Apologizing in advance for this long ass post:
Every BLU I talk to seems to have a slightly different style of Imp soloing. Different spell setups, different gear setups, and especially different merits, etc... I'd like to figure out what would be sort of the "optimal" setup for BLU soloing Imps for myself.
I generally merit at the Khimaira camp. This is generally what I use, keep in mind this is my first melee job, most of my merits are mage, and i'm working on finishing BLU Job Specific and general merits. Other jobs I have at 75 are: RDM, WHM, BLM, SMN. RDM would be my main.
Relevant Merits: (Hume M)
4/8 MP (Going for 8/8)
5/8 Sword Skill
3/4 Critical Hit Rate+
5/5 Physical Potency
0/5 <stat> merits, still can't decide which to go.
Magical Merits are taken up by my RDM, so I won't ever have Blue Magic merits, and don't have much information on how useful they are for Physical spells.
Food used is almost always Sole Sushi.
TP Gear:
Main: Dissector
Sub: Ifrit's Blade
Throwing: Death Chakram
Head: Homam Zuccheto (Due to space concerns, I have O.Hat/Turban)
Neck: Chivalrous Chain
L.Ear: Suppanomimi
R.Ear: Minuet Earring / Loq. Earring (Working on Brutal Earring)
Body: Homam Corazza
Hands: Jaridah Bazubands
L.Ring: Jaeger Ring
R.Ring: Venerer Ring (Fire in the Sky refuses to drop a Woodsman)
Back: NQ Amemet Mantle
Waist: Swift Belt
Legs: Nashira Seraweels / Vendor's Slops.
Feet: Homam Gambieras.
Casting Gear:
Head: Voyager Sallet
Neck: Chivalrous Chain
L.Ear: Suppanomimi
R.Ear: Minuet Earring / Loq. Earring
Body: Magus Jubbah
Hands: Custom M Gloves (Gigas Bracelets available, but I prefer these mostly)
L.Ring: Ruby Ring
R.Ring: Ruby Ring
Back: Commander's Cape
Legs: Nashira Seraweels / Vendor's Slops
Feet: Homam Gambieras (Marine M Boots out of price range atm)
Magic Hammer Gear:
Main: Light Staff
Head: Magus Kefiyeh (12,000/20,000 Yigit Turban)
Neck: Promise Badge
L.Ear: Static Earring (>_<)
R.Ear: Moldavite Earring
Body: Errant Houppelande
Hands: Devotee's Mitts (0/20,000 Yigit Gages)
L.Ring: Tamas Ring
R.Ring: Sapphire Ring
Back: Rainbow Cape
Waist: Penitent's Rope
Legs: Errant Slops
Feet: Errant Pigaches
Solo setup with Magic Hammer:
Head Butt
Frenetic Rip
Hysteric Barrage
Disseverment
Refueling
Plasma Charge
Actinic Burst
Magic Fruit
----------------- Up to here, these spells are always on for solo, 32/45.
Magic Hammer (4 points)
Sound Blast (1 point)
Heat Breath (4 points)
Sprout Smack (2 points)
Bludgeon (2 points)
----------------- If not using these, I'll put in a mix of Clear Mind / Conserve MP and maybe 1 more STR spell (Uppercut or something)
This setup gives Accuracy Bonus job trait, as well as Magic Atk. Bonus.
While I realize some of the gear is not perfect (Missing 2 pieces of Homam, and HQ Rings instead of NQ, gil is tight, and I hate dipping too low for a job I tend to only use for solo merits and very few LS events) it's as good as I have availble.
With the Magic Hammer setup, I generally hit Chain 4-6 solo, 5~6 depending mostly upon where the pops are/how fast I can get them back to a safe area to start casting, and if my Magic Hammer was resisted. I generally solo Imps as follows:
Pull > Head Butt > Sprout Smack > :Ichi > Disseverment > Head Butt >CA > Frenetic Rip > (Imp TP move around now) > Hysterric Barrage > Head Butt or :Ni > depending on how much HP remaining, I use an appropriate spell (This is why Bludgeon is in the setup) with Head Butt spam in between. HP remaining at this point ranges widely from 35%~15%.
On 2nd pull, the only real difference is when I get back to camp I hit Burst Affinity > Magic Hammer, unresisted for the most part, for 210~MP, and again on 4th pull. (Higher once I get some extra Yigit and HQ Light Staff)
My problem seems to be, that my "big 3" physical spells can be highly undependant at times, and I don't know if that's just their nature, or lack of gear/merits on my part.
Disseverment averages 650~700. Sometimes dropping as low as 450, and sometimes as high 850~900.
Frenetic Rip has lows in the 350s, highs around 550, average is around 400-450. CA tends to make it 650-750.
Hysteric Barrage has the widest margin, sometimes dropping to 300, but averages 450-550.
I tend to get the damage I stated as "average" about 80-85% of the time I'd say, which leaves a noticeable margin of kind of gimped damage for 10-15% of the time, meaning I have to cast an extral spell to keep chain, and lose more MP.
So what i'd like to know from other BLUs: What different spell sets do you use? Some prefer stacking Clear Mind as high as possible, others like to melee more. What gear/food do you use with different spell setups? How much does Blue Magic Skill merits effect your Physical magic, more attack/accuracy? Especially sword selection for different setups, would a Wing Sword+1 be better for flat out spell spamming, or the Perdu sword for better Acc. All of this, in regards just to Imp solo obviously, as other XP mobs/HNM/etc will require different setups and gear.
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