playonline.com/pcd/topics...35/detail.html
    Peppermaster
    Quote Originally Posted by "http://www.playonline.com/pcd/topics...35/detail.html":4525c
    Peppermaster
    Quote Originally Posted by "http://www.playonline.com/pcd/topics...35/detail.html":4525c
    Peppermaster
    Quote Originally Posted by http://www.playonline.com/pcd/topics...35/detail.html
    Peppermaster
    Quote Originally Posted by http://www.playonline.com/pcd/topics...35/detail.html
    Peppermaster
    Quote Originally Posted by http://www.playonline.com/pcd/topics...35/detail.html
    Peppermaster
    Quote Originally Posted by http://www.playonline.com/pcd/topics...35/detail.html
    Peppermaster
    ¯\(º_o)/¯[/quote:4525c]

    i now have a new word to spam to my heart's delight

    PEPPERMASTER[/quote:4525c]

    Fixed.

  2. #362
    Hayleystrator
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    God damnit BG, I bet there are 19 pages of interesting conversation, but there's nooooo way in hell I'm reading all that.

    As per the OP, it's good to be a random DRK? (...can't believe I just said that.)

  3. #363
    I'm not safe on my island
    Nikkei will still get me.

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    Quote Originally Posted by Epical
    God damnit BG, I bet there are 19 pages of interesting conversation, but there's nooooo way in hell I'm reading all that.

    As per the OP, it's good to be a random DRK? (...can't believe I just said that.)
    The highlight of this thread is the discovery of Peppermaster.

  4. #364
    Salvage Bans
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    Quote Originally Posted by Kinto
    Quote Originally Posted by Vail
    Quote Originally Posted by Lordender
    Souleater is nice when you don't have bitchy and retarded healers.
    as if mages don't have enough responsabilities and task during a fight as it is already.

    (I hate drks and pretty much all non-shadow using melee)
    Lol, you love my SAM though. right...?
    You're a SAM ?

  5. #365
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Lordender
    I just think with the type of gear he has for a drk (which is above average) that he's parsing NQ joe's is an invalid parse try parsing with players who have the same quality of gear as him.
    O SHIT OSOSDE AND STR RING THEY MUST BE GIMP FAGGOTS WHO SUCK MEAT ACCIRAUCCOGY GOGOOGOGGO OR U R TEH FAGZ

    17k/hr in Bhaflau on puks mamools and skoffins is bad ?? give me a fucking break.

  6. #366
    Black Belt
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    Quote Originally Posted by NynJa
    Quote Originally Posted by Lordender
    I just think with the type of gear he has for a drk (which is above average) that he's parsing NQ joe's is an invalid parse try parsing with players who have the same quality of gear as him.
    O SHIT OSOSDE AND STR RING THEY MUST BE GIMP FAGGOTS WHO SUCK MEAT ACCIRAUCCOGY GOGOOGOGGO OR U R TEH FAGZ

    17k/hr in Bhaflau on puks mamools and skoffins is bad ?? give me a fucking break.
    Gonna agree with Nynja.

    Each of those gear shots had only a couple minor flaws and everything else was pretty top notch excluding relic/aery gear. That being said, Xno's gear is pretty above-average and he's fully merited? Also, Xno was subbing SAM, correct? It's a solid sub and really convenient for meriting but I'm pretty sure from a purely damage standpoint that /WAR is still stronger.

    DRK can go toe-to-toe with WAR nowadays, assuming compareable setups. DRK just doesn't have anything compareable to Ridill :/ (yeah yeah drk can equip ridill but a ridill drk has nothing on a ridill war) But that does nothing to change that there's still not quite a substitute for shadows + bersker/DA in tp burns. You can throw a warrior into any type of merit situation and you'll get good performance, but you can't really say the same for drk.

  7. #367
    New Merits
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  8. #368
    Sea Torques
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    Quote Originally Posted by Allundaria
    Excellent.

  9. #369
    Xno
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    This parse was before the absorb spell castime update , so i wasnt using abs TP very often ( bored to cast for 4 sec and 7tp...) , wasnt using soul eater much.

    this update was really needed , soul eater gonna have a real and more "autonomous" use and maybe will allow us to /war

  10. #370
    Cerberus
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    fuck. why did i lvl pup... i want to be a freaking pep now. that guy looks FREAKING AWESOME.

  11. #371
    New Merits
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    I normally dont pay attention to the lolpup stuff, but thats pretty good.

    As far as any pup adjustments, I doubt there will be any direct job changes this time unless they throw in the cat2's at the last minute. The new job AF2 stuff will possibly show up with the quest info, if at all.

    -Vyzrael (Asura)

  12. #372
    ¯\(°_o)/¯
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    I for one can not wait for this new update and the long awaited arrival of Peppermaster.

  13. #373
    Bagel
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    Quote Originally Posted by Therin
    If you have a skilled support line (preferably RDM/WHM and BRD/WHM, since they make best use of MP in a merit situation), you can easily leave it on for a full minute, assuming you're subbing either NIN or SAM so that you can only take damage from Souleater and not damage from the mob as well.

    In fact, I've been in parties with two DRK/SAMs amongst other typical TPburn melees (MNK/NINs or WAR/NINs) in which both DRK/SAMs were able to use Souleater literally every time it was open and leave it up the entire time without gimping the MP or the EXP/hour. We were still making between 16k and 20k an hour (this is at the Colibri camp, and the Mamool camp above it). Not only that, but using Souleater often (and especially in conjunction with Last Resort for the extra 15% weapon haste) enables me to bring myself from a level that falls below par up to parsing higher than pretty much any non-Ridill WAR (Out of the 6 WARs I've parsed with recently only 1 of them has parsed higher, and the one in question is one of the best geared WARs on the server, only missing Ridill).

    All you need are some skilled healers drinking wizards drinks and giant drinks so as to get an extra 1k mp from convert, or chugging mulsum.
    Bullshit. 2 darks with souleater up for 1 minute out of every 5, who arent missing most of their attacks, will drain any healers MP. If you are DRK/SAM more often than not your "protection" wont last more than 1/4 of that time, if that, and DRK/NIN will spend half of SE trying to cast Utsusemi.

    Personally when I have a Dark Sponge in a merit party who likes to leave on SE, I just let their HP get low enough that they dont lose so much in the add effect, and cure them after it wears. Spam curing to keep them high throughout SE is an absolute MP killer, and I have a 1.1k convert setup.


    As for the signet changes.. Im not sure why everyone thinks they are so good for BST personally... if you are resting for XP often enough that saving TP through resting would actually be useful, chances are your XP is sucking anyway.. typically BST cant use TP until the end of the fight, and due to that you are almost never lacking in TP anyway.

  14. #374
    New Merits
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    lol @ peppermaster... those 2 pics are hilarious.

    edit: oh and OBVIOUSLY the no tp lost while resting is for DRK's in PT's where RDM's don't refresh them!

  15. #375
    They're coming to take me away. Ha Ha!
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    Quote Originally Posted by Delekii
    Quote Originally Posted by Therin
    If you have a skilled support line (preferably RDM/WHM and BRD/WHM, since they make best use of MP in a merit situation), you can easily leave it on for a full minute, assuming you're subbing either NIN or SAM so that you can only take damage from Souleater and not damage from the mob as well.

    In fact, I've been in parties with two DRK/SAMs amongst other typical TPburn melees (MNK/NINs or WAR/NINs) in which both DRK/SAMs were able to use Souleater literally every time it was open and leave it up the entire time without gimping the MP or the EXP/hour. We were still making between 16k and 20k an hour (this is at the Colibri camp, and the Mamool camp above it). Not only that, but using Souleater often (and especially in conjunction with Last Resort for the extra 15% weapon haste) enables me to bring myself from a level that falls below par up to parsing higher than pretty much any non-Ridill WAR (Out of the 6 WARs I've parsed with recently only 1 of them has parsed higher, and the one in question is one of the best geared WARs on the server, only missing Ridill).

    All you need are some skilled healers drinking wizards drinks and giant drinks so as to get an extra 1k mp from convert, or chugging mulsum.
    Bullshit. 2 darks with souleater up for 1 minute out of every 5, who arent missing most of their attacks, will drain any healers MP. If you are DRK/SAM more often than not your "protection" wont last more than 1/4 of that time, if that, and DRK/NIN will spend half of SE trying to cast Utsusemi.

    Personally when I have a Dark Sponge in a merit party who likes to leave on SE, I just let their HP get low enough that they dont lose so much in the add effect, and cure them after it wears. Spam curing to keep them high throughout SE is an absolute MP killer, and I have a 1.1k convert setup.


    As for the signet changes.. Im not sure why everyone thinks they are so good for BST personally... if you are resting for XP often enough that saving TP through resting would actually be useful, chances are your XP is sucking anyway.. typically BST cant use TP until the end of the fight, and due to that you are almost never lacking in TP anyway.
    I'm pretty sure the add effect isn't based on current HP, it is based on Max HP. The amount of damage you add to each hit doesn't change as your HP gets lower. (can someone confirm?)

    Secondly, you assume the DRK will have hate from the second he pops SE to the very end. If they're smart, they will pop SE before they engage the mob so the JA itself doesn't pull hate. Not to mention, the first voke should keep the mobs attention for at least 2-3 of the DRKs hits (which is probably 10-15 seconds of their 60 second SE). By that time, in meripo, the mob should be at LEAST halfway dead, which is when the DRK casts Abs-TP and WSs to end the fight. (or, if that doesn't end it, toss out a Drain).

    If your puller is good, then you might even get 2 mobs into the duration of a single Souleater. I think a well played and decently geared DRK has plenty to offer to merit PTs. Hell, I can hardly ever find 4 WAR/NINs to fill out a burn PT anyway, a DRK that plays like I described would definately get my invite.

  16. #376
    ٩๏̯͡๏)۶

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    I'm pretty sure the add effect isn't based on current HP, it is based on Max HP. The amount of damage you add to each hit doesn't change as your HP gets lower. (can someone confirm?)
    It's current HP, souleater can't kill you. That's the 2nd reason the drks get curebombed, less HP = less dmg done.

  17. #377
    Fake Numbers
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    What wafik said.



    Last party I had on my drk(was capping weapons after hitting 75) was with a whm rdm brd backline in mire. The whm actually likes MP sponges for whatever reason so I was leaving on souleater for full duration(unless I had hate that wasn't going away anytime soon).

    Honestly with a 528 delay scythe, and 37% haste(12 gear 15 spell 10 from march), you're only going to get 10 or so swings in anyway(if you end up using it between mobs) so its not that big of an issue with a 3 mage backline.


    New Drk spells sound interesting and I do need a reason to break out drk again to finish greatsword.

  18. #378
    Bagel
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    Quote Originally Posted by Dirian
    Last party I had on my drk(was capping weapons after hitting 75) was with a whm rdm brd backline in mire. The whm actually likes MP sponges for whatever reason so I was leaving on souleater for full duration(unless I had hate that wasn't going away anytime soon).
    Probably because a WHM in a WHM RDM BRD backline in Mire has pretty much jack all else to do than hope that somebody becomes an MP sponge.

  19. #379
    Sea Torques
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    Still think SE will find some way of screwing it up like they always do.

  20. #380
    D. Ring
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    Quote Originally Posted by laverna
    Quote Originally Posted by Jooeetheplatypus
    lol@new DRK spells. I mean, they're good for solo but 3m recast means it's just not reliable. The spikes might be good for DRK/WAR... but it's probably only 5-10 :/

    oh well

    As said by SE, (read if you forget). Drain2 Is to boost Souleater. Merited Souleater is 5mins. Drain 2 is 3mins. I think it wil do what it is meant to do.
    How does that help DRK's weaknesses? Souleater was always powerful enough, it just could only be up 1/6-1/5 of the time and had a major downside. Remember, I'm that guy who thinks DRK is more than a KClub wielder.

    Quote Originally Posted by Vail
    Quote Originally Posted by Lordender
    Souleater is nice when you don't have bitchy and retarded healers.
    as if mages don't have enough responsabilities and task during a fight as it is already.

    (I hate drks and pretty much all non-shadow using melee)
    Go fuck yourself you melee gimper <3

    Quote Originally Posted by Lordender
    I just think with the type of gear he has for a drk (which is above average) that he's parsing NQ joe's is an invalid parse try parsing with players who have the same quality of gear as him.
    That WAR is pretty well geared, not perfect but definitely above average. I don't know exactly how the DRK is geared, most DRK could stand to have some improvements. I bet you he doesn't have ace's helm I'm guessing he's not the best DRK in the world. The best geared DRKs are too stuck on WAR to bother play DRK.

    Quote Originally Posted by Delekii
    Bullshit. 2 darks with souleater up for 1 minute out of every 5, who arent missing most of their attacks, will drain any healers MP. If you are DRK/SAM more often than not your "protection" wont last more than 1/4 of that time, if that, and DRK/NIN will spend half of SE trying to cast Utsusemi.

    Personally when I have a Dark Sponge in a merit party who likes to leave on SE, I just let their HP get low enough that they dont lose so much in the add effect, and cure them after it wears. Spam curing to keep them high throughout SE is an absolute MP killer, and I have a 1.1k convert setup.
    Tell your DRKs to use Scythe, not dual wield. Dual wield really makes souleater eat too much, scythe delay makes a nice balance between power and safety. Not to mention the fact that if you actually kept the DRK's HP up the mobs would die really fucking fast, before they took a lot of hits.

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