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  1. #1
    Sagacious Sundi
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    Some Very Noobish Questions

    Okay, I have several extremely noobish questions I would like to ask:

    Note: The first one is more important.

    Chamber of Oracles
    Could someone prove or disprove that this is really called the "Chamber of Oracles" so we can end the requested move? I'm 99.99% sure that it is called the Chamber of Oracles when you enter it, and is only called the "Oracles Chamber" in the /rmap, maybe a handful of other times, and maybe sometime long ago it was called that.

    Carbuncle/Fenrir Stuff (Very Zammish!)
    Similar to how Diabolos is reportedly stronger the closer it is to midnight (I vaguely recall some tests like a year ago, maybe on KI >_>), some people say Fenrir is stronger the closer the current moon phase is to 0%, but wouldn't it make more sense if he was stronger the closer it is to 100% and 0%, or maybe 100%->STR/DEX/VIT/ACC/stuff and 0%->AGI/INT/MND/CHR/EVA/stuff, as with his Blood Pacts. And does Carby have anything like this? It's been probably over a year since I've heard of moon phases/time affecting Fenrir/Diabolos, with the exception of the moon phases affecting certain Fenrir Blood Pacts.

    Also, Carbuncle has Auto Regen and Diabolos supposedly has Resist Sleep (pretty sure it's been shown that he resists non-dark based sleep abilities, too); does Fenrir get any kind of trait? Movement Speed+? (Pulled that out of mid-air.)

    I also had other stuff I was going to ask, but I forgot what. Oh, TH doesn't affect Waking the Beast drops, right? (Since they're just "found" and they're not direct drops or whatever.)

  2. #2
    >The Implying
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    Re: Some Very Noobish Questions

    Quote Originally Posted by Sagacious Sundi
    Chamber of Oracles
    Could someone prove or disprove that this is really called the "Chamber of Oracles" so we can end the requested move? I'm 99.99% sure that it is called the Chamber of Oracles when you enter it, and is only called the "Oracles Chamber" in the /rmap, maybe a handful of other times, and maybe sometime long ago it was called that.
    Yes, it is the Chamber of Oracles (the exit area of the z6 BC).

    Quote Originally Posted by Sagacious Sundi
    Carbuncle/Fenrir Stuff (Very Zammish!)
    Similar to how Diabolos is reportedly stronger the closer it is to midnight (I vaguely recall some tests like a year ago, maybe on KI >_>), some people say Fenrir is stronger the closer the current moon phase is to 0%, but wouldn't it make more sense if he was stronger the closer it is to 100% and 0%, or maybe 100%->STR/DEX/VIT/ACC/stuff and 0%->AGI/INT/MND/CHR/EVA/stuff, as with his Blood Pacts. And does Carby have anything like this? It's been probably over a year since I've heard of moon phases/time affecting Fenrir/Diabolos, with the exception of the moon phases affecting certain Fenrir Blood Pacts.
    No, moon phase and time of day do not effect the general stats of summoned Avatars. Though these things do effect their Bloodpacts. The moon phase for instance will effect how much of a particular stat you increase or decrease through the Ecliptic abilities and Lunar Cry for Fenrir. And the time of day will effect how much MAB Diabolos' Dream Shroud will give (higher MAB towards midnight, there's been no confirmed results concerning the effect of time of day on the MDB bonus).

    Quote Originally Posted by Sagacious Sundi
    Also, Carbuncle has Auto Regen and Diabolos supposedly has Resist Sleep (pretty sure it's been shown that he resists non-dark based sleep abilities, too); does Fenrir get any kind of trait? Movement Speed+? (Pulled that out of mid-air.)
    Fenrir doesn't get any noticeable traits like Carbuncle's Auto Regen and Diabolos' resistance to sleep effects. In fact, in my experience he moves slower than most of the other avatars, but that's just eyeballing. Avatars generally path weirdly and because of this tend to be slow on movement.

    Quote Originally Posted by Sagacious Sundi
    I also had other stuff I was going to ask, but I forgot what. Oh, TH doesn't affect Waking the Beast drops, right? (Since they're just "found" and they're not direct drops or whatever.)
    The way this BC drops items are unique, but because they actually drop into the treasure pool rather than from a crate or something, my guess goes towards TH effecting drops from the BC, like TH would effect drops from Bahamut v2 and Ouryu BCs.

  3. #3
    Sagacious Sundi
    Guest

    Thanks for clearing that up. :D And time to try and find some kind of trait for Fenrir. He is a bit more physical than most avatars (when it comes to rages), Resist Blind would fit that because he's dark-based, has a blind attack, has 2 ACC/EVA related attacks, it's melee-oriented, and he has a blinding BP. I dunno, I'm just throwing ideas in the air. And you're right about avatar movement, that always screws up my BPs when I'm fighting easy stuff and I forgot my avatar takes forever to actually come near me, let alone the mob.

  4. #4
    Bagel
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    some people say Fenrir is stronger the closer the current moon phase is to 0%, but wouldn't it make more sense if he was stronger the closer it is to 100% and 0%
    Well after you beat Fenrir in the BC you become "Heir of the New Moon", and New Moon is at 0% so uh ya guess it could make sense it's stronger only when you are close to 0% moon?

  5. #5
    Sagacious Sundi
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    Quote Originally Posted by Appie
    some people say Fenrir is stronger the closer the current moon phase is to 0%, but wouldn't it make more sense if he was stronger the closer it is to 100% and 0%
    Well after you beat Fenrir in the BC you become "Heir of the New Moon", and New Moon is at 0% so uh ya guess it could make sense it's stronger only when you are close to 0% moon?
    True, but it is called the "Full Moon Fountain" and I think a generic NPC mentions that he used to come out during full moon nights.

  6. #6
    CoP Dynamis
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    Kind of a idiotic observation, but wolves were usually associated to full moons :3 All I know is that people would avoid Darksday when fighting him....

  7. #7
    Ridill
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    Re: Some Very Noobish Questions

    Quote Originally Posted by Sagacious Sundi
    Okay, I have several extremely noobish questions I would like to ask:

    Note: The first one is more important.

    Chamber of Oracles
    Could someone prove or disprove that this is really called the "Chamber of Oracles" so we can end the requested move? I'm 99.99% sure that it is called the Chamber of Oracles when you enter it, and is only called the "Oracles Chamber" in the /rmap, maybe a handful of other times, and maybe sometime long ago it was called that.
    I wish I had known about this over the weekend. I was just there doing Zilart missions with my second character.

    If I have time, I will check it out.

  8. #8
    Ridill
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    Quote Originally Posted by Popsiclestick
    Kind of a idiotic observation, but wolves were usually associated to full moons :3 All I know is that people would avoid Darksday when fighting him....
    People let moon phase dictate when they fight him to avoid a strong Howling Moon. Whether or not Howling Moon is affected by moon phase, I don't know.

    However. general avatar strength is not affected by moon/day/time/etc. Certain BPs are, however. For the most part, moon/day/time has no impact on, say, Predator Claws on Windsday or how strong Fenrir is on Darksday or Full/New Moon. The only things that are affected are select BPs, such as Dream Shroud, Ecliptic Howl/Growl, etc. And to an extent, the tier IV nukes and nether blast due to 10% day/weather bonus.

  9. #9
    Sagacious Sundi
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    Quote Originally Posted by Khamsin
    And to an extent, the tier IV nukes and nether blast due to 10% day/weather bonus.
    And that would just be a natural thing that comes with any direct healing/damage elemental thingy?

  10. #10
    Sagacious Sundi
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    I have some other questions:
    -I have heard that khimairas were changed from arcana to beasts in the March version upate. Is this true?
    -What do the following belong under?:
    Wivres: Dragons? Lizards?
    Mamool Ja Hussars/Knights: Beastmen I'd imagine, but maybe whatever wivres are (but I doubt SE would let Vogaal Ja lead Lv.7 Mamool Ja if they weren't beastmen).
    Acroliths: Arcana?
    Automatons: Arcana? Nothing/Special/Unclassified?
    Archaic Machines: Pretty sure arcana.
    Wynavs: Luminians, kinda hard to (dis)prove, but since black wyverns are undead, I'll just say these are luminians
    Vanguard statues plus several other stuff such as bio. statues, various humanoids such as mammets, bio. weapons, animated weapons: Nothing/Special/Unclassified I'm sure, but arcana is a possibility

  11. #11
    Renegade Philosopher
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    Wynavs: Luminians, kinda hard to (dis)prove, but since black wyverns are undead, I'll just say these are luminians
    you could probably test by seeing if they share the same intimidation traits vs crimson gear as aerns?

  12. #12
    Old Merits
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    Wynav's will intimidate crimson wearing characters.

  13. #13
    New Odin
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    Wivres - Lizards

    Mamool Ja knights - Beastmen

    Khimaira - Arcana/Arguable Beast - SE mentioned no type change, though it could have been ninja'd

    Gears/Chariots - id *guess* arcana. but knowing SE - its a biotechnological weapon >.>

  14. #14
    wop
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    Quote Originally Posted by ronin sparthos
    Khimaira - Arcana/Arguable Beast - SE mentioned no type change, though it could have been ninja'd
    Don't think so, yesterday's Khim got intimidated alot by our token DRK.

  15. #15
    Sagacious Sundi
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    Thanks guys! I forgot about crimson gear, guess that answers that. For some reason, I just had this idea that maybe black wyverns aren't undead, but they just take damage from cure spells (or at least draugar's wyverns do, as tested in Besieged), but they are intimidated like regular dragons.

    EDIT: Got another one:
    Hydra? Dragons? Lizards?

  16. #16
    Ridill
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    Quote Originally Posted by Sagacious Sundi
    Thanks guys! I forgot about crimson gear, guess that answers that. For some reason, I just had this idea that maybe black wyverns aren't undead, but they just take damage from cure spells (or at least draugar's wyverns do, as tested in Besieged), but they are intimidated like regular dragons.

    EDIT: Got another one:
    Hydra? Dragons? Lizards?
    It has been a while since I have done a Swift Belt run on RDM, but I thought that you could drain and aspir the Fomor's Wyverns in Sacrarium- hence they aren't undead. (I know that you can use bloody bolts on them.)

  17. #17
    Sagacious Sundi
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    I think Fomor's Wyverns might actually be blue (basing this off of foggy memories in Phomiuna, I never paid attention in Sacrarium). Speaking of which, do DRG AF quests explain wth DRG wyverns are? Baby versions of big wyverns/vouivres? Baby wyrms?

    EDIT: Also, 99.99% sure that this should be correctly called Movamuq.

  18. #18
    Sagacious Sundi
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    Sorry for bumping, but I didn't want to make a new thread:
    Do draugar drop gil? I haven't killed 1 since last summer (attempting to recover the AC >.>). If so, I would like to add to add that to the Gil article on the Wiki, since less-obvious beastmen like Fomors and qutrub drop gil, too.

  19. #19
    Sci
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    Quote Originally Posted by Septimus
    It has been a while since I have done a Swift Belt run on RDM, but I thought that you could drain and aspir the Fomor's Wyverns in Sacrarium- hence they aren't undead. (I know that you can use bloody bolts on them.)
    Their wyverns are blue iirc, not black like the ones Draugars summon. Fomors are just all kinds of weird.
    - They aggro sneak, but Hide works on them.
    - They can parry attacks.
    - Their ranged attacks do not take shadows 100% like most other ranged attacks in the game.

    Quote Originally Posted by Sagacious Sundi
    Archaic Machines: Pretty sure arcana.
    Never seen them intimidated once by any of our DRKs on runs. Not saying it's impossible because DRKs don't usually have hate that often, but at least on Chariots during krakening I would think one intimidation would have happened by now.

    Oh and to answer your new question, I'm pretty sure Draugars don't drop gil. Qutrubs are just more like traditional beastmen I suppose, since they're semi-alive. I suppose Fomors are completely dead, but they still have some flesh. I forget if Shadows dropped gil or not now though damnit.

  20. #20
    ٩๏̯͡๏)۶

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    - They aggro sneak, but Hide works on them.
    Applies to ghosts and skeletons too, you just need to be at white HP.

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