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Thread: Ulli: Rare pop item     submit to reddit submit to twitter

  1. #461
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    People are excited that they finally have a decent amount of byakko pops after such a long strangle hold. i see no reason why that would cause your panties to knot into a bunch...its definitly a far cry from stroking your epeen over a ridill.

  2. #462
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    Quote Originally Posted by Cephius
    Why are people posting what drop rates they get from Byakko? Did they change the rate or something? As far as I know the update has nothing to do with Byakko pants drop rate or anything else to do with Byakko's drops. People are banned from posting Ridill drops, but going 4/5 on Haidate last night is an amazing discovery all of a sudden?

    Post something we didn't already know about getting diorites or other pop items and stop with this nonsense.
    I agree, it's kind of annoying. OMG SCREENSHOTS YOUR LS KILLED 3 BYAKKOS AND GOT NO HAIDATES, PLEASE, CONTINUE WASTING MY TIME!

    I don't get why people think others care what their LS got on Byakko, that NM has been there forever...

    I just ignore it though, w/e

  3. #463
    Jer
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    I think the reasoning some people are using is that SE once stated certain items, like the Haidate, should remain rare. However with the last update, people are able to kill Byakko much more often than previously. If the Haidate were to remain rare, but the number of fights go up, then the number of drops would go down. But, as it appears, it's pretty much random the same way it has always been. Unless there's another explantion for why some people with TH4 can go 0/10 while others with /THF can go 6/6.

  4. #464
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    When you talk about items dropping from mobs that have multiple drops like gods the game doesn't know bad drop from good drop, items are selected the way SE coded it and they drop accordingly regardless of who goes 0/10 or 8/8 on haidate.

  5. #465
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    Quote Originally Posted by Amastacia
    People still use Spirits Within?
    thf/drk is fun, but was already in sky /nin so to lazy to change. 1600+ SB on say, Suzy is fun though. Usually I cant refrain our blms from going into "iNuke mode" and killing it though lol.

  6. #466
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    Quote Originally Posted by Jer
    I think the reasoning some people are using is that SE once stated certain items, like the Haidate, should remain rare. However with the last update, people are able to kill Byakko much more often than previously. If the Haidate were to remain rare, but the number of fights go up, then the number of drops would go down. But, as it appears, it's pretty much random the same way it has always been. Unless there's another explantion for why some people with TH4 can go 0/10 while others with /THF can go 6/6.
    i dont believe haidate were ever "meant" to be rare... before gilsellers haidate were just as farmable and easy to get as genbu shield / kabuto / kote / sune-ate (barring drop rates)

    i dont know when you started playing, but i remember doing sky with 0 gilsellers and few linkshells (people actually followed some sort of schedule lol) and lots of haidate were had by all

  7. #467
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    Haidate wasn't really rare, but relatively compared to the 3 other gods, due to old ulli's 8-12. No matter how many times you camp ulli, you're not going to get more Byakko pops than other gods pops due to shorter times on other pop NM. Plus out of the 4 lesser gods, haidate is the best, kote being second for ranger....

  8. #468
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    "Camp" Ulli? What is this "Camp" that you speak of?

    To get Ulli stones, you XP there, duh. If people in your LS merit at all you should have at least 2-3 stones by the weekends for when you go do your gods run!



    (Those were the days ;; )

    Haidate isn't a "rare" item by SE's definition, anyone can kill Byakko. Their definition of "rare" items are 3 king drops which they've showed no intentions of changing.

  9. #469
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    Quote Originally Posted by Julian
    Haidate isn't a "rare" item by SE's definition, anyone can kill Byakko. Their definition of "rare" items are 3 king drops which they've showed no intentions of changing.
    Clearly you have not seen the LSs on Kujata...

  10. #470
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    Quote Originally Posted by Julian
    "Camp" Ulli? What is this "Camp" that you speak of?

    To get Ulli stones, you XP there, duh. If people in your LS merit at all you should have at least 2-3 stones by the weekends for when you go do your gods run!



    (Those were the days ;; )

    Haidate isn't a "rare" item by SE's definition, anyone can kill Byakko. Their definition of "rare" items are 3 king drops which they've showed no intentions of changing.
    If you get Ulli for 3 days straight, compared to getting say... Faust 3 days straight, which pop items would you get more? Ulli or Faust? Obviously Faust since his repop is shorter, therefore the Ulli pops are more "rare" relative to Faust's pops...

  11. #471
    Jer
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    Quote Originally Posted by safer
    i dont believe haidate were ever "meant" to be rare... before gilsellers haidate were just as farmable and easy to get as genbu shield / kabuto / kote / sune-ate (barring drop rates)

    i dont know when you started playing, but i remember doing sky with 0 gilsellers and few linkshells (people actually followed some sort of schedule lol) and lots of haidate were had by all
    I've been playing since release, so I do remember the way things used to be. You could go up to sky any time and pretty much pick up whatever triggers you wanted, as opposed to going up any night now and seeing as many as 4 or 5 shells, you could camp kings without having a bot, CGF still hadn't shown up to Amemet (much less anything higher) and when they did /BST was great fun for dropping Ovinniks on them. The idea of a Dynamis Schedule was silly because there was only one or two other shells going at roughly the same time and people cared about looters.

    As for rare, Ulli was still the limiting factor due to his long spawn window, and following the rule of Kings, the more you wanted him to pop, the longer he would take (woohoo for 2 weeks of NQs). Although, if people showed up saw you there, most would have the courtesty to go find another camp. As for wipes, I've only seen one that wasn't a rmt ls, but I assumed it was a pretty bad day or something.

  12. #472
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    Quote Originally Posted by Jer
    As for rare, Ulli was still the limiting factor due to his long spawn window, and following the rule of Kings, the more you wanted him to pop, the longer he would take (woohoo for 2 weeks of NQs). Although, if people showed up saw you there, most would have the courtesty to go find another camp. As for wipes, I've only seen one that wasn't a rmt ls, but I assumed it was a pretty bad day or something.
    That's what I mean by "rare", in a 30 day period, no matter who gets Ulli (prepatch), the number of Ulli stones are going to be less than any other pop NM because of the spawn window.

  13. #473
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    Quote Originally Posted by Tulia
    Quote Originally Posted by Jer
    As for rare, Ulli was still the limiting factor due to his long spawn window, and following the rule of Kings, the more you wanted him to pop, the longer he would take (woohoo for 2 weeks of NQs). Although, if people showed up saw you there, most would have the courtesty to go find another camp. As for wipes, I've only seen one that wasn't a rmt ls, but I assumed it was a pretty bad day or something.
    That's what I mean by "rare", in a 30 day period, no matter who gets Ulli (prepatch), the number of Ulli stones are going to be less than any other pop NM because of the spawn window.
    Yar, looking at the times I was probably typing that while you posted and didn't see it.

  14. #474
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    Sorry if this has been discussed somewhere already.

    Is it just me, or is Haidate like 75% drop rate now?

  15. #475
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    Quote Originally Posted by divisortheory
    Sorry if this has been discussed somewhere already.

    Is it just me, or is Haidate like 75% drop rate now?
    just you.

  16. #476
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    Quote Originally Posted by divisortheory
    Sorry if this has been discussed somewhere already.

    Is it just me, or is Haidate like 75% drop rate now?
    We are 2/6 on Byakko personally, so more like 33% for us (1/3 for you Montys!)

  17. #477
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    I really don't think it is just me. A group the other day posted on BG saying they went 3/3. A friend of mine's LS went 1/1. The LS that popped it before us tonight went 1/1. And we just went 3/4.

  18. #478
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    We've always had a ridiculous drop rate on haidate, 3/3 on the last few were sort of unsurprising. But drops for our shell are pretty much written in stone at this point, does drop: anything melee related, does not drop: well you get the idea.

  19. #479
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    Someone correct me if I am wrong, but didn't a long time ago they adjust all of the pop times for Sky HNMs? I seem to remember it being around the same time as "fixing" Steamcleaner which we could never pop. I thought I remembered them lowering the time between all of sky god pops from 4 hours to 2 hours, but at the same time increasing Ullikumi's pop time.

    Maybe I am just remembering wrong in my old age, but I swear I remember XP parties where we would end up with Ullikumi popping 2 times during them.

  20. #480
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    Quote Originally Posted by divisortheory
    I really don't think it is just me. A group the other day posted on BG saying they went 3/3. A friend of mine's LS went 1/1. The LS that popped it before us tonight went 1/1. And we just went 3/4.
    We went 3/3 ya nub... We didn't do a 4th unless it happened after I went to sleep >.> :D

    EDIT: The first linkshell that went for Byakko wiped at 1% (or more correctly, they wiped @ ~9% and then 4 of our members tried to zerg it and lost at 1%.... someone lost some pants, me thinks!)

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