Draylo! You haz 63 messages :3, I don't see a bird tho ; ;
Draylo! You haz 63 messages :3, I don't see a bird tho ; ;
Someone with an expendable account pos hack over
Couple VW text bugs I've encountered.
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Hazhalm always felt like it had a different intention, but budget got in the way so they repurposed it for what we know as Einherjar.
Anyways, traditional BCNM arenas are always just floating copies spaced about the zone. It's a ghetto way of getting shit done without resorting to instancing a zone.
Doors are considered an interactable object, which FFXI always renders to my knowledge, even if it's completely obscured from view by a wall/distance. Why? No clue. Perhaps it has to be loaded by the client to maintain it's open/closed state to prevent accidents knowing their shoddy network coding, that or probably the same reason tunnel entrance/exits are always drawn regardless of your current draw distance, or being able to even physically see it from your own perspective.
http://img.photobucket.com/albums/v6...2/FFXI/wut.jpg
I don't see why an NPC/Mob would be loaded when you're that far away though, especially in a BC arena.......
And now for a random pic courtesy of lulz drivers from eons ago.
http://img.photobucket.com/albums/v6...I/ffxiwut2.jpg
I'm a shield bash you with a face!
I hope that elvaan's head makes for comfortable shoes.
http://i48.photobucket.com/albums/f2...3a/clamwut.jpg
Gosh darn it I wanted more clams.
Not sure what the bloody hell this is, everything you target says moogle and it all says its an item for player support xD
http://i871.photobucket.com/albums/a...007_071011.png
Not a bug, they added some way to set up player events that people never used a while ago.
On the topic of entities being drawn all the time, no matter what distance you are..
I know that occasionally, when you target a monster and move far away from it, it stays drawn and is targetable from 100+ yalms away. I don't know what triggers it, but it happens occasionally. You then move to under 50' away from it, so it gets drawn properly, and it then despawns, because it's no longer there.
Pretty useless, but something similar may have happened here?
http://i52.tinypic.com/o9h3ef.png
I didn't think this could happen, I thought at most you could have of any Beastmen/Kindred Seal/Crest/HKC was 1 per party in alliance.
Kindred Crest HKC Follow different rules afaik
Infobar; it's nice as one of the more vanilla Windower plugins, giving you information you'd have anyway from just alt-tabbing. Not that it really matters how vanilla it is to those of the Starcade mindset but meh.
Edit: Note that it's not always up-to-date, and there are plenty of mobs that will have no information filled in.
I hadn't heard about this glitch in a while:
It has just been spamming it for the last 10 minutes. I'm pretty much giving up on testing atm >:/
Had that before. Mis Coast?
Yep! I've heard of it happening in Vunkerl as well though.