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  1. #61
    23 years old
    Rating: total douchebag

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    Quote Originally Posted by Zealot
    The best part of the interview to me was the link to the Vana'diel census where it revealed only one person has ever finished a Guttler.

    For various reasons, that is awesome.
    I lol'd

  2. #62
    Hay guyz, I was Shinebox but now I'm not!
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    Quote Originally Posted by Zealot
    The best part of the interview to me was the link to the Vana'diel census where it revealed only one person has ever finished a Guttler.
    and the staff...

  3. #63
    Relic Shield
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    An accurate summary would be:

    Please wait, more than you already have.

  4. #64
    D. Ring
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    Honestly, even if it's not what you want to hear, a lot of those answers help us get insight on why things are the way they are. So I think this is quite good.

  5. #65
    New Spam Forum
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    Quote Originally Posted by Epical
    Those relic census numbers have probably doubled since that was posted, too.
    The wiki has a pretty accurate list with totals.

    http://wiki.ffxiclopedia.org/Stage_5_Relics

  6. #66
    Salvage Bans
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    *auto edited for bitterness*

  7. #67
    Sea Torques
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    meh.. i dont know what everyone was expecting them to say... i think their answers were satisfactory for who they are, and what theyve given us in the past...

    they're really hyping up nyzul assaults as an alternative to kings.. so maybe theres no need to change kings.... gotta wait till tommorow to find out...

    they do recognize the problems such as ulli, sea drop rates, bst in sea, adding more weapons that are class/job specific like ridill -> war hautclaire -> pld

    the only real lolz answer they gave was regards to people "fearing" fafnir.. they can already be killed by 1 party.. there is nothing to fear... though i can understand what they're trying to say... whats an RPG without some large dragon hidden away in some dungeon....

    and people actually want to see other SE game characters in vanadiel? thats just stupid... last thing i wanna see are disney characters from KH suddenly popping up for no reason...

    (lol i started typing this when it was on page2 )

  8. #68
    Relic Shield
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    I still find it pretty humorous that they are implying to nerf currency drop rate because so many weapons getting completed. But hey, isnt that what the playerbase wants?

  9. #69
    BRP
    BRP is offline
    Banned.

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    and people actually want to see other SE game characters in vanadiel? thats just stupid... last thing i wanna see are disney characters from KH suddenly popping up for no reason...
    Kefka on the other hand...

  10. #70
    Cerberus
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    lol @ people thinking that this interview would be any different than the rest.

    Seriously, take your heads out of the clouds and stop expecting FFXI to be given to you next month. Realize that they don't give a fuck about you and you'll be a lot better off.

  11. #71
    The Once and Future Wamoura
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    Quote Originally Posted by BRP
    and people actually want to see other SE game characters in vanadiel? thats just stupid... last thing i wanna see are disney characters from KH suddenly popping up for no reason...
    Kefka on the other hand...
    Fuck BG, I'm joining the Cult of Cefca.

  12. #72
    Banned.

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    Quote Originally Posted by Credos
    lol @ people thinking that this interview would be any different than the rest.

    Seriously, take your heads out of the clouds and stop expecting FFXI to be given to you next month. Realize that they don't give a fuck about you and you'll be a lot better off.
    [Insert the picture or ASCII art of the guy covering his face with the hand]

    Humans and their silly hopes...

  13. #73
    Sagacious Sundi
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    I forgot to mention it in my other post so I'll say it now: They should just make xzomits and euvhis charmable. And maybe hell hounds, too. Perhaps part of a job ability/job trait/equipment that would also allow the BST to charm "greater" monsters and maybe beastmen.

  14. #74
    Relic Shield
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    Quote Originally Posted by Sagacious Sundi
    I forgot to mention it in my other post so I'll say it now: They should just make xzomits and euvhis charmable. And maybe hell hounds, too. Perhaps part of a job ability/job trait/equipment that would also allow the BST to charm "greater" monsters and maybe beastmen.
    HEY THIS IS A NEW CONCEPT! -_-

  15. #75
    The God Damn Kuno
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    The interview wasn't so bad. I guess any answer is better then no answer.

  16. #76
    New Merits
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    We understand that many players want to fight against strong monsters such as Fafnir or Behemoth and wish to obtain special items. However, we don’t think that a lower difficulty will result in the reduction of game play stress.

    It is not difficult to move NMs or HNMs to the battlefield, but it would destroy the uniqueness of each monster. We believe that because these powerful monsters dwell deep inside dungeons, players fear them more and the dropped items resulting from defeat of said monsters have added value because they are difficult to obtain.
    Ummmmmm... are these people on drugs??? If anything they should INCREASE the difficulty of the three Zilart kings... I don't think hundreds of people would camp these NMs daily if they were in any way scared. True, kings drops are difficult to obtain, but that isn't because of the difficulty of the encounter or the dungeon, it's because of the difficulty to claim said mobs. Seriously, my two year old nefew isn't this oblivious.

    Sorry bercus I'm just really pissed at SE's supreme ultimate WOOSH. I really do appreciate your efforts, at least some of the stuff is positive.

    Seriously, that was the most retarded responce I've ever read in my life! I'm so pissed...

  17. #77
    Old Merits
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    Quote Originally Posted by Tajin
    Quote Originally Posted by Nystul
    cheaply made dhalmel jug. I shit you not.
    Ok i'll bite, why a dhalmel? was this even half serious? >.>

    aoe healing, aoe agi boost, zerk, high HP, high damage. Dhalmel pets are broke- there's a reason there aren't any dhalmel or slime jugs.

  18. #78
    Black Belt
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    To me it looks like the new Assault zone or whatever the final ToAU endgame is gonna be dropping Zilart shit, which is really promising. I'm also pretty happy with their answer about Sea trigger drop rates. The virtue stone thing is cool too. Ulli is a mixed bag b/c at least they recognize the problem, but its still a slap in the face to not have it fixed yet b/c this shit is just old and there are easy fixes for it.

  19. #79
    Xavier
    Guest

    We believe that because these powerful monsters dwell deep inside dungeons, players fear them more and the dropped items resulting from defeat of said monsters have added value because they are difficult to obtain.
    At this point, those monsters more or less fear the playerbase. They see 5 people in black armor holding kraken clubs and get scared shitless.

    I don't think the entire thing was bad or a waste, but I'm going to keep coming back to this quote because its so hilarious.

  20. #80
    Ridill
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    Quote Originally Posted by Beckwin
    To me it looks like the new Assault zone or whatever the final ToAU endgame is gonna be dropping Zilart shit, which is really promising. I'm also pretty happy with their answer about Sea trigger drop rates. The virtue stone thing is cool too. Ulli is a mixed bag b/c at least they recognize the problem, but its still a slap in the face to not have it fixed yet b/c this shit is just old and there are easy fixes for it.
    To me it looks like the new Assault zone will be dropping Zilart shit, not whatever the final ToAU endgame is gonna be.

    Supposedly the ToAU endgame area will drop unique equipment, if RoZ and CoP are any indication.

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