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Thread: DoT Spells     submit to reddit submit to twitter

  1. #41
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    Re: DoT Spells

    Yeah, Suiram is correct in what I was saying earlier.
    The test doesn't really show much because you are casting on IT++ Aw'aerns with very low Dark Magic Skill.
    If the test was conducted on a BLM you could probably get much better results. 90% of your casts were full resists.

    edit: Or as RDM you could simply try some weaker mobs for the test.

  2. #42
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    Re: DoT Spells

    I wasn't thinking in terms of BLM really. I was doing tests for solo RDM's that want to maximize their Bio output

  3. #43
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    Re: DoT Spells

    Well full resists don't really give much information as to whether MAB or INT or Dark Magic skill is the factor bumping up your initial damage. Even as a RDM you can cast on lower level mobs to better determine which of the three components is best maximizing damage.

    edit: I have RDM at 75 also so I know what you are trying to get at. Bigger initial damage will help alot in the long run.

  4. #44
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    Re: DoT Spells

    Well, even if most of them are resists, INT and MAB effects can be determined. There was no max damage increase from 0 INT to +39 INT. It is also clear that MAB pushes the max damage threshold. The only thing that is really unclear is the affects of adding Dark Magic Skill.

    Edit: And I guess you could make the case for INT affecting resist rate still remaining a mystery too.

  5. #45
    I am a Cockwhistle
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    Re: DoT Spells

    Light Shot will effect Dia. Did testing in Ballista, unequpped all my AGI, my COR vs a friend's RNG, Dia II'd him, then Light Shot which didn't Sleep him, checked his defense after, and it was lower than before. i.e: Dia dropped his defense, then Light Shot dropped it more.

  6. #46
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    Re: DoT Spells

    Nice info.
    Ballista isn't all too accurate for testing, so I guess you wouldn't be able to get a valid percentage of how much defense down effect is added from the use of Light Shot.

  7. #47
    Nidhogg
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    Re: DoT Spells

    Okay, so Bio base damage appears capped at 10, Bio II at 50, at both 269 and 94 dark skill, so will have to test later on something higher level to see if dark magic skill affects base damage before the cap is imposed.

  8. #48
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    Re: DoT Spells

    Quote Originally Posted by Seditedi
    Quote Originally Posted by Raineer
    Quote Originally Posted by chapstick
    Gonna go with INT on that one.
    Correct.
    Pretty sure Dark Magic skill and MAB affect the initial damage as well.
    Dark magic skill, no.

    MAB, yes (Sorry, thought that was a tad obvious). Pluto's will as well.

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