You don't have a clue what you're talking about. There is no damage range for nukes, you don't nuke for 900-1000 (hypothetically), you nuke for exactly 961 (hypothetically) every single time unless resisted.Originally Posted by Hollaback
You don't have a clue what you're talking about. There is no damage range for nukes, you don't nuke for 900-1000 (hypothetically), you nuke for exactly 961 (hypothetically) every single time unless resisted.Originally Posted by Hollaback
Water = MNDEver solo'd a light based ghrah in sea?
Light = CHR (and HP)
Popped him twice the other day and he didn't follow us through portal.Originally Posted by Ashira
First time he popped unclaimed.
Second time popped claimed.
Torque, Novio, and of course Halberd off of JoL last night; nothing conclusive but someone wanted more sea drop chatter so there you go.
Torque and Novia earlier
I've parsed many Tiamats for our BLM PT. For each and every parse, total dmg goes straight down the line of ele skill.
Most of us run 330/329 ele skill down to 312ish and the parse show each blm in order by their ele skill doing total amount of dmg in that order. Elf and taru do relatively the same total dmg w/ the same gear.
speaking of tiamat.. how much dmg u guys do normally? i can get about 650 and to 800ish depending on day/weather and i dont have either af2 hat or nashira feet..
None of these zone with you if you're solo. They will, however, travel through the warp if you have someone else in your alliance standing on the other side of the warp with hate, since Ix'drg has alliance hate similar to Darters.Originally Posted by Ashira
That's not exactly why they go through. If 2 people share hate on the same mobs, the enmity will never be erased until everyone reset their hate at the same time. If 2 people fight a robber crab, one zone out and come back, the robber crab is still going to go after you if the 2nd player die.Originally Posted by Therin
Hmmm? I've zoned mobs before but they depop or deaggro as soon as everyone else loses hate via dying or zoning as well. I haven't had a mob go back to me after someone else with enmity dies and I've rezoned.
That's exactly what I meant, I just suppose I didn't express it in the best of ways.Originally Posted by Kaylia
Crabs are bad examples, they don't have alliance hate. Like Toth said, you won't get aggro in that case.Originally Posted by Kaylia
Sorry to post something ON topic, as this thread has already been completely derailed (par for the course.)
Torque drop rate has been higher than usual for us since the update. In the past Torques were, I'd say 10% drop rate at best. Since the update we are 3/5 (including my Hope Torque, woo!)
This obviously isn't a large enough set of data to be conclusive, but it's a good sign.
Post patch,
Temperance - Virtue Only
Love - Novio (no AV pop)
Post Patch (Last Sunday)
Our first run of Tier 2's
Justice x2 - Torque and Virtue on both
Hope x2 - Virtues only
Prudence x2 - 1 Torque and 2 Virtues
Funny thing was, we started out at Justice expecting to get Jew'd out but following the full drops on both of the pops, we sort of assumed they upped the torque percentage maybe 50/50. Then Hope blew our day as expected. Prudence was nice to us after the first massacre.
But if you really look at the end result we went 3 of 6 on torques. But more than likely have to put in much more time to get assumpations of the actually percentages.
We did 4 tier 2 jailers (2 justice, 1 prudence, 1 hope) with zero torques.
About the same drops for us.
Prudence 0/1 (lost a pop since apparently the 2nd one lost aggro on the kiter and depopped where he lost aggro x.x
Hope 0/1
Fortitude 0/1
Temperance 0/1![]()
Post Patch drop rates:
JoHx2 - 2 Torques (We were all)
JoJx2 - No Torques
JoPx2 - 1 Torque
JoL - 1 Torque, 0 Earrings
AV - LS GOT OWN got down to maybe 96%
Next JoL tomorrow, crossing fingers for earrings and another torque :D.
Today at JoL:
1 Torque
2 Novio's
I'm assuming two spawns?Originally Posted by Indalecia
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