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  1. #181
    Relic Weapons
    Join Date
    Oct 2004
    Posts
    308
    BG Level
    4

    3 out of our last 4 ix'drg have dropped his lame cape.

  2. #182
    Sea Torques
    Join Date
    Jul 2006
    Posts
    588
    BG Level
    5

    Same here, we went from 0 ixDRG capes to 2/2 or 3/3 in our latest fights.
    Deed pls.

  3. #183
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    On the topic of ix'drg: have any other LS's seen a drastic increase in the amount of time it takes to pop him? We usually grab 4-5 blms and a brd puller and head up for some unofficial sea/cape farming and exp. Pre-update we would average a pop an hour -ga III'ing all 3 aerns in each room, since the update I've been to 4 late night ix'drg camps/exp, rough estimates time wise were 2.5 hours + pop, 3 hours + no pop, 3.5 hours + no pop, 2.5 hours + no pop. Maybe we were just incredibly lucky in the past seeing 1 an hour on a regular basis?

  4. #184
    Hydra
    Join Date
    Nov 2005
    Posts
    107
    BG Level
    3

    Quote Originally Posted by cdgreguh
    On the topic of ix'drg: have any other LS's seen a drastic increase in the amount of time it takes to pop him? We usually grab 4-5 blms and a brd puller and head up for some unofficial sea/cape farming and exp. Pre-update we would average a pop an hour -ga III'ing all 3 aerns in each room, since the update I've been to 4 late night ix'drg camps/exp, rough estimates time wise were 2.5 hours + pop, 3 hours + no pop, 3.5 hours + no pop, 2.5 hours + no pop. Maybe we were just incredibly lucky in the past seeing 1 an hour on a regular basis?
    Since the update I've seen both sides. We killed for 4 hours and no pop one night but a couple nights before he popped on the first aern we killed after we just killed him. We pull them 1 by 1 though.

  5. #185
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
    Posts
    10,582
    BG Level
    9
    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Back to back Ix'DRG in like 15 for the first pop and 30ish for 2nd a few nights ago. Don't think its been changed, just a pain in the ass sometimes.

  6. #186
    Spiders are Awesome
    Join Date
    Sep 2006
    Posts
    7,073
    BG Level
    8

    2/4 ix'drk capes after only seeing 1 in 50+ fights.

  7. #187
    CoP Dynamis
    Join Date
    Dec 2005
    Posts
    235
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by cdgreguh
    On the topic of ix'drg: have any other LS's seen a drastic increase in the amount of time it takes to pop him? We usually grab 4-5 blms and a brd puller and head up for some unofficial sea/cape farming and exp. Pre-update we would average a pop an hour -ga III'ing all 3 aerns in each room, since the update I've been to 4 late night ix'drg camps/exp, rough estimates time wise were 2.5 hours + pop, 3 hours + no pop, 3.5 hours + no pop, 2.5 hours + no pop. Maybe we were just incredibly lucky in the past seeing 1 an hour on a regular basis?
    Could just be bad luck with lottery pop, or if there is any coding in the game to limit the number of pops, then the large increase in sea activity lately could be the reason.

  8. #188
    Sea Torques
    Join Date
    Mar 2006
    Posts
    544
    BG Level
    5
    FFXI Server
    Lakshmi

    Since the patch we went the following on Sea drops.

    Day After the Update - 2 x Faith and 2 x Full drops.... We got excited about possible Torque drop rate increase.

    Then the next week - 1 x Hope - Full Drop (excited again)
    1 x Justice - No Torque ; ;
    1 x Prudence - No Torque ;;

    Btw the Hope Torque was only our 2nd ever torque in over a year of doing Sea. Still only 2 Justice and 1 Prudence in a year -.-

    Then this on JoL the following week:

    http://i33.photobucket.com/albums/d8...323_022803.jpg

    <3 <3 <3

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