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  1. #721
    BEES OH GOD BEES
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    Re: Nyzul Isle Initial Findings

    Quick question (sorry if it's been answered already but it's 7am and I don't want to search any more D; )

    Once on your second disc (after clearing one to 100 and redoing it on the same char) and at floor 100, will the disc holder be able to warp out and the weapon will still be 100% the job he was on? or does he have to stay in and get his disc erased?

  2. #722
    Nidhogg
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    Re: Nyzul Isle Initial Findings

    Can warp and it's still the guaranteed weapon.

  3. #723
    BEES OH GOD BEES
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    Re: Nyzul Isle Initial Findings

    awesome. thanks!

  4. #724
    Sea Torques
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    Re: Nyzul Isle Initial Findings

    I have a quick question, regardling doing floor 100 the second time though.

    I know that if the disc holder warps out on floor 100 at the boss, that the weapon will be whatever job the disc holder was.
    But what if the disc holder warped out before floor 100, like on floor 99?

    I guess my question is, when exactly is the weapon drop determined, when the disc holder enters on floor 96, or when the boss loads when you port up from 99 -> 100.

    Might be a dumb question, hope it hasn't been asked yet. I'm going off of the assumption that the floors load one-by-one, not all at once when you enter.

    Hope that makes sense.

  5. #725
    Banned.

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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Kuponut
    I have a quick question, regardling doing floor 100 the second time though.

    I know that if the disc holder warps out on floor 100 at the boss, that the weapon will be whatever job the disc holder was.
    But what if the disc holder warped out before floor 100, like on floor 99?

    I guess my question is, when exactly is the weapon drop determined, when the disc holder enters on floor 96, or when the boss loads when you port up from 99 -> 100.

    Might be a dumb question, hope it hasn't been asked yet. I'm going off of the assumption that the floors load one-by-one, not all at once when you enter.

    Hope that makes sense.
    The real question is why the hell would your Disk Holder warp out at floor 99?

  6. #726
    Nidhogg
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    Re: Nyzul Isle Initial Findings

    Maybe they need a weapon for a job that the guy doesn't have 50+ and are willing to give a few runs for the 1/20 chance of it? Anyhow I don't know the answer but it would be interesting to know..

  7. #727
    Sea Torques
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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Neosutra
    Quote Originally Posted by Kuponut
    I have a quick question, regardling doing floor 100 the second time though.

    I know that if the disc holder warps out on floor 100 at the boss, that the weapon will be whatever job the disc holder was.
    But what if the disc holder warped out before floor 100, like on floor 99?

    I guess my question is, when exactly is the weapon drop determined, when the disc holder enters on floor 96, or when the boss loads when you port up from 99 -> 100.

    Might be a dumb question, hope it hasn't been asked yet. I'm going off of the assumption that the floors load one-by-one, not all at once when you enter.

    Hope that makes sense.
    The real question is why the hell would your Disk Holder warp out at floor 99?
    At least read what I wrote. This has to do with doing 100 the second time, when the disc holder has the key item.

    Is the weapon determined when the discholder ports the group to Floor 96, or is it when the boss loads on Floor 100 as you port up from Floor 99 to Floor 100. If the drop was determined when the group ports from Floor 99 to Floor 100 when the boss spawns, the disc holder could warp out after the Floor 99 Objective is completed, and the rest of the group could port to Floor 100. Basically the nyzul leader/disc holder that I go with uhhhhh, the first time we did floor 100, he forgot to warp out, so we lost that disc and he went to 96 again with the key item. I'm just wondering if having the discholder warp on Floor 99 before the boss loads is a way to get random weapons again~

  8. #728
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    Re: Nyzul Isle Initial Findings

    sorry for offtopic but just thought i'd ask...

    We just got 2 specified enemies+ 5flayers in a row, and a all floor with a Dahak, and last run we got 2x of the poroggo leader boss... ugh nyzul gone wrong

  9. #729
    Melee Summoner
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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by VivixKujata
    sorry for offtopic but just thought i'd ask...

    We just got 2 specified enemies+ 5flayers in a row, and a all floor with a Dahak, and last run we got 2x of the poroggo leader boss... ugh nyzul gone wrong
    Sorry what is the question?

    But yes, that does suck

  10. #730
    Cerberus
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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by VivixKujata
    sorry for offtopic but just thought i'd ask...

    We just got 2 specified enemies+ 5flayers in a row, and a all floor with a Dahak, and last run we got 2x of the poroggo leader boss... ugh nyzul gone wrong
    Interesting Question... The Answer is 17

  11. #731
    RIDE ARMOR
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    Re: Nyzul Isle Initial Findings

    Anyone ever got a floor with "Concentration Effect"? My group has been doin this for a good while and had never seen it, but we got it tonight. Was haste and it stacked with haste spell. Needless to say we ripped through that floor. ^^

  12. #732
    Puppetmaster
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    Re: Nyzul Isle Initial Findings

    Everytime I go and get a floor with a good buff, its the easiest floor you can get (like kill 1 specified enemy) or its a floor where you don't even fight (sweet Concentration! oh..its lamp order).

    But sup no white magic and kill all floor. Or hey WS & JA sealed on Hydra 80F (still easy but.. its the thought).

  13. #733
    Cerberus
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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Poodevi
    Anyone ever got a floor with "Concentration Effect"? My group has been doin this for a good while and had never seen it, but we got it tonight. Was haste and it stacked with haste spell. Needless to say we ripped through that floor. ^^
    I'm at work right now so i can't check my screenshot but last week we got something similar, a haste effect called Flurry when selecting the icon, same as haste icon

  14. #734
    RIDE ARMOR
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    Re: Nyzul Isle Initial Findings

    Everytime I go and get a floor with a good buff, its the easiest floor you can get (like kill 1 specified enemy) or its a floor where you don't even fight (sweet Concentration! oh..its lamp order).

    But sup no white magic and kill all floor. Or hey WS & JA sealed on Hydra 80F (still easy but.. its the thought).
    Ya that tends to be how it goes lol. Surprisingly the "Concentration" was on a kill all floor. Last week however we were making fine time and floor 79 hits us with a kill all and no WS's. The whole floor was slimes and puddings. ugh...
    We lost our time really fast >.>

  15. #735
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Re: Nyzul Isle Initial Findings

    best run we had was fafnir with Refresh effect, so with brd ballad + RDM refresh + refresh effect our mages had like 11mp/tick

    And one time i was PLD and we got adamantoise no white magic.

    So we kited killed like that and to heal me the brd spammed me paeons


    good times

  16. #736
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    Re: Nyzul Isle Initial Findings

    We recently had 100th floor Cerberus with restricted WS and about 5 minutes left to kill.

    That was /angry.

  17. #737
    Ridill
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    Re: Nyzul Isle Initial Findings

    we got butchered with crap floors on our run from 76 > 80 last night. Of course they threw crap at us after giving us a free floor the run before(was our first free floor ever :D).

    5x lamps order suck nuts.

  18. #738
    Melee Summoner
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    Re: Nyzul Isle Initial Findings

    JW, did 3 runs of floor 100 for the first time last night (i have a disc and someone else did as well @96) and we got head (2 denali, 1 goliard) + weapon (DNC, WAR, PUP) each time, is this normal or were we incredibly lucky? o_O I only ask b/c i was one of the ppl that said we should consider ourselves lucky to see anything drop at all, or are weapons 100% drop?

    Thanks

  19. #739
    Melee Summoner
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    Re: Nyzul Isle Initial Findings

    Quote Originally Posted by Caelestis
    JW, did 3 runs of floor 100 for the first time last night (i have a disc and someone else did as well @96) and we got head (2 denali, 1 goliard) + weapon (DNC, WAR, PUP) each time, is this normal or were we incredily lucky? o_O I only ask b/c i was one of the ppl that said we should consider ourselves lucky to see anything drop at all, or are weapons 100% drop?

    Thanks
    Weapons are like 99.5% drop. Not that lucky, unless you had jobs that were able to equip them.

    Even then, probably not that lucky, seeing as how SE has decided to make them a huge time sink to upgrade.

    :D

  20. #740
    RIDE ARMOR
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    Re: Nyzul Isle Initial Findings

    JW, did 3 runs of floor 100 for the first time last night (i have a disc and someone else did as well @96) and we got head (2 denali, 1 goliard) + weapon (DNC, WAR, PUP) each time, is this normal or were we incredily lucky? o_O I only ask b/c i was one of the ppl that said we should consider ourselves lucky to see anything drop at all, or are weapons 100% drop?
    We just had crazy luck like that tonight also. 3/3 on heads and weps. GA for me, polearm and brd dagger that nobody cared about and askar, denali, goliard head.

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