
Originally Posted by
Mertron
Eh? 100+ for day one fafnir at 1 a.m.
....What?

Originally Posted by
Mertron
AV still being a big ball of murder doesnt say "fixed" to me. Making virtues drop 100 percent and cracking down on some RMT NM's was nice but hardly a full fix.
Uh, ok. Apparently making the only thing wrong with Sky/Sea go away and ensuring that certain NMs can't be monopolized isn't considered 'fixing it'.
Does anyone even care about AV drops? Most people are more interested in the torques & capes.
Everyone complained about how ROZ had no low level content and how easy it was, they made COP.
People complained about how arbitrarily difficult and unapproachable COP was with little to no reward and how it had no new jobs, they made TOA.
What are you complaining about now? I really don't see how this expansion has any of the glaring faults the last one did.
It's added as much content as the ROZ saga, created an approachable, semi-instanced activity, a simple, but still robust, story-line, added 3 new jobs (2 good ones), a dozen new 75 exp areas (which we've been bitching for since sky), new merits, jobs adjustments, and since they released it, they've been fixing and tweaking it every update.
Do you remember how Besieged USED to be? 700 people waiting at the gates for mobs that died before you even hit it?
2 Updates later, it's pretty much the way it is now. Some of you may not like that, but it's a damn sight better than it used to be.
Then they actually listened to THIS VERY BOARD and significantly changed content from 3 years ago that desperately needed it.
Everyone here shat themselves on the last update, and 2 weeks later, you were complaining again.
I mean, yea, Nyzul Isle seems to be a massive disappointment for anyone who was expecting ridill, BB items, or Abjs. and the items dropped from the kings in there seems lackluster.
Salvage still has its problems, MNK is almost required (people complan about this in particular, despite jobs like BLM or RDM or BRD being required for other stuff...but I digress), drop rates are low, no 'anytime' drops (Currency), and remnants besides Bhaflau seems to be broken in terms of cell drops.
You know what these two activities have in common?
They don't cost gil and you can technically do them every day.
Salvage is at least known to be worth the effort, I actually saw someone with a completed piece last week.
Beyond that and Whitegate lag (which, as I said before, it more a subject of personal responsibility), what do people mainly complain about?
How
long it took them.
Ya know what? You're right.
A lot of this stuff should have been done a long time ago and SE shouldn't be given a clean slate just for some long overdue adjustments.
But you can't deny that this expansion added as much as, and improved the game more than, either of the other two.