Item Search
     
BG-Wiki Search
Page 1 of 3 1 2 3 LastLast
Results 1 to 20 of 43
  1. #1
    Puppetmaster
    Join Date
    Mar 2007
    Posts
    65
    BG Level
    2

    Ranged Attack vs. Magic Attack

    Which has the greater range?

    I had always assumed the radius was equal but someone in my Social LS (a 75 rng) has purported that Ranged Attack has a greater radius than a Magical Attack.
    His theory was based on magic spells not going off if you run out of range -_-

    Which.... isn't very logical but since he IS a 75 rng I'm assuming he would know much more about ranged attacks than myself (75war/75smn).

    I just want to know is the radius for ranged attacks/magic attacks equal or is one greater than the other.

    CONSTRUCTIVE REPLIES ARE HELPFUL
    "OMG WTF U NOOB" replies are not. Considering this is the "Newbie Player Advice" forum.

  2. #2
    Relic Weapons
    Join Date
    Nov 2005
    Posts
    180
    BG Level
    3

    Ranged attacks have a greater range (24'-25').
    Magic attacks (traditional types, not necessarily BLU spells) tend to cap out around 21'-ish feet but in some areas you can go further, generally around 22'-23'.

    You can pinpoint these ranges with very good accuracy using the Distance plugin for Windower if you play on the PC.

    The wiki page also has some interesting tidbits on distance.

  3. #3
    Fake Numbers
    Join Date
    Nov 2006
    Posts
    79
    BG Level
    2

    ranged attack > magical attack

  4. #4
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    As a Tathlum throwing BLM, I can tell you ranged attacks have a much further distance than magical attacks.

  5. #5
    Sea Torques
    Join Date
    Nov 2005
    Posts
    623
    BG Level
    5
    FFXIV Character
    Mio Hime
    FFXIV Server
    Excalibur

    i think 24.9 for ranged, and like 21? for spells i dont remember. 30 is lose sight of mob.

  6. #6
    Puppetmaster
    Join Date
    Mar 2007
    Posts
    65
    BG Level
    2

    Unfortunately, I play on PS2 (HUGE, HUGE mistake I made years ago) so I'm unable to do all the really neat stuff like Parse, use Fraps, etc. =(

    Thank you both for your replies. They were extremely helpful.

  7. #7
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Quote Originally Posted by Matricide
    i think 24.9 for ranged, and like 21? for spells i dont remember. 30 is lose sight of mob.
    Magic is 20.9, unless it's a big monster, then it goes to like 21-24 (I'm sure JoL is a 25'er)

  8. #8
    Relic Shield
    Join Date
    Jan 2007
    Posts
    1,600
    BG Level
    6
    FFXI Server
    Odin

    sucky thing is that you can't outrun ranged attacks from mobs like you can with spells

  9. #9
    Cerberus
    Join Date
    Nov 2005
    Posts
    450
    BG Level
    4

    Quote Originally Posted by Senkhi
    Ranged attacks have a greater range (24'-25').
    Magic attacks (traditional types, not necessarily BLU spells) tend to cap out around 21'-ish feet but in some areas you can go further, generally around 22'-23'.

    You can pinpoint these ranges with very good accuracy using the Distance plugin for Windower if you play on the PC.

    The wiki page also has some interesting tidbits on distance.
    This is actually wrong. Magic range caps at 20. Although you can cast up to 21, 21.9 or more on some mobs, it's only because the game takes in count the size of the mob. While Distance plugins from Windower will calculate the range from the center of the mob, the game will calculate from the "side" of the mob. You can try to cast anything on a player, you won't cast anything past 20.1, but if you try on big mobs, your range will be much wider.

  10. #10
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    The wiki page is pretty cool, and it reminded me of something I've wondered from time to time. Regarding the 30' distance it says,

    the furthest that a mob will notice your actions (and generate hate)
    I've noticed there's a distance for which is true as well (never knew exactly what it was, though), and I've been meaning to test something, but posting here since it's already brought up in the hopes that maybe someone else already has and can save me the trouble. If I cast cure on someone when I am further from the enemy than 30' (assuming this is the correct distance not to generate hate), but the target of my cure is less than 30' away from the enemy, will it generate hate?

  11. #11
    Relic Weapons
    Join Date
    Nov 2005
    Posts
    180
    BG Level
    3

    This is actually wrong. Magic range caps at 20. Although you can cast up to 21, 21.9 or more on some mobs, it's only because the game takes in count the size of the mob. While Distance plugins from Windower will calculate the range from the center of the mob, the game will calculate from the "side" of the mob. You can try to cast anything on a player, you won't cast anything past 20.1, but if you try on big mobs, your range will be much wider.
    20' range exactly doesn't matter as much if you can't define the precise outer edge of your target. 21' is what I can cast from at minimum 95% of the time, though as I mentioned it can go higher. "Around 21'" is meant to indicate that you have some flexible space in which you can try out some apparent ranges, though yes, technically the game is calculating it differently than the Distance plugin does.

    In practice it doesn't make any difference except to know that some mobs are going to give you a greater caster-to-target range (and you should make good use of it ).

  12. #12
    Salvage Bans
    Join Date
    Jul 2005
    Posts
    885
    BG Level
    5
    FFXI Server
    Carbuncle

    Quote Originally Posted by ninjafox
    sucky thing is that you can't outrun ranged attacks from mobs like you can with spells
    what? yes you can. its actually really easy to do, too.

  13. #13
    Salvage Bans
    Join Date
    Oct 2006
    Posts
    814
    BG Level
    5

    Quote Originally Posted by Pergo
    Quote Originally Posted by ninjafox
    sucky thing is that you can't outrun ranged attacks from mobs like you can with spells
    what? yes you can. its actually really easy to do, too.
    Uh?....

    If the animation starts you can't run out of range........

    But you can stop an attempt by getting out of range...if that makes sense

    If a spell starts on you you can still run of range, whereas if a ranged attack starts on you you are going to get hit......

  14. #14
    Hydra
    Join Date
    Apr 2006
    Posts
    148
    BG Level
    3

    Quote Originally Posted by Lordwafik
    As a Tathlum throwing BLM, I can tell you ranged attacks have a much further distance than magical attacks.
    Sorry, I lol'd ; ;

  15. #15
    Sea Torques
    Join Date
    Jun 2006
    Posts
    604
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by Sidanoir
    Quote Originally Posted by Pergo
    Quote Originally Posted by ninjafox
    sucky thing is that you can't outrun ranged attacks from mobs like you can with spells
    what? yes you can. its actually really easy to do, too.
    Uh?....

    If the animation starts you can't run out of range........

    But you can stop an attempt by getting out of range...if that makes sense

    If a spell starts on you you can still run of range, whereas if a ranged attack starts on you you are going to get hit......
    didnt they patch it so that once you run out of range of a ranged attack, its an automatic miss anyways?

    a mob will still turn red if you claim it like this, just that you'll never land the shot

    not sure if thats true for mobs shooting you though

  16. #16
    Salvage Bans
    Join Date
    Jul 2005
    Posts
    885
    BG Level
    5
    FFXI Server
    Carbuncle

    i'm pretty sure its even if they start the animation... its like a ws, you'll see

    "Pergo is too far away"

    i was just killing some goblin lengthmen in newton moval on blm the other day it worked then... its great too because then they have that moment of cluelessness afterwards

  17. #17
    Salvage Bans
    Join Date
    Oct 2006
    Posts
    814
    BG Level
    5

    Quote Originally Posted by Pergo
    i'm pretty sure its even if they start the animation... its like a ws, you'll see

    "Pergo is too far away"

    i was just killing some goblin lengthmen in newton moval on blm the other day it worked then... its great too because then they have that moment of cluelessness afterwards
    I know for ranged attack with readying delay this is the case for instance can easily kite xarc NMs like Gamgyn cause Hecatomb Wave is his ranged attack and it has a delay to ready...

    Drawing a blank here but i think if the animation starts and you run out of range it still hits you...

  18. #18
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Don't forget mob ranged attacks and PC ranged attacks are different.

    Mob ranged attacks happen the moment they begin to pull back their bow.

    PC ranged attacks happen after the delay of your animation.

    That's why you can't outrun mob ranged attacks that have already begun, and why mobs can outrun you. It's also why you can't stun Qufim boss's ranged attacks, since the moment he begins picking the rock out of the ground, he's already done.

  19. #19
    Salvage Bans
    Join Date
    Oct 2006
    Posts
    814
    BG Level
    5

    Quote Originally Posted by Khamsin
    Don't forget mob ranged attacks and PC ranged attacks are different.

    Mob ranged attacks happen the moment they begin to pull back their bow.

    PC ranged attacks happen after the delay of your animation.

    That's why you can't outrun mob ranged attacks that have already begun, and why mobs can outrun you. It's also why you can't stun Qufim boss's ranged attacks, since the moment he begins picking the rock out of the ground, he's already done.
    That explains what I was trying to say a lot better.

  20. #20
    VZX
    VZX is offline
    Relic Shield
    Join Date
    Dec 2006
    Posts
    1,700
    BG Level
    6
    FFXI Server
    Asura

    Quote Originally Posted by Matricide
    30 is lose sight of mob.
    I think 49.9 is the maximum distance you can see objects

Page 1 of 3 1 2 3 LastLast

Similar Threads

  1. COR Quick Draw: Agi Vs. Magic Accuracy
    By juddthestud in forum FFXI: Everything
    Replies: 15
    Last Post: 2009-07-06, 12:56
  2. Magic Attack Bonus on Flash (Feedback on stun, bind helpful)
    By grimrising in forum FFXI: Everything
    Replies: 9
    Last Post: 2008-07-21, 07:30
  3. INT vs. Magic Atk. Bonus
    By Redness in forum FFXI: Everything
    Replies: 23
    Last Post: 2008-06-09, 13:00
  4. Triple Attack vs. Double Attack
    By Kimiko in forum FFXI: Everything
    Replies: 4
    Last Post: 2007-07-28, 03:42
  5. Aggressor Vs Double Attack Merits
    By Hankthetank in forum FFXI: Everything
    Replies: 10
    Last Post: 2007-04-20, 09:35
  6. Ranger: Attack vs. Ranged Attack
    By Ceiyne in forum FFXI: Everything
    Replies: 7
    Last Post: 2007-03-02, 14:51
  7. Question on Magic Attack Bonus
    By Taera in forum FFXI: Everything
    Replies: 76
    Last Post: 2006-09-12, 19:28
  8. Melee vs. tp attacks on the three kings
    By sweet in forum FFXI: Everything
    Replies: 48
    Last Post: 2005-11-16, 00:34