View Poll Results: Will you be getting FM+?

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  • Yes, Import.

    15 17.44%
  • Yes, Download... if SE really wanted my money for this they would've released it where I live.

    35 40.70%
  • No, youtube is my friend.

    36 41.86%
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Thread: KH2: FM+     submit to reddit submit to twitter

  1. #81
    Hydra
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    The Armored Solder fight has been found. You have to complete the first round of the Organization refights (the Silhouette's, not the doors in Rising Falls under Hollow Baston) as well as complete the game and open the clear save file, which takes you back to right before the final series of boss fights. The gate to the Armored Solder is the Cornerstone of Light in Disney Castle. He can 1-2 shot a lvl 66 Sora (dunno the mode, doubt its Critical).

    Also, the 2nd set of refights for the Organization Members, in the Rising Falls under Hollow Baston, are meant to be taken on at lvl 99. Apparently Nomura wanted people to have a chance to fight(and easily win) then have a chance at a real challenge.

  2. #82
    Cake Mix
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    Oh great. The Armored soldier looks hard as hell. >.< Also, the second fights of the Organization XIII look fun.

  3. #83
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    Quote Originally Posted by Gobo
    The Armored Solder fight has been found. You have to complete the first round of the Organization refights (the Silhouette's, not the doors in Rising Falls under Hollow Baston) as well as complete the game and open the clear save file, which takes you back to right before the final series of boss fights. The gate to the Armored Solder is the Cornerstone of Light in Disney Castle. He can 1-2 shot a lvl 66 Sora (dunno the mode, doubt its Critical).

    Also, the 2nd set of refights for the Organization Members, in the Rising Falls under Hollow Baston, are meant to be taken on at lvl 99. Apparently Nomura wanted people to have a chance to fight(and easily win) then have a chance at a real challenge.
    The Chaser you fight is the one with the brown hair from the secret ending right?

    And where is Rising Falls again? I don't recall any doors in Hollow Bastion.

  4. #84
    Hydra
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    Quote Originally Posted by Exoduso
    Quote Originally Posted by Gobo
    The Armored Solder fight has been found. You have to complete the first round of the Organization refights (the Silhouette's, not the doors in Rising Falls under Hollow Baston) as well as complete the game and open the clear save file, which takes you back to right before the final series of boss fights. The gate to the Armored Solder is the Cornerstone of Light in Disney Castle. He can 1-2 shot a lvl 66 Sora (dunno the mode, doubt its Critical).

    Also, the 2nd set of refights for the Organization Members, in the Rising Falls under Hollow Baston, are meant to be taken on at lvl 99. Apparently Nomura wanted people to have a chance to fight(and easily win) then have a chance at a real challenge.
    The Chaser you fight is the one with the brown hair from the secret ending right?

    And where is Rising Falls again? I don't recall any doors in Hollow Bastion.
    I think it is, same height and Armor type.

    Rising falls is the last leg of the new area under Hollow Baston. It was something added to FM . You need to unlock and level the drive abilities (like guide and high jump) to get to it.

  5. #85
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    Gobo, you played CoM right?

    What are those random cards used for? they're not in the same part of the menu as the cards you use to build your deck, and are really weird... other than open doors, I can't seem to do anything else with them (I have like, cards with keyblades drawn on them that have a x2 or +1 value to them, or other cards that are like... red cards with heartless pictures on them with random numbers next to the drawing)... i'm assuming these cards were also used somehow in the original CoM, and was wondering if there was anything else to them other than door openings.

    EDIT: Nevermind I got it... they affect how the next room will be like, attributes and stuff.

  6. #86
    Hydra
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    Quote Originally Posted by Exoduso
    Gobo, you played CoM right?

    What are those random cards used for? they're not in the same part of the menu as the cards you use to build your deck, and are really weird... other than open doors, I can't seem to do anything else with them (I have like, cards with keyblades drawn on them that have a x2 or +1 value to them, or other cards that are like... red cards with heartless pictures on them with random numbers next to the drawing)... i'm assuming these cards were also used somehow in the original CoM, and was wondering if there was anything else to them other than door openings.

    EDIT: Nevermind I got it... they affect how the next room will be like, attributes and stuff.
    Heh yep, I can remember some of the effects. The pics are pretty much what the effects are. There is a new card "Random" that wasn't in CoM. The Numbers on the card correspond to the number of the door. Just like the battle have to match or do better, or use a 0 Card. I think the break down is:

    Red - affects enemies while in the room
    Green - affects Sora while in the room
    Blue - affects the room itself
    Yellow - Storyline or Reward card

    Oh yeah

    AU owning a guy in 2 hits. (on Proud Mode)

    http://www.youtube.com/watch?v=Mjboh2q2Q10

  7. #87
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    Quote Originally Posted by Gobo
    Quote Originally Posted by Exoduso
    stuffs
    AU owning a guy in 2 hits. (on Proud Mode)

    http://www.youtube.com/watch?v=Mjboh2q2Q10
    Oh snap!

  8. #88
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    Yeah I saw it lol... gotta be level 99 and a fucking good player at that to even have a shot at him.

    Should be fun! :D

  9. #89
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    Quote Originally Posted by Gobo
    Quote Originally Posted by Exoduso
    Gobo, you played CoM right?

    What are those random cards used for? they're not in the same part of the menu as the cards you use to build your deck, and are really weird... other than open doors, I can't seem to do anything else with them (I have like, cards with keyblades drawn on them that have a x2 or +1 value to them, or other cards that are like... red cards with heartless pictures on them with random numbers next to the drawing)... i'm assuming these cards were also used somehow in the original CoM, and was wondering if there was anything else to them other than door openings.

    EDIT: Nevermind I got it... they affect how the next room will be like, attributes and stuff.
    Heh yep, I can remember some of the effects. The pics are pretty much what the effects are. There is a new card "Random" that wasn't in CoM. The Numbers on the card correspond to the number of the door. Just like the battle have to match or do better, or use a 0 Card. I think the break down is:

    Red - affects enemies while in the room
    Green - affects Sora while in the room
    Blue - affects the room itself
    Yellow - Storyline or Reward card

    Oh yeah

    AU owning a guy in 2 hits. (on Proud Mode)

    http://www.youtube.com/watch?v=Mjboh2q2Q10
    That's gonna be FUN on Critical.

  10. #90
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    I dont get this, just watched the trailer, and is this like a whole new game? Or is it just KH2 with an extra hour or 2 packed on the end? I dont reconize any of those things/people.

  11. #91
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    They added a lot more t han just an extra hour or two... it's practically a whole new game ontop of what already exists lol.

    And they packed it together with Re:CoM, which is basically GBA's COM, only with PS2 graphics/VO's...it's in full jp, but you don't really need to know any of it to understand how to play it. (and there's a good faq up on gamefaqs with the whole original GBA script, so I just use it to follow with the story.)

  12. #92
    Hydra
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    Quote Originally Posted by SephirothYuyX
    I dont get this, just watched the trailer, and is this like a whole new game? Or is it just KH2 with an extra hour or 2 packed on the end? I dont reconize any of those things/people.
    Rematches Against all 13 members of Organization 13. 1 "easy version" 1 challenge version

    Extension to bonus movie

    Boss fight vs the taller armored dude from the Bonus movie

    New weapons/Abilities/difficulty mode

    ~1 hour of new CSs that explain stuff about Organization 13s past (before the events of Chain of Memories) as well as add to the normal story

    And new mini-games plus rewards for beating the game



    Marxula "easy" fight is now on YouTube
    http://www.youtube.com/watch?v=KxNikVzCdiM

    EDIT: Larxene win
    http://www.youtube.com/watch?v=Trwp7-tuBOk

    They don't really die when you beat them heh

  13. #93
    Cake Mix
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    Ok, is it just me or is there no sound on these videos x.x

    Edit: No, it's just the browser I was using didn't like it or something.

  14. #94
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    So far i'm on floor 6, and the hardest Re:CoM fight is freakin' oogie boogie lol... in the GBA version it was all easy figuring out how to take the gates down, but it gets so complicated in the remake heh.

    Regardless, this game is too addicting to put down, so I won't even touch FM before i'm done with this (and Riku's story.)

  15. #95
    Cake Mix
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    I personally wanna see you guys fight Larxene, Marluxia and what not. See how you fair. Marluxia looks fun as hell. Such a quickly paced fight.

  16. #96
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    I ordered the game and the fliptop for my ps2 like an hour ago, so yhey for playing by next weekend. Sure, I could focus on finals but, hey, this is Japanese practice.

    btw, they didn't change the fight grunts and stuff between this and the NA version lol, but in Re:CoM Sora uses the JP version of sfx for battles. Wierd distinction >.>

  17. #97
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    I fought Larxene on Re:CoM just now, fucking hardest fight i've ever done in a KH game.

    I'm making the file under 100mb right now, will upload it on youtube soon and post a link here.

  18. #98
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    http://youtube.com/watch?v=QeX-i7Q45jw
    1st fight w/ Larxene in Re:CoM.

  19. #99
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    you probably figured this out by now, but you shouldn't overuse your sleights, cause the first card in a combo is lost forever except maybe if you use a potion/ether/'lixer. I would be more enthusiastic about Re:CoM but after finishing the GBA version I don't really want to play the PS2 version, what extras do you get for KH2:FM+ from finishing Re:CoM?

  20. #100
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    Yeah I kind of got that now heh... the reason I kept using them over and over was because I just couldn't overpower her, and I was getting frustrated that I couldn't dodge her attacks, so I just trying to damage my way through... it was a really lucky win though.

    I'll prob make a vid later of this same fight with a better deck/level, and kick her ass just for fun heh.

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