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Thread: 03/07 Data mining thread     submit to reddit submit to twitter

  1. #101
    Fake Numbers
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    Quote Originally Posted by cassiraa
    Also:
    Vorpal Sword (Sword)
    DMG:39 Delay:224
    Linkshell, CanEquip, NoSale, Ex, Rare
    LV75 RDM


    Dancing Dagger (Dagger)
    DMG:27 Delay:183
    CanEquip, NoSale, Ex, Rare
    LV75 BRD

    With this, Assuming it gives RDM the WS Vorpal Blade without a WAR/DRK/PLD sub as it implies, or Dancing Edge for BRD. It might be reasonable to think other jobs might get similar items in the future. Maybe Swift Blade for BLU, or Asuran for PUP.

    This is an interesting concept if this is true. There's gotta be some hidden effect or it wouldn't make any sense.

  2. #102
    Ruke
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    Quote Originally Posted by Kirschy
    Can anyone find the MP cost on the new DRK spells :/ They don't show up for me anywhere.
    On another page with data mining it showed Drain II to cost 5 MP... It was 5 MP cost, 3 second casting time, 1 minute recast.

    Might be a mistake? Seems insanely low for an MP cost.

  3. #103
    Ridill
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    Asura

    To the datmobile, then! Gotta see if there's any BP moves mentioned where there used to be placeholders. Even if he's not summonable, there may be something there just like the prime BPs and fenrir's "missing" BP were there long before group II merits.

    I'd check but I'm still at work.

  4. #104
    Melee Summoner
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    I don't know if anyone has posted this or not yet, or if it even compares to the equipments being posted, but uh:

    FFXI Item 00000954 (2388) NoSale, Ex, Rare 1 Item FDE8 (65000) None Diorite Supposedly a piece broken from the
    legendary beast Ullikummi. Flecks of
    mica embedded in the stone sparkle
    when held to the light. chunk of diorite chunks of diorite [item] 2388 (8-bit Bitmap, 32x32) 0000 (0) 00000000 (0)

  5. #105
    the whitest knight u' know
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    Miya Kai
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    Excalibur

    Quote Originally Posted by Fallso
    Quote Originally Posted by Jeryhn
    Quote Originally Posted by crazyrabbit
    LSmate just postet this on our LS forum:

    http://xs513.xs.to/xs513/07103/alexanderOMG.PNG

    He said its as large as an avatar, maybe final boss of nyzhul isle?
    Oh shit.
    HOLY GFUCK
    hai2u mission cutscene model. You guys love to get your hopes up don't you... look how shitty the detail is on that thing, more than likely not meant to be viewed up close.

    Also, someone find me the true descriptions of the two new Automaton attachments 'Flame Holder' and 'Ice Maker' instead of "Fire/Ice-based attachment" please... :3

  6. #106
    Ridill
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    Quote Originally Posted by Codernaut
    Quote Originally Posted by cassiraa
    Also:
    Vorpal Sword (Sword)
    DMG:39 Delay:224
    Linkshell, CanEquip, NoSale, Ex, Rare
    LV75 RDM


    Dancing Dagger (Dagger)
    DMG:27 Delay:183
    CanEquip, NoSale, Ex, Rare
    LV75 BRD

    With this, Assuming it gives RDM the WS Vorpal Blade without a WAR/DRK/PLD sub as it implies, or Dancing Edge for BRD. It might be reasonable to think other jobs might get similar items in the future. Maybe Swift Blade for BLU, or Asuran for PUP.

    This is an interesting concept if this is true. There's gotta be some hidden effect or it wouldn't make any sense.
    That's exaclty what I was thinking... I mean... Seriously what is the point of those weapons? The sword has a decent dmg/delay ratio for RDm but there is already one like that and martial anelace owns that.

  7. #107
    Puppetmaster
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    2

    No new HNM this update

  8. #108
    Nidhogg
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    Quote Originally Posted by RKenshin
    Quote Originally Posted by Kirschy
    Can anyone find the MP cost on the new DRK spells :/ They don't show up for me anywhere.
    On another page with data mining it showed Drain II to cost 5 MP... It was 5 MP cost, 3 second casting time, 1 minute recast.

    Might be a mistake? Seems insanely low for an MP cost.
    Update apparently broke the POLUtils "String Tables" category in a variety of ways, such as none of the new missions/quests/key items were added, or titles for that matter. The magic list broke too, where the information appears to be the same but the names are removed. I found a spell that was only usable by 62 DRK, which I presume to be Drain II, and the information on it says 78 MP, 3 second cast, 44 second recast, but any or all of that information might be broken with the update as well.

  9. #109
    Tom Wilson will never be good.
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    Zero Star
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    Hyperion
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    Ifrit

    Quote Originally Posted by yoyo
    No new HNM this update
    can you read?

  10. #110
    New Merits
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    Hmm with it just being a cutscene model could be true :/ still interesting tho. Sry to spread false hopes i guess then >< everyones just too excitet about that update kinda ^^'

  11. #111
    Jg
    Jg is offline
    New Spam Forum
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    Quote Originally Posted by RKenshin
    Quote Originally Posted by Kirschy
    Can anyone find the MP cost on the new DRK spells :/ They don't show up for me anywhere.
    On another page with data mining it showed Drain II to cost 5 MP... It was 5 MP cost, 3 second casting time, 1 minute recast.

    Might be a mistake? Seems insanely low for an MP cost.
    The update specifically said that the recast on Drain II was 3 minutes with a duration of 1 minute. The data mining you saw was probably wrong about the 5pm cost considering the recast they posted contradicts the SE release.

  12. #112
    ¯\(°_o)/¯
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    It seems every job has a lvl 75 one job only weapon with mediocre stats like the dancing dagger/vorpal sword. I'm assuming there's more to this than meets the eye, but the additional WS theory doesn't seem to make sense with most of this set.

  13. #113
    Relic Weapons
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    http://xs513.xs.to/xs513/07103/alexander_location.PNG

    Furthermore, the body flies out of the sea, then the pieces that make the arm-leg support things emerge from the sea, flying upwards, and when all are in the sky, the legs/arms fly inwards, towards the body, making him whole. 1-120 to 1-122 in ROM4 for those who wanna view it (iirc).

  14. #114
    Salvage Bans
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    Orinthia Warsong
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    Excalibur
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    Bahamut

    Diorite is the new ulli chunk popper item thing huh? Damn, wunjo was right.
    http://www.bluegartr.com/forum/viewto ... 831#482831

    Here's hoping to more goodies found!

  15. #115
    Banned.

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    Sylph
    WoW Realm
    Arthas

    Quote Originally Posted by yoyo
    No new HNM this update
    If the new assault is as good as I hope who cares, lol.

  16. #116
    >The Implying
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    Jeryhn Astracrown
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    Quote Originally Posted by miokomioko
    hai2u mission cutscene model. You guys love to get your hopes up don't you... look how shitty the detail is on that thing, more than likely not meant to be viewed up close.
    It probably is a mission cutscene model, but if shitty detail is a reasoning for something not being an avatar, you should take a look at Garuda's wings or Shiva's sashes sometime.

    The fact that its a small model is the best factor at this point that Alexander could potentially be summonable. All we gotta do is examine the .DAT files for a summoning circle.

  17. #117
    Puppetmaster
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    Quote Originally Posted by miokomioko
    Quote Originally Posted by Fallso
    Quote Originally Posted by Jeryhn
    Quote Originally Posted by crazyrabbit
    LSmate just postet this on our LS forum:

    http://xs513.xs.to/xs513/07103/alexanderOMG.PNG

    He said its as large as an avatar, maybe final boss of nyzhul isle?
    Oh shit.
    HOLY GFUCK
    hai2u mission cutscene model. You guys love to get your hopes up don't you... look how shitty the detail is on that thing, more than likely not meant to be viewed up close.
    are you knuckin futz? I think that shit looks amazing.

  18. #118
    PUP Power!
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  19. #119
    Relic Weapons
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    The fact that in FFXI Alexander is an automaton, not an avatar, might debunk the theory though.

  20. #120
    Melee Summoner
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    This gear must be fairly easy to get, well at least compared to the salvage gear. Cause otherwise why make them so close?
    (not that SE isnt known for duplicating gear)

    Goliard Cuffs
    Hands
    DEF:18 Accuracy+4 Attack+4
    “Magic Atk. Bonus”+4%
    Magic Accuracy+4
    Set: “Magic Def. Bonus”

    Morrigan's Cuffs RareExclusive
    (Hands) All Races
    DEF: 21 MP +25 Accuracy +5
    Attack +5 Magic Accuracy +5
    Magic Attack Bonus +5
    Set Enhances "Magic Atk. Bonus" Effect
    Lv. 75 BLM / RDM / BLU

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