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  1. #701
    Bagel
    Join Date
    Oct 2006
    Posts
    1,272
    BG Level
    6
    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Re: Nyzul Isle Initial Findings

    We've tried lots of different setups over the last 4 months, doing 7 tags every week, over 100 runs now. Honestly, so long as the damage is there I really think you have a good degree of flexibility in that regard. Folks talk about this and that job not being useful, but it's really all about how well the team works together.

  2. #702
    Bagel
    Join Date
    Sep 2004
    Posts
    1,313
    BG Level
    6

    Re: Nyzul Isle Initial Findings

    when I was able to do nyzul (before I started salvage ) we always went rdm blm brd backline. We did this for basically one reason: dahaks. Those things are gay as hell with melees, so we just made the blm start on those as soon as we knew they were there. Always seemed alot better than having a chance of voidsong getting off and possibly wiping the entire melee team ;x

  3. #703
    Predictably Unpredictable
    Join Date
    Apr 2005
    Posts
    1,289
    BG Level
    6
    FFXI Server
    Lakshmi

    Re: Nyzul Isle Initial Findings

    The other day we had a free floor before 100.. which had revits in a chest. We had the disc holder warp before we even engaged.. lol

  4. #704
    Chram
    Join Date
    Aug 2005
    Posts
    2,887
    BG Level
    7
    FFXIV Character
    Adrianne Lehmen
    FFXIV Server
    Balmung
    FFXI Server
    Lakshmi

    Re: Nyzul Isle Initial Findings

    when I take some people from my LS to do nyzul, i wish they'd realize when I say "let me solo the ramparts and imps" on BLU, I MEAN LET ME SOLO THE FUCKING RAMPARTS AND IMPS. so much time wasted. ;[

  5. #705
    Hydra
    Join Date
    Jun 2006
    Posts
    131
    BG Level
    3

    Re: Nyzul Isle Initial Findings

    We use two leveled runic discs to farm level 100, but due to a snafu where the 100th floor boss died before warpage (yay askar head, boo pup claws), we now have one runic key back at floor one and one runic disc capable of farming any floor.

    My question is this: come the time when the runic key holder approaches floor 100 again, we'll be able to more effectively farm for weapons. However, since that person does not have all jobs at 75, there will be some jobs where they will definately be underleveled if we want a specific weapon. What 5 jobs, what meds, would you use for a zerg rush of floor 100 when the runic key holder is on a level one job just to ensure the drop of a specific weapon?

  6. #706
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by JMunin
    We use two leveled runic discs to farm level 100, but due to a snafu where the 100th floor boss died before warpage (yay askar head, boo pup claws), we now have one runic key back at floor one and one runic disc capable of farming any floor.

    My question is this: come the time when the runic key holder approaches floor 100 again, we'll be able to more effectively farm for weapons. However, since that person does not have all jobs at 75, there will be some jobs where they will definately be underleveled if we want a specific weapon. What 5 jobs, what meds, would you use for a zerg rush of floor 100 when the runic key holder is on a level one job just to ensure the drop of a specific weapon?
    Pretty sure you need to be 50+ to get into assault.

  7. #707
    Sea Torques
    Join Date
    Aug 2006
    Posts
    514
    BG Level
    5

    Re: Nyzul Isle Initial Findings

    My group just recently started farming Floor 60. I gotta say, Cerberus, Khimaira and Hydra are jokes. Christ, Khimaira's weaker than Faf/Behe/Ada, that's just sad. Cerberus is ok, Hydra's not really an issue as long as you cut a head off asap.

    I tried going BLU to test the waters on them, and although it helped, I later went THF and did just as good. My group is NIN, DRG/SAM, DRG/WHM, WHM, COR, THF. All we take are Body Boosts and our relic DRG takes a wing to solo Light for fun. That's about it. Having a WHM puts all 3 on easy mode, it's near impossible to lose as long as your group's competent enough and you have enough time.

    Droprates were non existant when I went BLU and we switched a DRG/WHM for a THF w/ TH3. Then the other night when I went as TH4, went 2/4 on hands, Askar and Denali.

  8. #708
    Hydra
    Join Date
    Jun 2006
    Posts
    131
    BG Level
    3

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by fantasticdan
    Quote Originally Posted by JMunin
    We use two leveled runic discs to farm level 100, but due to a snafu where the 100th floor boss died before warpage (yay askar head, boo pup claws), we now have one runic key back at floor one and one runic disc capable of farming any floor.

    My question is this: come the time when the runic key holder approaches floor 100 again, we'll be able to more effectively farm for weapons. However, since that person does not have all jobs at 75, there will be some jobs where they will definately be underleveled if we want a specific weapon. What 5 jobs, what meds, would you use for a zerg rush of floor 100 when the runic key holder is on a level one job just to ensure the drop of a specific weapon?
    Pretty sure you need to be 50+ to get into assault.
    Damn, forgot about that.

  9. #709
    Old Merits
    Join Date
    May 2005
    Posts
    1,210
    BG Level
    6
    FFXI Server
    Asura

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Kainstryder
    My group just recently started farming Floor 60. I gotta say, Cerberus, Khimaira and Hydra are jokes. Christ, Khimaira's weaker than Faf/Behe/Ada, that's just sad. Cerberus is ok, Hydra's not really an issue as long as you cut a head off asap.

    I tried going BLU to test the waters on them, and although it helped, I later went THF and did just as good. My group is NIN, DRG/SAM, DRG/WHM, WHM, COR, THF. All we take are Body Boosts and our relic DRG takes a wing to solo Light for fun. That's about it. Having a WHM puts all 3 on easy mode, it's near impossible to lose as long as your group's competent enough and you have enough time.

    Droprates were non existant when I went BLU and we switched a DRG/WHM for a THF w/ TH3. Then the other night when I went as TH4, went 2/4 on hands, Askar and Denali.
    Floor 100 boss versions of ToAU bosses are a bit harder then the 60 versions. Still, not overly difficult though, although we did have some deaths last 100 due to not having stun for GoH x2.

  10. #710
    Sea Torques
    Join Date
    Nov 2006
    Posts
    617
    BG Level
    5

    Re: Nyzul Isle Initial Findings

    How much accuracy, MDB do full denali and goliard set give ?

  11. #711
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Re: Nyzul Isle Initial Findings

    One would guess 5?

  12. #712
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    86
    BG Level
    2

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by eva00r
    How much accuracy, MDB do full denali and goliard set give ?
    I'm really curious about the Denali bonus, myself. +5acc seems extremely weak, and since the HP boost from Askar is supposedly %-based, I'm wondering if Denali might be a 5% acc boost? That would translate to about 15-20acc, which doesn't seem that unreasonable. It'd be a nice thing to know before I start pursuing the set.

  13. #713
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,056
    BG Level
    6

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by ronin sparthos
    One would guess 5?
    I dont think the rule of Salvage works for Nyzul sets. Askar alone is like 10% HP iirc.

  14. #714
    Melee Summoner
    Join Date
    Feb 2007
    Posts
    47
    BG Level
    1

    Re: Nyzul Isle Initial Findings

    According to some testing I did (by piling on equipment little by little and checking a Qiqirn Goldsmith), the Denali set bonus appears to be 20 accuracy. This 20 is in addition to the 9.5 accuracy in the individual pieces.

  15. #715
    Puppetmaster
    Join Date
    Oct 2006
    Posts
    65
    BG Level
    2

    Re: Nyzul Isle Initial Findings

    FYI for those collecting weapons on Floor100, I thought I'd add this to the findings post...

    My group got our first newest jobs weapon last night (Main Gauche for DNC), and the Salvage NPC would not store it. Guess they haven't added it to his items just yet. I'll try again today, I did just trade him another free-lotted weapon right before giving him the dagger (he's holding like 3-4 weapons for me already too), but I think it's just not programmed to accept it yet.

    Think twice before free-lotting it for inv-1! XD

  16. #716
    Cerberus
    Join Date
    Oct 2007
    Posts
    445
    BG Level
    4
    FFXI Server
    Asura

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by JMunin
    We use two leveled runic discs to farm level 100, but due to a snafu where the 100th floor boss died before warpage (yay askar head, boo pup claws), we now have one runic key back at floor one and one runic disc capable of farming any floor.

    My question is this: come the time when the runic key holder approaches floor 100 again, we'll be able to more effectively farm for weapons. However, since that person does not have all jobs at 75, there will be some jobs where they will definately be underleveled if we want a specific weapon. What 5 jobs, what meds, would you use for a zerg rush of floor 100 when the runic key holder is on a level one job just to ensure the drop of a specific weapon?
    A drk can practically solo any hnm in Nyzul Isle. I use fighter's drink, fanatic's, body boost, and use spy's drink which gives double the haste of the spell. I used rc before the haste cap and it was insane. I just use fortitude axe now which still works well. I also have a brd 2 hour march x2 and use full haste/hp gear. I have the nin voke to start but nobody but me engage for the first 30 secs to add less tp to the mob. You will be inhibited by the various terror/paralyze/blind moves but drk zerg works great overall on these. After 30 seconds everyone else comes in and finishes it off.

  17. #717
    RNGesus
    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2005
    Posts
    43,464
    BG Level
    10
    FFXIV Character
    Lenette Valkyr
    FFXIV Server
    Gilgamesh

    Re: Nyzul Isle Initial Findings

    Question.

    Say you clear floor 100 a second time, do you lose your save again or can you keep 100 for good if done a second time? D:

  18. #718
    Sea Torques
    Join Date
    Jun 2006
    Posts
    654
    BG Level
    5
    FFXIV Character
    Aylin Celesse
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir
    WoW Realm
    Hellscream

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Tyrath
    Question.

    Say you clear floor 100 a second time, do you lose your save again or can you keep 100 for good if done a second time? D:
    Pretty sure it resets after every completion of 100.

  19. #719
    RNGesus
    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2005
    Posts
    43,464
    BG Level
    10
    FFXIV Character
    Lenette Valkyr
    FFXIV Server
    Gilgamesh

    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Bardlet
    Quote Originally Posted by Tyrath
    Question.

    Say you clear floor 100 a second time, do you lose your save again or can you keep 100 for good if done a second time? D:
    Pretty sure it resets after every completion of 100.
    Darn, though I assumed as much. Otherwise it'd make no sense >_>

    Thank you.

  20. #720
    Puppetmaster
    Join Date
    Oct 2006
    Posts
    65
    BG Level
    2

    Re: Nyzul Isle Initial Findings

    Off-topic, but Bardlet's avatar is seriously funny XD

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