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  1. #1
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    JP Newspaper Hints at new Final Fantasy

    Pasted from pspupdates.qj.net

    http://pspupdates.qj.net/Japanese-newsp ... /aid/86920

    Now here's some interesting news... We all know that the much-talked about Square Enix Party 2007 will be held in Makuhari Messe in Japan on May 12 and 13, and at one time, Square Enix has also mentioned that fans will be treated to a lot of surprises during the event. While the party is still two months away, Square Enix is already dropping hints of what those surprises may be.

    Japanese daily newspaper Yomiuri Shimbun, has recently run a full-page announcement for the said party. What's interesting about the advertisement is that it somehow refers to a new Final Fantasy game. Please pardon the translation as you all know fluent we are in Japanese-Babelfish, but this is how the print reads (if anyone can read Japanese, please feel free to give us a more accurate translation. It would be much appreciated):

    The evolution will never stop, the series continues [... ] and then Final Fantasy that nobody knows will enter in scene.

    The announcement also features the designs and logos of all previously-released and previously-revealed-but-yet-to-be-released Final Fantasy video games such as Rings of Fatefor the DS, and Crystal Bearersfor the Wii.

    Well, the legendary series is now on its 20th year of existence, so a development of this magnitude may actually be very fitting. So what do you think guys? Is a new Final Fantasy game coming soon? We hope we all finally get the real deal on this matter by May.


    Interesting. heres links to the pics

    http://img.qj.net//uploads/articles_mod ... jpg?650846

    http://img.qj.net//uploads/articles_mod ... jpg?564695


    Theres some logos there I have never seen before, anyone able to make out any secret treats on there?

    Ninja Edit: The bottom middle logo looks like it ends XI, I havent seen this before, anyone else see it or am i getting too excited? lol

  2. #2
    Nidhogg
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    Didn't they say somewhere they wanted to end the series at 15?

  3. #3
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    Quote Originally Posted by Aerin
    Didn't they say somewhere they wanted to end the series at 15?
    Theyll milk this series forever.

    And the XI one is probably the new expansion they were talking about earllier in the year.

    New FF eh? Perhapse a spin off of a spin off.

  4. #4
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    Quote Originally Posted by Aerin
    Didn't they say somewhere they wanted to end the series at 15?
    At the risk of sounding like a fanboi, it would make me really sad to say goodbye to the series name.

  5. #5
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    not authorized

  6. #6
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    i've always been one to believe that Hironobu Sakaguchi left SE because he realised they wanted to milk the series and it pissed him off that he couldn't do anything about it.

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    Quote Originally Posted by Spira
    i've always been one to believe that Hironobu Sakaguchi left SE because he realised they wanted to milk the series and it pissed him off that he couldn't do anything about it.
    Its a company lol

    Its not like he never saw this coming.

  8. #8
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    Quote Originally Posted by Spira
    i've always been one to believe that Hironobu Sakaguchi left SE because he realised they wanted to milk the series and it pissed him off that he couldn't do anything about it.
    I always thought he left because Spirits Within lost a huge amount of money and he was in charge of it.

  9. #9
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    Quote Originally Posted by Brandson
    Quote Originally Posted by Spira
    i've always been one to believe that Hironobu Sakaguchi left SE because he realised they wanted to milk the series and it pissed him off that he couldn't do anything about it.
    I always thought he left because Spirits Within lost a huge amount of money and he was in charge of it.
    So was a movie having almost no relevance to any of the games, and boring plot, intentional? They were better off making a movie based off a game , probably FFX, kinda like how advent children worked it's magic.

  10. #10
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    So was a movie having almost no relevance to any of the games, and boring plot, intentional? They were better off making a movie based off a game , probably FFX, kinda like how advent children worked it's magic.
    Advent Children was average and basically just fodder for the FF7 fanbois out there. It was so much better than Spirits Within, that's for sure, but personally I wasn't impressed. It was a glorified extension of the ending of FF7, with practically no character development whatsoever and almost no inclusion of the other characters. I mean FFS, why the hell did Reno/Rude get more focus than Barret, Yuffie, Nanaki, and Cid combined?

  11. #11
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    Yar, I see your point, but that's exactly what the first movie should have been, a decent story, fanservice galore, who was SE kidding, it's final fantasy. People blindly followed it by name and it was probably the first time they were severely dissapointed.

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    Plus expecting a videogame company, even one that makes RPGs, to make a good movie for theaters is a stretch.

  13. #13
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    Quote Originally Posted by Quicklet
    So was a movie having almost no relevance to any of the games, and boring plot, intentional? They were better off making a movie based off a game , probably FFX, kinda like how advent children worked it's magic.
    Advent Children was average and basically just fodder for the FF7 fanbois out there. It was so much better than Spirits Within, that's for sure, but personally I wasn't impressed. It was a glorified extension of the ending of FF7, with practically no character development whatsoever and almost no inclusion of the other characters. I mean FFS, why the hell did Reno/Rude get more focus than Barret, Yuffie, Nanaki, and Cid combined?
    Who the fuck is Barret?

  14. #14
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    Quote Originally Posted by Metah
    Quote Originally Posted by Quicklet
    So was a movie having almost no relevance to any of the games, and boring plot, intentional? They were better off making a movie based off a game , probably FFX, kinda like how advent children worked it's magic.
    Advent Children was average and basically just fodder for the FF7 fanbois out there. It was so much better than Spirits Within, that's for sure, but personally I wasn't impressed. It was a glorified extension of the ending of FF7, with practically no character development whatsoever and almost no inclusion of the other characters. I mean FFS, why the hell did Reno/Rude get more focus than Barret, Yuffie, Nanaki, and Cid combined?
    Who the fuck is Barret?
    http://upload.wikimedia.org/wikipedi...allace_art.jpg

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    Barret is a good start, but I wonder when theres ever going to be a non stereotipical black person in a rpg.

  16. #16
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    Advent children just sucked ass I mean really, they made reno and rude punk bitches who got punked a whole lot. I was really never a fan of 7, I rather would of liked to see a movie based on 4,5, or 6 than 7.

  17. #17
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    Quote Originally Posted by Kuya
    Barret is a good start, but I wonder when theres ever going to be a non stereotipical black person in a rpg.
    Kiros in FF8, though his outfit was pretty skimpy...he was the voice of calm reason in Laguna's lil gang.

    That said, be nice if there were MORE of them. ¬¬
    Barret was just shy of being super-stereotypical (not going to give you people any ideas), but he was at least given a token amount of depth considering he felt guilt for destroying his town, took in a child that wasn't his own, and ya know...save the...somethin'.........*snap snap* ummmmmmm.........




    Nothin'.

  18. #18
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    Quote Originally Posted by Kuya
    Plus expecting a videogame company, even one that makes RPGs, to make a good movie for theaters is a stretch.
    What? Fuck the fact it's a videogame company, it's the fact that SE have some of the best storytellers on this planet, videogame is just a medium they use. Think of it as Book < > Movie, they're both mediums of the same thing.

    Now consider the fact they make some of the best FMVs ever to grace our screens, combined with awesome storytelling, there's no reason they can't make the movie.

  19. #19
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Kuya
    Plus expecting a videogame company, even one that makes RPGs, to make a good movie for theaters is a stretch.
    What? Fuck the fact it's a videogame company, it's the fact that SE have some of the best storytellers on this planet, videogame is just a medium they use. Think of it as Book < > Movie, they're both mediums of the same thing.
    I think the problem is that the stories they create take quite a long time to consume. The minimum time to beat their games (the first time) is about, what, 40 hours? That's a lot longer than a 2 hour movie. Granted the game is not a 40 hour cutscene (it's not Xenosaga after all) but there's still a lot of information about the world and story that can be gained from talking with NPCs or just exploring the world as a whole.

    So much like going from a book to a movie, there's a lot of information being lost going from a video game to a movie.

    In my opinion, Spirits Within failed because the story was too large for a 2 hour movie. Imagine if they never made this movie and instead made a video game with the same story. Can you see it being more of a success? They'd have a lot more time to expand on the characters and plot instead of hoping everyone understands everything about Gaia in that quick speech Cid gave near the beginning.

    Advent Children did a lot better because it was more focused on being a movie. By that I mean that the story wasn't as deep or long as Spirits Within and it had time to expand on the action scenes. However I might be slightly biased on this point as I have played FFVII and do not know how much information someone that did not play the game would think that they are missing.

  20. #20
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    Quote Originally Posted by Kainsin
    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Kuya
    Plus expecting a videogame company, even one that makes RPGs, to make a good movie for theaters is a stretch.
    What? Fuck the fact it's a videogame company, it's the fact that SE have some of the best storytellers on this planet, videogame is just a medium they use. Think of it as Book < > Movie, they're both mediums of the same thing.
    I think the problem is that the stories they create take quite a long time to consume. The minimum time to beat their games (the first time) is about, what, 40 hours? That's a lot longer than a 2 hour movie. Granted the game is not a 40 hour cutscene (it's not Xenosaga after all) but there's still a lot of information about the world and story that can be gained from talking with NPCs or just exploring the world as a whole.

    So much like going from a book to a movie, there's a lot of information being lost going from a video game to a movie.

    In my opinion, Spirits Within failed because the story was too large for a 2 hour movie. Imagine if they never made this movie and instead made a video game with the same story. Can you see it being more of a success? They'd have a lot more time to expand on the characters and plot instead of hoping everyone understands everything about Gaia in that quick speech Cid gave near the beginning.

    Advent Children did a lot better because it was more focused on being a movie. By that I mean that the story wasn't as deep or long as Spirits Within and it had time to expand on the action scenes. However I might be slightly biased on this point as I have played FFVII and do not know how much information someone that did not play the game would think that they are missing.
    Pretty much it, and to add to that, Spirits Within angered fans because it lacked alot of basic FF elements, while Advent Children gave them all blowjobs. You gotta find a balance between your loyal fans and something normal people would like.

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