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  1. #141
    Ridill
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    Quote Originally Posted by Demitrius
    When you have a computer like mine and your only chance of getting anything to land is to have it be instant, chainspell helps a lot. But like Kham said, there are tons of uses. Chain + Escape and Chain + Warp have both saved my ass plenty of times. Chainspell Stoneskin and Blink back and forth can be a lifesaver. Chainspell nuke your MP bar down then Aspir it back up. Chainspell sleeps on a huge mess of mobs in Dynamis. The usage is only limited by the person wielding the power.
    Well, aurik was the one who said a smart Red Mage can make good use of it. Though I listed several things you can do with it, it's still not much compared to chainspell + stun. Out of the different ways I've used Chainspell, I've used it for stunning a lot more often than the other ways I mentioned. That's not to say the other uses didn't have merit, but none of the rest of the uses have ever been part of an actual strategy other than nuking. The other uses have just been spur-of-the-moment to get out of a bind.

  2. #142
    A. Body
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    Didn't really want to post this in suggestion thread but lol @ people who continue to ask SE to change kings after they made it very clear they will never change them. The system is fucked up for the players but SE is perfectly confident in their king HNM system to never change it totally.

  3. #143
    assburgers
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    Chainspell+Teleport Mea a bad party, then use your already pre-equipped warp cudgel and laugh.

  4. #144
    Ridill
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    Quote Originally Posted by Max™
    Chainspell+Teleport Mea a bad party, then use your already pre-equipped warp cudgel and laugh.
    I sometimes wish Vazhl was level 37 so I could surprise-vazhl a party when Xarcabard is under beastmen control.

  5. #145
    assburgers
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    Oh, figure out who would be most likely to get boned from holla/dem/mea and use that one!

    Bonus if you're leader, tele > /pcmd kick <t>, tele > /pcmd kick <t> lol

  6. #146
    A. Body
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    step 1. find small money NM rmt are camping.
    step 2. ask if they need help and get invite
    step 3. chainspell and tele mea,holla,dem
    step 4. get there before them and claim it.

  7. #147
    Ridill
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    Quote Originally Posted by Khamsin
    The other uses have just been spur-of-the-moment to get out of a bind.
    No way, the 2hr is actually useful to get out of a bind? As I said, smart rdms can make really good use of 45 seconds of timerless spells. Cures, sleeps, debuffs, buffs, raises, it can turn a bad situation into an okay situation in an extreme hurry.

  8. #148
    Sea Torques
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    chainspell cure is a fantastic way to get hate and tank a bit on HNMs, and especially useful on those without major AoEs. Combine that with a CS stun and you have a great way to get hate off tanks fast (unless you're like me and have -enmity merits)

  9. #149
    BRP
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    As for other uses of Chainspell besides stun, all I can think of are

    Chainspell +
    Utsu
    Stoneskin
    Enfeeble (including crowd control)
    Escape
    Raise
    Nuke
    Um, I think you just about named almost everything a RDM does normally outside of refresh and haste.

  10. #150
    Ridill
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    Quote Originally Posted by Khamsin
    As for other uses of Chainspell besides stun, all I can think of are

    Chainspell +
    Utsu
    Stoneskin
    Enfeeble (including crowd control)
    Escape
    Raise
    Nuke
    It's funny. I remember this one time I had a party in KRT and we got into a bit of trouble. I chainspell Teleport-Hollaed as many people to safety as I could, and one of the MNKs said that it was so awesome that I used it that way and that there was no other way the party would have lived. I informed him that had I been subbing BLM I could have escaped us to in front of KRT and been able to run down and tractor the rest of the party to safety to raise.

    Silly melee.

  11. #151
    Ridill
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    I'd take a homepoint 1 in 100 KRT parties over having a rdm/blm hobbling my xp in there, chainspell-escape notwithstanding.

  12. #152
    ٩๏̯͡๏)۶

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    Quote Originally Posted by Septimus
    Quote Originally Posted by Khamsin
    As for other uses of Chainspell besides stun, all I can think of are

    Chainspell +
    Utsu
    Stoneskin
    Enfeeble (including crowd control)
    Escape
    Raise
    Nuke
    It's funny. I remember this one time I had a party in KRT and we got into a bit of trouble. I chainspell Teleport-Hollaed as many people to safety as I could, and one of the MNKs said that it was so awesome that I used it that way and that there was no other way the party would have lived. I informed him that had I been subbing BLM I could have escaped us to in front of KRT and been able to run down and tractor the rest of the party to safety to raise.

    Silly melee.
    And then you'd run to sandoria to change to the subjob that can paralyna blindna divine seal viruna etc.

  13. #153
    Final Fantasy XI Music Devotee

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    Quote Originally Posted by aurik
    Quote Originally Posted by Khamsin
    The other uses have just been spur-of-the-moment to get out of a bind.
    No way, the 2hr is actually useful to get out of a bind? As I said, smart rdms can make really good use of 45 seconds of timerless spells. Cures, sleeps, debuffs, buffs, raises, it can turn a bad situation into an okay situation in an extreme hurry.
    1 min* :wink:

  14. #154
    Nidhogg
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    Quote Originally Posted by Viena
    Quote Originally Posted by aurik
    Quote Originally Posted by Khamsin
    The other uses have just been spur-of-the-moment to get out of a bind.
    No way, the 2hr is actually useful to get out of a bind? As I said, smart rdms can make really good use of 45 seconds of timerless spells. Cures, sleeps, debuffs, buffs, raises, it can turn a bad situation into an okay situation in an extreme hurry.
    1 min* :wink:
    I laughed because yesterday in Dynamis - Valkurm I asked about Chainspell duration and got 4 different answers--the correct one from someone who isn't even a 75 rdm.

  15. #155
    Ridill
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    Quote Originally Posted by aurik
    I'd take a homepoint 1 in 100 KRT parties over having a rdm/blm hobbling my xp in there, chainspell-escape notwithstanding.
    No no. It was that he said that there was no other way we could have survived it. Yeah, WHM sub is better there. But then again, I would rather duo 2k an hour with RDM and WHM than ever go back to that festering boil known as KRT. Nothing but horrible memories of parties in that place. >_<

  16. #156
    Salvage Bans
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    Quote Originally Posted by Septimus
    Quote Originally Posted by aurik
    I'd take a homepoint 1 in 100 KRT parties over having a rdm/blm hobbling my xp in there, chainspell-escape notwithstanding.
    No no. It was that he said that there was no other way we could have survived it. Yeah, WHM sub is better there. But then again, I would rather duo 2k an hour with RDM and WHM than ever go back to that festering boil known as KRT. Nothing but horrible memories of parties in that place. >_<
    My RDM static was MNK MNK MNK BRD WHM RDM....this was a long time ago before TOAU.....KRT was a blast for me

  17. #157
    Ridill
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    Quote Originally Posted by Sidanoir
    Quote Originally Posted by Septimus
    Quote Originally Posted by aurik
    I'd take a homepoint 1 in 100 KRT parties over having a rdm/blm hobbling my xp in there, chainspell-escape notwithstanding.
    No no. It was that he said that there was no other way we could have survived it. Yeah, WHM sub is better there. But then again, I would rather duo 2k an hour with RDM and WHM than ever go back to that festering boil known as KRT. Nothing but horrible memories of parties in that place. >_<
    My RDM static was MNK MNK MNK BRD WHM RDM....this was a long time ago before TOAU.....KRT was a blast for me
    Ranger parties (pre-nerf) in sky destroyed my will to ever party in KRT ever again. You got as much if not more XP per hour for what felt like a quarter of the work. If you had tried a RNG party, I guarantee that KRT wouldn't have been such a blast.

  18. #158
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    Quote Originally Posted by Septimus
    Quote Originally Posted by Sidanoir
    Quote Originally Posted by Septimus
    Quote Originally Posted by aurik
    I'd take a homepoint 1 in 100 KRT parties over having a rdm/blm hobbling my xp in there, chainspell-escape notwithstanding.
    No no. It was that he said that there was no other way we could have survived it. Yeah, WHM sub is better there. But then again, I would rather duo 2k an hour with RDM and WHM than ever go back to that festering boil known as KRT. Nothing but horrible memories of parties in that place. >_<
    My RDM static was MNK MNK MNK BRD WHM RDM....this was a long time ago before TOAU.....KRT was a blast for me
    Ranger parties (pre-nerf) in sky destroyed my will to ever party in KRT ever again. You got as much if not more XP per hour for what felt like a quarter of the work. If you had tried a RNG party, I guarantee that KRT wouldn't have been such a blast.
    My RNG was 75 before my RDM , we did Decos was a lot of fun back when high chain was like omg chain 20 +!
    MNK in KRT are indeed high maintainence, but it was good experience

  19. #159
    Ridill
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    Quote Originally Posted by Septimus
    Quote Originally Posted by Sidanoir
    Quote Originally Posted by Septimus
    Quote Originally Posted by aurik
    I'd take a homepoint 1 in 100 KRT parties over having a rdm/blm hobbling my xp in there, chainspell-escape notwithstanding.
    No no. It was that he said that there was no other way we could have survived it. Yeah, WHM sub is better there. But then again, I would rather duo 2k an hour with RDM and WHM than ever go back to that festering boil known as KRT. Nothing but horrible memories of parties in that place. >_<
    My RDM static was MNK MNK MNK BRD WHM RDM....this was a long time ago before TOAU.....KRT was a blast for me
    Ranger parties (pre-nerf) in sky destroyed my will to ever party in KRT ever again. You got as much if not more XP per hour for what felt like a quarter of the work. If you had tried a RNG party, I guarantee that KRT wouldn't have been such a blast.
    You should have seen Warrior parties (pre-ToAU) in sky.

  20. #160
    Relic Shield
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    i can't stand WHMing in KRT. blindna's eternal casting time, combined with curing not one, not two, but THREE MP sponges just isn't worth the EXP.

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