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  1. #261
    Old Odin
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    Re: Einherjar

    Quote Originally Posted by Enygma55
    Most likely ur gonna have to re-clear the 3rd wing to access the 10th room, which for farming purposes would only take 12 days. Thats pretty much on par with an Omega.
    Imagine a chance at E-body every 12 days.
    imagine every 12 days a chance to see nothing drop. As for now it seems abjuration drops are not common at all in einherjar, at least on the 1. wing.

  2. #262
    Sagacious Sundi
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    Re: Einherjar

    Quote Originally Posted by Enygma55
    Most likely ur gonna have to re-clear the 3rd wing to access the 10th room, which for farming purposes would only take 12 days. Thats pretty much on par with an Omega.
    Imagine a chance at E-body every 12 days.
    Nope. More like every month.

    1. Key Items
    Upon clearing a chamber, all players will receive a key item that signifies they assited in the clearing of the area. There is one for each room, and all nine will be required for entry into the final chamber, Valgrind.

    *The key items will vanish at the moment of entry into Valgrind.
    *Players who clear the 10th chamber will be awarded a pass that allows them entry to any of the other nine chambers without having to clear each wing in succession.

  3. #263
    Tom Wilson will never be good.
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    Re: Einherjar

    Quote Originally Posted by Enygma55
    Most likely ur gonna have to re-clear the 3rd wing to access the 10th room, which for farming purposes would only take 12 days. Thats pretty much on par with an Omega.
    Imagine a chance at E-body every 12 days.
    Quote Originally Posted by Playonline
    1. Key Items
    Upon clearing a chamber, all players will receive a key item that signifies they assited in the clearing of the area. There is one for each room, and all nine will be required for entry into the final chamber, Valgrind.

    *The key items will vanish at the moment of entry into Valgrind.
    *Players who clear the 10th chamber will be awarded a pass that allows them entry to any of the other nine chambers without having to clear each wing in succession.
    learn2readupdatenotes

    edit: damnit you posted when i did :/ It didn't even tell me someone else posted!

  4. #264
    Sea Torques
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    Re: Einherjar

    Quote Originally Posted by SE
    1. Key Items
    Upon clearing a chamber, all players will receive a key item that signifies they assited in the clearing of the area. There is one for each room, and all nine will be required for entry into the final chamber, Valgrind.
    you're gonna have to clear all 9 rooms again.. which is about 5 weeks of farming.. , the special key item at the end just lets you do them in any order you want

    still not bad considering you'll have a chance at 10+ abjurations while you make your way to the top


    EDIT: WTF 2 people posted the same thing before me.. and ya it didnt say that someone made a post while i was writing mine ><

  5. #265
    Salvage Bans
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    Re: Einherjar

    Its gonna be brutal to lose all progress in Valgrind over and over if the difficulty scales up for each wing.

    I'd wager it does considering the offer to enter any chamber you want by beating Valgrind.

  6. #266
    Puppetmaster
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    Re: Einherjar

    Wow 9 pages, and 70% are the same questions lol.

    I'm surprised nobody has noticed the pattern with the mobs here... or even bothered writing down findings. We have enough data to theorize something.

    Pink bird = Drops chest (Random)
    Brown bird = Gives message but no chest (Random)
    Tiger = Gives no message and no chest

    What does that mean? Come on.. It is safe to assume that each one does something in specific to the arena.

    - The pink bird obviously gives you items to do the battle easier, i doubt it has any effect in the difficulty of the arena.

    - The brown bird does something to the mobs around, or the mobs of certain kind (weaker spells? weaker def? weaker tp moves?)

    - The tiger gives no message or chest but most likely does something to the boss (lowers regen? less TP moves? weaker to magic? weaker to melee attacks? weaker to a certain kind of weapon?)

    - We ALSO KNOW for a fact that every room has random mobs. We also know that the number of people in your alliance/party doesn't affect the number of mobs, it's just random. Because you had 6 ghosts in your alliance of 12 was merely coincidence. Other people with less than 12 have gotten more mobs than alliances with 36. So it's not proportional.

    - What makes things random? numbers (from a developer point of view). Nobody has recorded that they went in at 12:45 vana'diel time on earth day and had these kind of mobs in X chamber. Who knows, maybe this affects the type of mobs. I'm brainstorming here. Maybe the 12:45 vana'diel time is broken down like this, MAYBE:
    1 = the boss type
    2 = the bonus mob (tiger, pink bird, brown bird, sheep?)
    4 = the type of the 1st set of mobs
    5 = the type of the 2nd set of mobs

    Ever wondered why sometimes you get 1 set of mobs but no 2nd set of mobs? maybe it's because the time had a 0 in it like (17:20). I don't know, i'm just talking shit here, but hey, it could happen.

    Of course I could be completely utterly wrong here too, but hey, it's a thought. This of course would be proven wrong when it's 00:00. So i fail there...

    I doubt SE made this so random no way to determine what to expect yet you have to have your alliance armed and ready for all possibilities.

    The next time i go, i'll make sure to write down what time and day the glass was broken and the time the first person entered (just in case it's not the time the glass was broken).

    Comments??
    Ideas??

    What can we add?

  7. #267
    Yoshi P
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    Re: Einherjar

    Quote Originally Posted by Beltran
    Maybe the 12:45 vana'diel time is broken down like this, MAYBE:
    1 = the boss type
    2 = the bonus mob (tiger, pink bird, brown bird, sheep?)
    4 = the type of the 1st set of mobs
    5 = the type of the 2nd set of mobs

    Ever wondered why sometimes you get 1 set of mobs but no 2nd set of mobs? maybe it's because the time had a 0 in it like (17:20). I don't know, i'm just talking shit here, but hey, it could happen.
    Any discussion about time / day of week / moon phase, please stop now.

  8. #268
    Sea Torques
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    Re: Einherjar

    I doubt SE made this so random no way to determine what to expect yet you have to have your alliance armed and ready for all possibilities.
    actually.. SE has said repeatedly that they wanted to make a purely random arena where your alliance needs to be armed and ready for all possibilities - ie think on your feet...

  9. #269
    I like to eat food
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    Re: Einherjar

    Quote Originally Posted by Beltran
    Wow 9 pages, and 70% are the same questions lol.

    I'm surprised nobody has noticed the pattern with the mobs here... or even bothered writing down findings. We have enough data to theorize something.

    Pink bird = Drops chest (Random)
    Brown bird = Gives message but no chest (Random)
    Tiger = Gives no message and no chest

    What does that mean? Come on.. It is safe to assume that each one does something in specific to the arena.

    - The pink bird obviously gives you items to do the battle easier, i doubt it has any effect in the difficulty of the arena.

    - The brown bird does something to the mobs around, or the mobs of certain kind (weaker spells? weaker def? weaker tp moves?)

    - The tiger gives no message or chest but most likely does something to the boss (lowers regen? less TP moves? weaker to magic? weaker to melee attacks? weaker to a certain kind of weapon?)
    Looks like someone did read everyting:

    Quote Originally Posted by Tokitoki
    I took the liberty of taking some data from this thread on the type of random mob killed and whether it gave a message or chest.

    Pink Bird
    9 People reported getting a chest drop and nobody reported getting a message.

    Brown Bird
    4 people reported getting a "calming" message and none reported getting chest

    Tiger
    Majority of the people that killed did not get a thing. 2 people noticed that when they DID NOT kill the tiger they got a "restless" message.


    I would like to keep this going, so if everyone could remember to post the color of the bird as well as if they got chest/message I would appreciate it and try to keep track.

  10. #270
    Sev
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    Re: Einherjar

    Pink bird no message from first run we got raped with 15 ppl

    Popped after killing first kraken

    http://www.youtube.com/watch?v=h6nKWzt--VM
    as proof


    Also chest dropped 12 Juices 12 Milks 3 Dusty Elixirs 3 Dusty wings 9 Spy Drinks

    Edit: Rossweisse's Chamber btw

  11. #271
    Smells like Onions
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    Re: Einherjar

    Did Grimgerde's Chamber last night and we had 6-8 (I didn't get a chance to get exact count) Nickur/Doomed which we cleared out fast enough. We killed the bird next which gave us the "calming" message then we proceded to take on the Morbol Emperor. He gave us a hard time and his sleep was a pain, but we kept mages way out of range when they were resting to come back in and wake up people.

    Finished it off with about 10 minutes to spare and got a Hadean Abjuration: Hands off of it.

    Edit: Went in with 26 ppl, balanced with wars and blms.

  12. #272
    I like to eat food
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    Re: Einherjar

    Quote Originally Posted by Dumbask
    Did Grimgerde's Chamber last night and we had 6-8 (I didn't get a chance to get exact count) Nickur/Doomed which we cleared out fast enough. We killed the bird next which gave us the "calming" message then we proceded to take on the Morbol Emperor. He gave us a hard time and his sleep was a pain, but we kept mages way out of range when they were resting to come back in and wake up people.

    Finished it off with about 10 minutes to spare and got a Hadean Abjuration: Hands off of it.

    Edit: Went in with 26 ppl, balanced with wars and blms.
    Which color bird? Brown or Pink? I'm going to take a wild guess and say Brown. (Hint: Not really a "wild guess")

  13. #273
    Hydra
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    Re: Einherjar

    I seriously doubt that SE could possible make some of you fuckers happy, you piss and whine and moan about king drops and how they should give us new ways to get them. Then when they do you bitch cause they made it hard... Did you really want them to be like oh go kill bubbling bernie and here's your Ebody... If they did that you would be the same assholes complaining that they made it too easy... If you dont like it. dont do it, go camp kings against the shells that are botting all the claims. Or get a bot and go join that LS. But please for the love of god just stfu and enjoy the damn game

  14. #274
    Nidhogg
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    Re: Einherjar

    I guess it was only a matter of time before this got derailed

  15. #275
    Banned.

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    Re: Einherjar

    Quote Originally Posted by Munkey
    I seriously doubt that SE could possible make some of you fuckers happy, you piss and whine and moan about king drops and how they should give us new ways to get them. Then when they do you bitch cause they made it hard... Did you really want them to be like oh go kill bubbling bernie and here's your Ebody... If they did that you would be the same assholes complaining that they made it too easy... If you dont like it. dont do it, go camp kings against the shells that are botting all the claims. Or get a bot and go join that LS. But please for the love of god just stfu and enjoy the damn game
    Certain aspect of Einherjar need to be fixed, like it or not. Problem doesnt lie in the drop rate atm, but how the area currently work. If we don't like it, we will complain until they ix it, like we did with Salvages and Nyzul.

    Stfu and enjoy the game? I don't enjoy having to gather 30 people anymore for an event that last 26min, when the ls doesnt even have that many. It was funny to watch everything link first time, but it's already losing its novelty factor, especially after seeing bigger pull in dynamis for years. Light sleepga spell required make the area virtually harder by requiring certain specific job to come

  16. #276
    Yoshi P
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    Re: Einherjar

    Quote Originally Posted by Kaylia
    Light sleepga spell required make the area virtually harder by requiring certain specific job to come
    Every single thing in the game requires certain specific jobs to come.

  17. #277
    Chram
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    Re: Einherjar

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Kaylia
    Light sleepga spell required make the area virtually harder by requiring certain specific job to come
    Every single thing in the game requires certain specific jobs to come.
    not like there's only one job with light based sleepga, so at least there's a little redundancy, right?


    ..yeah.

    virtually harder because it requires specifically bard not rdm|blm or a tank with shadows, or B+ H2H, etc.

  18. #278
    Ridill
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    Re: Einherjar

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Kaylia
    Light sleepga spell required make the area virtually harder by requiring certain specific job to come
    Every single thing in the game requires certain specific jobs to come.
    Einherjar in particular requires at least these certain specific jobs to come, due to its random nature: BRD, RDM, WHM, BLM, PLD, NIN, WAR.

  19. #279
    Ive sucked 27 dicks, in a row.
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    Re: Einherjar

    Quote Originally Posted by Munkey
    Then when they do you bitch cause they made it hard...
    There's a difference between "hard" and "stupidly broken compared to similar mobs". The mobs are random, you could just as easily end up with the easily-killable buffalo or manticore, the annoying-but-killable Orobon or Malboro or Wivre, or the nearly-impossible Marid. The difficulty isn't even close to continuous, and the rewards are just as random as the fights. My LS got the Marid on our most recent run, and it was a pretty frustrating fight. We're pretty sure that we can kill it next time thanks to what we learned this run, but it's an order of magnitude harder than the other bosses, and that's kinda dumb considering that all of them can drop the same random crap.

  20. #280
    Hydra
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    Re: Einherjar

    Quote Originally Posted by Amele
    Quote Originally Posted by divisortheory
    Quote Originally Posted by Kaylia
    Light sleepga spell required make the area virtually harder by requiring certain specific job to come
    Every single thing in the game requires certain specific jobs to come.
    not like there's only one job with light based sleepga, so at least there's a little redundancy, right?


    ..yeah.

    virtually harder because it requires specifically bard not rdm|blm or a tank with shadows, or B+ H2H, etc.

    they made it to where you have to have a balance of everything, bards for light sleep, blms to nuke down the nm's, different types of melee i.e mnks for skeles, sams for sc ect. they made it to where everyone in your LS has a role which is something people have been requesting for a long time. Now when we're forced to do it, people still aren't happy..



    one thing that i dont know if it's been attempted Kill the boss first and see if the bird pops. No where does it say you have to kill the boss last. I'd like to see what happens if kill the bird/tiger before you make the mass pull to see if it "calmed" them to thepoint of not linking. usually when we go in there is room to move around them to get to the far side. We're planning on trying it next time.

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