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Thread: BLM Merit Group 2.     submit to reddit submit to twitter

  1. #41
    Hydra
    Join Date
    Sep 2006
    Posts
    124
    BG Level
    3

    Quote Originally Posted by Kerberoz
    Quote Originally Posted by Not Kuno
    Lvl 3 Burst2
    Lvl 1 Freeze2
    Lvl 1 Flood2
    Lvl 1 Tornado2


    With that setup I get what I want (max burst2) with the other AM for the odd LS event where it's needed. I only really ever MB with burst2 so that setup works great for me. If you do ls stuff where you'd need Flare or Quake then put that instead.
    Same
    FTW - Everyone should do this :D

  2. #42
    Old Merits
    Join Date
    Apr 2006
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    1,006
    BG Level
    6

    Quote Originally Posted by Judai
    If you learn the random language, you prolly have a use for it somewhere. If you learn the spells, there are uses for them. It just depends, do you want to be a epeen BLM or have a couple extra semi-useful spells. It's versatility, whether you see it that way or not. It's a small versatility but it's still being able to adapt to a situation better then someone else.
    Also if you learn the language, you'll look for places to use it. You'll even go out of your way to find a use for it. A fitting analogy.

    My 2 cents is: If you're a 2005 BLM who has Thunder Potency merited, Burst 2 saves you time and effort by fitting snugly into your old merits..

    If you're just now working on BLM merits, Remember that the only one of these that is any more accurate than any other is Freeze [because of 4 int and 10 elemental on the staff].

    I'd say find what works for your team. 3x Freeze for Distortion/Darkness, and 3x Tornado? or Flare? or maybe Quake, for example: They're all equal. Put 5 Earth Potency Merits down and you will do as much damage with Quake II as the BLM with Burst II.

  3. #43
    The God Damn Kuno
    Join Date
    Dec 2004
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    FFXIV Character
    Kuno Sedai
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    Gilgamesh
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    Quote Originally Posted by cassiraa
    Put 5 Earth Potency Merits down and you will do as much damage with Quake II as the BLM with Burst II.
    And while youre waiting for the long recast to come up you can do gimpy thunder4 nukes cause you have lolstone merits.

  4. #44
    Puppetmaster
    Join Date
    Dec 2006
    Posts
    70
    BG Level
    2

    Quote Originally Posted by Not Kuno
    Quote Originally Posted by cassiraa
    Put 5 Earth Potency Merits down and you will do as much damage with Quake II as the BLM with Burst II.
    And while youre waiting for the long recast to come up you can do gimpy thunder4 nukes cause you have lolstone merits.
    But Stone IVs for 1000!

  5. #45
    Old Merits
    Join Date
    Apr 2006
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    6

    Quote Originally Posted by Not Kuno
    Quote Originally Posted by cassiraa
    Put 5 Earth Potency Merits down and you will do as much damage with Quake II as the BLM with Burst II.
    And while youre waiting for the long recast to come up you can do gimpy thunder4 nukes cause you have lolstone merits.
    Or use 5 ice too to lay down some wickid Blizzard IVs to match Freeze II!

    I definitely see your point, which is why I said it was an example, but I wouldn't fault someone for getting Ice Potency and Wind Potency, using Tornado II because that's what their LS likes to use best to set up, Likewise with Flood II.

    It's closer to a personal preference because the tier 2 AM themselves are on equal standing.

    [except for Freeze II, which because of the staff properties will always be just a little edge above Burst II, potency merits notwithstanding]

  6. #46
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Your primary nukes outside of AM2 are going to be thunder/blizzard. Given that there's no inherent advantage on any of the AM2s, and that you will not use exclusively AM2s, this suggests you should merit thunder and ice potency unless you have a damn good reason to go with another element.

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