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  1. #1021
    Puppetmaster
    Join Date
    Jul 2011
    Posts
    51
    BG Level
    2
    FFXI Server
    Ragnarok

    Draylo! You haz 63 messages :3, I don't see a bird tho ; ;

  2. #1022
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Someone with an expendable account pos hack over

  3. #1023
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Couple VW text bugs I've encountered.




  4. #1024
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,202
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Cairthenn View Post
    No, Einherjar's battlefields literally all connect to each other from the main room. Though, most BCNM areas do just have them floating. If you change the fillmode and extend draw distance it's very obvious.
    Hazhalm always felt like it had a different intention, but budget got in the way so they repurposed it for what we know as Einherjar.

    Anyways, traditional BCNM arenas are always just floating copies spaced about the zone. It's a ghetto way of getting shit done without resorting to instancing a zone.


    Quote Originally Posted by Ocara View Post
    You can see similar things in salvage/undersea ruins and other zones with lots of doors if you have fillmode on. For some reason the doors draw but the surrounding area doesn't at long distances.
    Doors are considered an interactable object, which FFXI always renders to my knowledge, even if it's completely obscured from view by a wall/distance. Why? No clue. Perhaps it has to be loaded by the client to maintain it's open/closed state to prevent accidents knowing their shoddy network coding, that or probably the same reason tunnel entrance/exits are always drawn regardless of your current draw distance, or being able to even physically see it from your own perspective.
    http://img.photobucket.com/albums/v6...2/FFXI/wut.jpg

    I don't see why an NPC/Mob would be loaded when you're that far away though, especially in a BC arena.......


    And now for a random pic courtesy of lulz drivers from eons ago.
    http://img.photobucket.com/albums/v6...I/ffxiwut2.jpg
    I'm a shield bash you with a face!

  5. #1025
    Melee Summoner
    Join Date
    Oct 2007
    Posts
    27
    BG Level
    1
    FFXI Server
    Asura

    I hope that elvaan's head makes for comfortable shoes.

  6. #1026
    New Spam Forum
    Join Date
    Jan 2010
    Posts
    191
    BG Level
    3
    FFXI Server
    Lakshmi

    http://i48.photobucket.com/albums/f2...3a/clamwut.jpg

    Gosh darn it I wanted more clams.

  7. #1027
    Old Odin
    Join Date
    Jun 2008
    Posts
    6,092
    BG Level
    8
    FFXI Server
    Bismarck

    Quote Originally Posted by tisiphone View Post
    I did that and they said I already had a Zeruhn report



    Edit: Now I noticed I was beating a few posts back lol

  8. #1028
    Hydra
    Join Date
    May 2010
    Posts
    102
    BG Level
    3
    FFXI Server
    Valefor

    Not sure what the bloody hell this is, everything you target says moogle and it all says its an item for player support xD

    http://i871.photobucket.com/albums/a...007_071011.png

  9. #1029
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Not a bug, they added some way to set up player events that people never used a while ago.

  10. #1030
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    On the topic of entities being drawn all the time, no matter what distance you are..
    I know that occasionally, when you target a monster and move far away from it, it stays drawn and is targetable from 100+ yalms away. I don't know what triggers it, but it happens occasionally. You then move to under 50' away from it, so it gets drawn properly, and it then despawns, because it's no longer there.

    Pretty useless, but something similar may have happened here?

  11. #1031
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,775
    BG Level
    8

    http://i52.tinypic.com/o9h3ef.png

    I didn't think this could happen, I thought at most you could have of any Beastmen/Kindred Seal/Crest/HKC was 1 per party in alliance.

  12. #1032
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,239
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Kindred Crest HKC Follow different rules afaik

  13. #1033
    New Merits
    Join Date
    Nov 2008
    Posts
    237
    BG Level
    4
    FFXI Server
    Phoenix

    Quote Originally Posted by Karbuncle View Post
    Kindred Crest HKC Follow different rules afaik
    I think they may have changed it at some point. I'll post a picture in a sec.

  14. #1034
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Quote Originally Posted by Maurauc View Post
    On the topic of entities being drawn all the time, no matter what distance you are..
    I know that occasionally, when you target a monster and move far away from it, it stays drawn and is targetable from 100+ yalms away. I don't know what triggers it, but it happens occasionally. You then move to under 50' away from it, so it gets drawn properly, and it then despawns, because it's no longer there.

    Pretty useless, but something similar may have happened here?
    I know I'm able to see the bugards in abyssea-sobekland from well over 100 away occasionally, no idea what triggers it though.

  15. #1035
    Hydra
    Join Date
    Aug 2011
    Posts
    128
    BG Level
    3
    FFXIV Character
    Alethea Khethys
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck

    Quote Originally Posted by Manf View Post
    I think they may have changed it at some point. I'll post a picture in a sec.
    Spoiler: show
    What is that plugin/mod in the top left showing the mob info (aggresive, sight, etc)? Would save me a lot of time alt-tabbing to check stuff like that.

  16. #1036
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    948
    BG Level
    5
    FFXI Server
    Valefor

    Infobar; it's nice as one of the more vanilla Windower plugins, giving you information you'd have anyway from just alt-tabbing. Not that it really matters how vanilla it is to those of the Starcade mindset but meh.

    Edit: Note that it's not always up-to-date, and there are plenty of mobs that will have no information filled in.

  17. #1037
    Hydra
    Join Date
    Aug 2011
    Posts
    128
    BG Level
    3
    FFXIV Character
    Alethea Khethys
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck

    Quote Originally Posted by Kensagaku View Post
    Infobar; it's nice as one of the more vanilla Windower plugins, giving you information you'd have anyway from just alt-tabbing. Not that it really matters how vanilla it is to those of the Starcade mindset but meh.

    Edit: Note that it's not always up-to-date, and there are plenty of mobs that will have no information filled in.
    Cool, thanks. I'd expect it to be out-of-date sometimes, so that's not a problem. It'd still be nice because after my 7 year break from the game, I don't have all the aggro/detect info memorized and it'd save some time while running around doing missions and stuff.

  18. #1038
    BG Content
    Join Date
    Jul 2007
    Posts
    22,393
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I hadn't heard about this glitch in a while:


    It has just been spamming it for the last 10 minutes. I'm pretty much giving up on testing atm >:/

  19. #1039
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Had that before. Mis Coast?

  20. #1040
    BG Content
    Join Date
    Jul 2007
    Posts
    22,393
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Yep! I've heard of it happening in Vunkerl as well though.

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