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Thread: Double Axe     submit to reddit submit to twitter

  1. #61
    Hydra
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    Quote Originally Posted by solsovly
    Quote Originally Posted by suji
    Quote Originally Posted by VZX
    Quote Originally Posted by Everlasting
    Double Axe gives double attack without /war.
    If it is, then the double attack proc rate must be insanely good. Otherwise, we have brutal earring already to do the job
    And with a delay that shitty, it'd have to *really* proc a lot to overtake Temperance Axe in the offhand slot for BST. Writing it off as a mainhand unless its base damage also has some hidden change to it, though I guess if it was really that good you could dualwield them for 100fists BST
    This would be damn good if it was a 50% proc rate. Dual Wielding this and temperance axe would be pretty awesome for TP'ing. But knowing SE and their incredible love for BST, if I ever get one, this is something that is just gonna go on my Mannequin's offhand, right next to my Sirius axe.
    Lmao, can you imagine the whining from every other DD class if BST was allowed to dual wield two A-rated 50% proc weapons?

    That would awesome! :D

    But it's not gonna happen ;_;

    Quote Originally Posted by Telimek
    so he didn't get to do much other than went out on bst and hit some mobs for about 10mins and didn't see anything special about the weapon. (yes, he didn't use /war or had any double attack gear on)
    *puts bets on 1% proc rate*

  2. #62
    Change this later.
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    Quote Originally Posted by Paegan
    Lmao, can you imagine the whining from every other DD class if BST was allowed to dual wield two A-rated 50% proc weapons?
    I don't see people whining about PLDs and their ability to do Joyeuse/Justice. Why would they whine about BSTs?

    EDIT: I'm aware RDMs can do Joyeuse/Justice too, but next time you're thinking of inviting a RDM to DD in your merit PT, invite a BST instead.

  3. #63
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    I wish I could get that axe. >.<

  4. #64
    United States of Smash!
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    Maybe you trade the weapon plus some other ToA items to the Walahra turban NPC and get another weapon back?

    I always thought there must be some other use to that npc besides getting lots of waters

  5. #65
    CoP Dynamis
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    AF1 Weapon + 15000 Assault Point Weapon + Nyzul Isle Weapon + ??? = AF+1 Weapon?

  6. #66
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    Quote Originally Posted by Rentwokay
    AF1 Weapon + 15000 Assault Point Weapon + Nyzul Isle Weapon + ??? = AF+1 Weapon?
    I suppose that would give me a reason to not throw out the Storm Tabar I purchased out of curiosity.

  7. #67
    Yoshi P
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    Quote Originally Posted by Rentwokay
    AF1 Weapon + 15000 Assault Point Weapon + Nyzul Isle Weapon + ??? = PROFIT
    Fix'd.

  8. #68
    ¯\(°_o)/¯
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    Interesting, but probably pointless fact: A lot (most?) of the Nyzul weps are same dmg/delay as trial weapon.

  9. #69
    Melee Summoner
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    Fuck helmet isn't 100% =(

  10. #70
    RIDE ARMOR
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    yea helm isnt 100%, and your disc get wiped as you go from fl99 -> fl100, so you can't do a "lose" and try again either.

    here are some screenies.

    http://i32.photobucket.com/albums/d3.../doubleaxe.jpg


    http://i32.photobucket.com/albums/d3...k/runickey.jpg

    http://i32.photobucket.com/albums/d39/telimek/fl100.jpg

  11. #71
    Ridill
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    I've never really checked out the Askar / Denali / w/e gear since I came back from a break after they were implemented, but wow, that Askar Body is very nice

  12. #72
    Salvage Bans
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    Carbuncle

    pulling this picture from the other thread:
    http://img.photobucket.com/albums/v4...nare/14745.jpg

    bottomright... can anyone translate if that key item is the same as the Runic key? Other post states they got Key of Luminesence key item, but thats just the translation. I'd imagine they were the same but no harm in checking.


    As for the Nypon + AF1 = new weapon.... pup's af is an animator, pup's nypon are claws, they don't match up

  13. #73
    Tom Wilson will never be good.
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    Nypon sounds bad, kinda like tampon or something.

    I would assume it's the key item seeing as it said that in the other thread and it looks exactly the same anyways. It was translated to be the key item they got from beating F100.

  14. #74
    Fng
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    Quote Originally Posted by Telimek
    yea helm isnt 100%, and your disc get wiped as you go from fl99 -> fl100, so you can't do a "lose" and try again either.

    here are some screenies.

    [img]http://i32.photobucket.com/albums/d39/t ... bleaxe.jpg[img]


    [img]http://i32.photobucket.com/albums/d39/t ... nickey.jpg[img]

    [img]of 75 BST/NIN with this equipd[img]
    Commence the testing PLZ!!

    thank you!

  15. #75
    Change this later.
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    I'm gonna just put two and two together and say it's the Runic Key which unlocks any hidden effects on these weapons. This means that you'll have to get the guy with the axe all the way up to beat floor 100 with his own disc.

  16. #76
    Sea Torques
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    Quote Originally Posted by Telimek
    yea helm isnt 100%, and your disc get wiped as you go from fl99 -> fl100, so you can't do a "lose" and try again either.

    here are some screenies.
    *snip*
    Well... that sucks. Helms are going to be pretty damn rare..

  17. #77
    CoP Dynamis
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    Quote Originally Posted by Pergo
    As for the Nypon + AF1 = new weapon.... pup's af is an animator, pup's nypon are claws, they don't match up
    PUP doesn't get an AF+1 weapon. You trade the items to a Moogle, and he gives you fireworks.

  18. #78
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    so you can have butterfly wings next to your sprocket! yay!!!











    on topic: I'd like to see these weapons do something amazingly cool, I just don't know what the heck it is.

  19. #79
    Hydra
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    Obviously your level must be a multiple of 2 for the hidden effect to activate.

  20. #80
    Ridill
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    Quote Originally Posted by VZX
    Killer bow is really similar to Staurobow in damage and delay, except the AGI+4. Possible final form = crossbow ?

    in before freeza, 2, forms, more

    Quote Originally Posted by Everlasting
    Double Axe gives double attack without /war.
    If it is, then the double attack proc rate must be insanely good. Otherwise, we have brutal earring already to do the job
    I never did understand the "we already have ____ to do the job" arguments, when they don't share the same slot.

    Now, I'm pretty sure Double Axe won't have anything to do with double attack, but if it did, why would it have to be more than brutal earring, when you can use both the axe and brutal earring?

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