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  1. #21
    Hydra
    Join Date
    Mar 2006
    Posts
    149
    BG Level
    3
    FFXI Server
    Sylph

    Re: Ladies and Gentlemen. Answers to the Interview....

    A1, A2, A3:
    We understand that many players want to fight against strong monsters such as Fafnir or Behemoth and wish to obtain special items. However, we don’t think that a lower difficulty will result in the reduction of game play stress.

    It is not difficult to move NMs or HNMs to the battlefield, but it would destroy the uniqueness of each monster. We believe that because these powerful monsters dwell deep inside dungeons, players fear them more and the dropped items resulting from defeat of said monsters have added value because they are difficult to obtain.
    (If every single player has a rare item, we can’t call really it “rare” can we? )
    Way to fail at understanding the difference between something being rare/hard to get and BORING PEOPLE OUT OF THEIR MINDS FOR 3 HOURS PER DAY.

    The answer about enhancing Call Beast is interesting tho :D

  2. #22
    Salvage Bans
    Join Date
    Oct 2006
    Posts
    814
    BG Level
    5

    They waited until they addressed the kings issue before replying..and then offered replies with no real meaning.
    We are looking to improve!
    Or we are happy with how it is...
    Thats the answer to all of the questions...

    I love the part about the "fear" being deep in dungeous..
    Shit I train boyahda on my drk with no oils...really scary huh....well it is if VV is up

  3. #23
    Relic Weapons
    Join Date
    Nov 2005
    Posts
    316
    BG Level
    4

    Great job Bercus for putting in all of the work to even get them to answer the questions. A lot of it is not groundbreaking, but you put up with a lot of shit to get it done ^^

  4. #24
    Old Merits
    Join Date
    Sep 2004
    Posts
    1,198
    BG Level
    6

    Glad or not.
    Good night. I hope you guys spam the new Assault tomorrow.

  5. #25
    Xavier
    Guest

    Re: Ladies and Gentlemen. Answers to the Interview....

    We believe that because these powerful monsters dwell deep inside dungeons, players fear them more
    I fear bots, not dragons.

  6. #26
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    some of the answers were a tad interesting but i gotta be honest its what i expected from SE.

    Good job bercus regardless of how it turned out.

  7. #27
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    I still say you release the email address.

  8. #28
    Old Merits
    Join Date
    Aug 2005
    Posts
    1,171
    BG Level
    6
    FFXI Server
    Leviathan

    Relic Weapons +1 yes please.

    Would be nice to see Lightbringer, Apollo's Harp (Horn ;; ), Assassin's Knife. etc in the game.

  9. #29
    Sea Torques
    Join Date
    Nov 2005
    Posts
    623
    BG Level
    5
    FFXIV Character
    Mio Hime
    FFXIV Server
    Excalibur

    bercus, while i appreciate the work you do for us and the community trying to keep in contact with SE...

    They're fucking useless. Thanks for literally.. nothing. 3 months for this? What the fuck is wrong with them? They are completely out of touch--thinking that their "secrets and surprises" are appreciated or something. Bah I'd rant more but what's the point.

  10. #30
    Hay guyz, I was Shinebox but now I'm not!
    Join Date
    Jan 2006
    Posts
    3,197
    BG Level
    7
    FFXIV Character
    Don Katsu
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    [quote="Ashira"][quote="Shinebox"]"Considering this real pleasure in RPGs, we are not planning to make changes as you mentioned. Nevertheless, for those HNMs whose items have become “too” popular which causes unwelcome confusion, we are planning to make various changes with the next version updates. For example, the introduction of some new methods to obtain these items."

    on 2nd thought, If it's anything like getting a body piece from Salvage forget it.

  11. #31
    Hayleystrator
    Join Date
    Jul 2004
    Posts
    7,069
    BG Level
    8
    FFXI Server
    Bahamut

    Quote Originally Posted by Linsivi
    Relic Weapons +1 yes please.

    Would be nice to see Lightbringer, Apollo's Harp (Horn ;; ), Assassin's Knife. etc in the game.
    Apollo actually had a Lyre, which was invented by Hermes.

  12. #32
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by divisortheory
    4) Non-weapons which are equally as broken as Ridill
    I got the impression that they'd make weapons which are equally as broken as Ridill, not non-weapons. They'd just be for non-attacking jobs. e.g. hauteclaire for PLD, or perhaps something to replace elemental staves for mages.

  13. #33
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
    Posts
    15,019
    BG Level
    9

    Not so bad, I expected worse. This is actually probably the best thing we could of got. At least they practically confirmed the up-coming assaults are going to kickass. And I don't think they've ever been so clear on Sea, which is really good. Oh and yeah, virtue quivers .

    There is some misunderstandings though. I mean they don't quite get the whole reward/time factor. If you want to keep currency rare(and I can't see awhole lot why, Relic weapons are not that great), put something its place to make it worthwhile, like increased relic armor drops. To be honest, the biggest problem with CoP Dynamis is the fact its a lot shorter than normal Dynamis, that is what should be brought up.

    We understand that many players want to fight against strong monsters such as Fafnir or Behemoth and wish to obtain special items. However, we don’t think that a lower difficulty will result in the reduction of game play stress.
    The next chance we get we need to say the following:

    I understand what you mean by wanting to keep things rare, however your methods of doing so are not actually making the challenge harder. All it is doing is making the challenge unavailable to be tried. Instead of making monsters harder to come in contact with and fight, why not make them harder so only the best can defeat them. Then players will truly "fear" them and have actually worked for their items. As of right now, it is your provoke macro, or worse, your bot, which really goes the work for you. From that point on, the fight is usually easy and some of the "best" HNMs can be beaten by small groups.

    That and they need to go back and fix older content. Vague as it may be, but I mean all types of older content. May it be stuff like equipment... if you revamp Hydra(the scale set)/Khamaira[sic] armor sets into something unique and potentially worthwhile, you do more than just fix an armor set or two, you make the HNMs that drop them a little more worthwhile. In the long run, fixing Conquest into things that people would like to take part in would add more content than just making something new. That is because its all there already, it just needs to fix a big hole. Why have hours and hours of content do absolutely nothing? You could just throw it away and make the install shorter if you wanted that.

  14. #34
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Re: Ladies and Gentlemen. Answers to the Interview....

    Here's a quick summary:
    Server immigration:
    -imminent, wait for more details

    Games involving characters/settings from other Square games
    -nope

    Inventory/storage improvements
    -only in the form of moogle locker / storage npc for now

    Windower
    -looking into it

    Changing timers on kings
    -no
    Moving kings to battlefields
    -no
    Improving drop rates
    -no
    Adding alternative methods to getting king items
    -maybe

    Adding weapons better/equivalent to ridill
    -we think you overemphasize the importance of ridill

    Ulli changes
    -looking into it

    Al'taieu changes
    -we have plans

    Virtue stone quivers
    -imminent

    Adding new battlefields
    -probably later

    Adding abj/king items to KS99s
    -no

    Stackable/non-EX orbs for battlefields
    -no

    Why is hydra gear such shit?
    -it's not "shit", it just has a unique flavoring remarkably like dung. You should savor the taste! Oh, we might add better items if people bitch enough.

    Improve the coin drop rate in Dreamworld Dynamis
    -totally misses the point
    -no

    Instanced limbus/dynamis
    -maybe later

    Beastmasters suck in sea
    -by design (lolbst)

    Beastmaster jugs suck
    -"call beast" improvements are in the works.

    Add better items to grand wyrms
    -no

    Tell us more about hqing crafts
    -no

  15. #35
    Banned.

    Join Date
    Oct 2006
    Posts
    10,115
    BG Level
    9

    Quote Originally Posted by aurik
    lame
    i wanted to add: what the fuck with "its more exciting that way" regarding the synthesis stuff, but no, that among all lame answers sucks the most, makes them look as if they dont even know how that shit works .

    More exciting.... sigh...

    On a less sandy vagina side, its nice they answered i guess >_>

  16. #36
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    Aurik pretty much nailed it on the head with that summary.

    Nyzul Isle better fucking own.

  17. #37
    Old Merits
    Join Date
    Jun 2006
    Posts
    1,177
    BG Level
    6

    They are just cock-teasing me on the beastmaster thing. I know it. I refuse to bite.

    I will, though, bend over backwards and lick my own butthole if they put in a level 35 uncalled, cheaply made dhalmel jug. I shit you not.

  18. #38
    Hayleystrator
    Join Date
    Jul 2004
    Posts
    7,069
    BG Level
    8
    FFXI Server
    Bahamut

    I first page'd that summary into my post for the people who have the attention span of a... brb I see something.

  19. #39
    Sea Torques
    Join Date
    Apr 2006
    Posts
    579
    BG Level
    5

    So even the dev team won't do the kraken club bcnm....

    It all seems to be as expected but there are some positive notes, at least where they won't go back and change things they acknowledge not to do them again. i.e non instanced stuff.

  20. #40
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    Japanese company ftl imo.

    Least when i read things about WoW and Vanguard they talk to their damn players, you know whats going on. I swear SE dev team seems like the fucking men in black when it comes to talking to the community.

    Edit: SE is fucking clueless about their own game.

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