http://img.photobucket.com/albums/v1...Campglitch.png
Deleveled BLM, so decided to campaign it back and when I got my level at the end of the campaign, these two things happened.
http://img.photobucket.com/albums/v1...Campglitch.png
Deleveled BLM, so decided to campaign it back and when I got my level at the end of the campaign, these two things happened.
lol @ the CA with the Naja stance.
Old ls mate had this:
http://i668.photobucket.com/albums/v...Fxi/trotws.jpg
Your avatar is 100% Appropriate for like every post you've made on this Thread so far o .o lol
The real question is, did he have 32 minutes before they got -10'ed? Or did they just have a pesky minus sign with no significance?
Not the worst thing in the world but it still kind of annoys me...
http://www.eternalchapter.net/ffxi/chapstraydot.jpg
Copycat yesterday. Happened when I got charmed.
Note: I'm under the BC.. lol
Never seen or heard of that BC thing happening.. that's weird!
Random taru in my party a while ago, I don't use any .dat mods, her Engetsuto was just 3 times her size and one handed somehow..
http://img228.imageshack.us/img228/4421/wtftaru.png
here is one that happened to me a while back on bahamut server:
http://i102.photobucket.com/albums/m...s/DSC00750.jpg
sorry about the large, strange image, had to use a camera.
yeah it's a bug caused by the fact that SE apparently never expected an attacker to die during an attack.
When you attack, you swing a certain # of times based on weapons/job. If you kill a mob mid-way through your string of attacks, you'll stop attacking. Attacks themselves are instantaneous, regardless of how long it takes for the animation to complete. However, this leads to a situation where a counter-attack (or spikes, etc) on an early swing can lead to an attacker dying and zombie killing the mob with later attacks in the same round. Because the attacker is dead at the time that the defending mob/person dies, the system just lists it at the defender killing themself, since the attacker (being dead) isn't valid at that point.
I recall a while back someone posted something similar with the dune boots NM, I think, where they got countered during a double attack (or possibly just a h2h attack, it's been a while) and their first hit was countered, they died, and their second hit killed the mob. The system message was that the cactaur had killed itself and no drop was generated.
ahh, nice, oh, I just found another image, which, is similar to one posted previously, it might be big:
Spoiler: show
The point in question is close to the bottom with furburglar using steal.
Hmmm that's kinda odd looking, I gotta admit. Kind of like this one?
http://i48.photobucket.com/albums/f2...fbeastcoin.jpg
I don't even know what's going on. Perhaps we saw a glimpse into the future of what the next mob would drop?!
This happened while moving my flags around a while ago. I liked it cause it looked like a banner so I didn't move it again in fear of losing it.
http://www.bluegartr.com/forum/attac...1&d=1250126284
http://img29.imageshack.us/img29/166...0813132542.png
My computer sucks.
well... I logged into my MH this afternoon and discovered.... something missing...
http://i32.tinypic.com/2ugnijc.png
WHO THE FUCK LET MY MOOGLE OUT! D: How will I change back to BRD now?
oh no... it doesn't stop there either, I didn't get a picture
but there were no NPC's anywhere in windurst, I went to where my friend was AFK and he wouldn't appear. but I could target them if I typed out /target and then there name.
so... all of Windurst, East Saurtabaruta and Bastok abandoned vana'diel to me ... well .. atleast untill I relogged and it fixed everything.