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  1. #581
    Relic Shield
    Join Date
    Sep 2006
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    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    Re: Nyzul Isle Initial Findings

    Hmm, i'll give these setups and such a try on sunday, a question though, my friend said buying drinks lowers droprate on the pieces, and I have noticed a difference myself too, we went 2/16 with drinks and about 8/12 without, do you guys notice anything different or do you not pay attention and just get drinks and not worry about it?

  2. #582
    Tom Wilson will never be good.
    Join Date
    May 2006
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    13,471
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    9
    FFXIV Character
    Zero Star
    FFXIV Server
    Hyperion
    FFXI Server
    Ifrit

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Ramzii
    Hmm, i'll give these setups and such a try on sunday, a question though, my friend said buying drinks lowers droprate on the pieces, and I have noticed a difference myself too, we went 2/16 with drinks and about 8/12 without, do you guys notice anything different or do you not pay attention and just get drinks and not worry about it?
    Load of crap. Gotten plenty of drops after we started buying drinks. Just lucky/unlucky streaks.

  3. #583
    Habitatt Hasher
    Join Date
    Aug 2006
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    309
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    4
    FFXIV Character
    Tyra Ravenlocke
    FFXIV Server
    Hyperion

    Re: Nyzul Isle Initial Findings

    Yeah.. we've seen no difference whatsoever after buying drinks on the drop rates.

    You sir are simply unlucky T_T.

  4. #584
    RIDE ARMOR
    Join Date
    Nov 2006
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    16
    BG Level
    1
    FFXI Server
    Shiva

    Re: Nyzul Isle Initial Findings

    I'm curious if anyone has teamed up with 6 people who all had the key item from floor 100 win when trying to enter/select floors and if so what were the results.

  5. #585
    CoP Dynamis
    Join Date
    Jun 2006
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    262
    BG Level
    4
    FFXI Server
    Phoenix

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by llenomor
    I'm curious if anyone has teamed up with 6 people who all had the key item from floor 100 win when trying to enter/select floors and if so what were the results.
    Best case scenario: Person who used their disc would be the one who gets erased, gets 100% random head drop, and 100% weapon of their job.

    Worst case scenario: Everyone gets their disc cleared, 100% random head drop, 100% weapon of the job of person who started.

  6. #586
    RIDE ARMOR
    Join Date
    Nov 2006
    Posts
    16
    BG Level
    1
    FFXI Server
    Shiva

    Re: Nyzul Isle Initial Findings

    Nah I mean just people who have the key item teaming up (ie. 6/6 of team has the key item) and seeing if that allows jumping right to floor 100 without clearing twice. Does that make sense?

  7. #587
    Puppetmaster
    Join Date
    Mar 2006
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    61
    BG Level
    2

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by vagus
    My semi static Isle group usually goes

    Pld/nin, Rdm/whm, Brd/Whm, Drk/nin, Mnk/Nin and Mnk/Nin (sometimes Thf/Nin if were doing bosses). This setup usually gets us to the boss with plenty of time to kill boss. All DD get Body Boody & TP Wing for farming. Mages also get Cleric Drinks. Unless we get unlucky with floors, this setup has been very successful for us. Cleric Drinks btw are awsome for Soulflayers.
    Is taking a thf to kill bosses highly recommended or is it just meh?

    We have done about 20 or so boss runs and have only had 5 drops without a thf.

    Edit: Besides the obvious, the reason I ask is due to me going as thf as opposed to blm to the run.

  8. #588
    Puppetmaster
    Join Date
    Oct 2006
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    65
    BG Level
    2

    Re: Nyzul Isle Initial Findings

    My group has a TH4 THF who is also a SAM, and we tend to see more drops when he's on THF for bosses than SAM or with a rep if he can't make it. I don't have concrete numbers or anything tho. We bring him THF to help the placebo because we really don't need the extra damage from SAM to win anyway with our setup. If you have the firepower and the job flexibility, I'd recommend the same.

  9. #589
    Relic Weapons
    Join Date
    Nov 2005
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    338
    BG Level
    4

    Re: Nyzul Isle Initial Findings

    It isn't much of a decision on whether or not to bring a thf when your only TH4 thf is thf / smn only ><

    Thf is actually pretty useful on other floors too, flee to portal, status bolts, etc.

  10. #590
    Relic Shield
    Join Date
    Jul 2006
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    1,857
    BG Level
    6

    Re: Nyzul Isle Initial Findings

    I'm in Kylen's LS but a different static. For 60 and 80 bosses, we've gone NIN (/DRK or /WAR depending on how I feel that day), THF/NIN, SAM/WAR, BRD/WHM, RDM/WHM, SMN/WHM (Usually BLM for floor 20 and 40). We didn't screw around with buying meds at all earlier, but after a near-loss on a nightmare floor 80 Cerb with no WS, the SAM and RDM picked up a Gnostic for the last run of boss floors. Keep these NMs on the tank and they're still manageable (No floor 100 experience yet, I suspect more meds all around will be a good idea). Body boost is indisputably very worthwhile for the tank (Would have lost that Cerberus if I hadn't lucked into one on floor 79), so don't make our mistake and have your tank hold the Runic Disc.

  11. #591
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Dec 2005
    Posts
    8,032
    BG Level
    8
    FFXI Server
    Odin

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Skan
    Quote Originally Posted by vagus
    My semi static Isle group usually goes

    Pld/nin, Rdm/whm, Brd/Whm, Drk/nin, Mnk/Nin and Mnk/Nin (sometimes Thf/Nin if were doing bosses). This setup usually gets us to the boss with plenty of time to kill boss. All DD get Body Boody & TP Wing for farming. Mages also get Cleric Drinks. Unless we get unlucky with floors, this setup has been very successful for us. Cleric Drinks btw are awsome for Soulflayers.
    Is taking a thf to kill bosses highly recommended or is it just meh?

    We have done about 20 or so boss runs and have only had 5 drops without a thf.

    Edit: Besides the obvious, the reason I ask is due to me going as thf as opposed to blm to the run.
    Lol. Does treasure hunter work? Lol. Personally I think it does, some people disagree. Besides TH4, a thf can provide ranged attack, status bolts, flee for scouting / runic portal switching and can backup tank. There are a lot of flying mobs, and there weak to dagger. ^^.

    Our group always gets Body Boost & TP wing for DD & mages always gets Cleric Drinks.

    Btw, not sure if people know this, but if u have windower and use Fillmode 1, you can see through walls which helps for scouting for NM's and lamps and such.

    -V

  12. #592
    Melee Summoner
    Join Date
    Oct 2006
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    23
    BG Level
    1

    Re: Nyzul Isle Initial Findings

    Forgot to post this last week, Anybody got this before?

    http://img.photobucket.com/albums/v1...915_001722.png

    It was some weird cracked out haste effect, At a rough guess i'd say +20%.

  13. #593
    Puppetmaster
    Join Date
    Oct 2006
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    65
    BG Level
    2

    Re: Nyzul Isle Initial Findings

    My group has gotten Flurry, but not Concentration to my recollection. Flurry was a Haste that stacked with Haste spell, but might have only been attack speed bonus perhaps or not as much of an increase as Concentration maybe? Fun effect on a boss floor nonetheless ^^ Last effect my group received recently was Refresh effect that stacked with Refresh spell, and of course it was on something silly like a lamp or defeat specified enemy floor lol. We're pretty consistent on getting Blue Magic Restriction as the only bonus effect on boss floors...which delights our BLU Guess it could always be worse tho!

  14. #594
    Hydra
    Join Date
    Oct 2006
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    126
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    3
    FFXI Server
    Shiva

    Re: Nyzul Isle Initial Findings

    Maybe I missed it in the thread, but has anyone had a case where you got a "free" floor? My group entered floor 18, then the rune opened. It was pretty cool :D

  15. #595
    mat
    mat is offline
    Melee Summoner
    Join Date
    Jul 2007
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    1

    Re: Nyzul Isle Initial Findings

    concentration is fastcast boost.

  16. #596
    Puppetmaster
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    Oct 2006
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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Darkevolution
    Maybe I missed it in the thread, but has anyone had a case where you got a "free" floor? My group entered floor 18, then the rune opened. It was pretty cool :D
    Haha, yeah it's pretty awesome to get these. They happen very rarely, but are intermixed with the enemies/leaders/lamp objectives in Nyzul (obviously don't happen on HNM floors tho, hehe).

  17. #597
    Bagel
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    Oct 2006
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    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Re: Nyzul Isle Initial Findings

    We've also had Flurry, everyone enjoyed that effect. And I think we've had a total of 2 free floors, they happen very rarely but are nice when they do.

    The most annoying restriction we've had was 'No Ninjutsu', which happened on a ToAU Boss floor. Luckily I think it was Khimaira, and we had a bunch of meds and wings plus all 2hrs were up. SV double mambo then everyone went nuts and zerged it while it whiffed away at assorted party members.

  18. #598
    Old Merits
    Join Date
    May 2005
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    1,210
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    6
    FFXI Server
    Asura

    Re: Nyzul Isle Initial Findings

    I've never seen a free floor. The closest we get is a lamp registration right next to the start. It "feels" like boss floors are much easier. We seem to get more killer leader/NM and easy lamp floors on boss runs.

    I've never seen the concentration med or flurry either. We've probably climbed about 150+ floors. So far we've had fantastic luck on boss drops.

    Just did a farming run of 3 20 (goliard x2, askar x1) and a 80 (denali x1).

  19. #599
    Relic Weapons
    Join Date
    Nov 2005
    Posts
    338
    BG Level
    4

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Pninja
    Quote Originally Posted by Darkevolution
    Maybe I missed it in the thread, but has anyone had a case where you got a "free" floor? My group entered floor 18, then the rune opened. It was pretty cool :D
    Haha, yeah it's pretty awesome to get these. They happen very rarely, but are intermixed with the enemies/leaders/lamp objectives in Nyzul (obviously don't happen on HNM floors tho, hehe).
    My group just got our first free floor last week ><. Probably have done 50+ runs overall.

  20. #600
    Odd
    Odd is offline
    New Spam Forum
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    Re: Nyzul Isle Initial Findings

    my group has seen 4 free floors during two 1-100 runs with plenty of farming mixed in there. best was 2 free floors on a boss run, think we had 15-20min left after killing the boss.

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