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  1. #581
    Sea Torques
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    well since Einherjar is very random , we had to to devolop a general strategy that should work on all areas.

    basically you need=
    1 tank PT : PLD/WAR PLD/WAR SMN WHM RDM/BLM BRD
    2 BLM PT : BLM BLM BLM BLM BLM BRD
    1 TP BURN PT : RDM/WHM BRD MNK (skillchain combo like 2x SAM) NIN/war(for things that need to be blink tanked)
    = 24 poeple

    * all blms must be /whm , and with no fast cast gears .
    * assign mages to haste BRDs by name upon entering , and BRDs should get the lullaby to as low as 12sec .
    * melees goto left side , mages to right side , so BRDs can give diffrent song for each then later BRD give themselfs 1x march song.
    * SMN does a shining ruby to PLDs , PLD goes to pull and BRDs start casting lullaby , with perfect communication 4x BRD with 12 recast = a lullaby in each 3sec.
    * BLMs time thier firt Nuke then spam other AoE III , they shouldnt get hate until round 2 of nukes . from that point on monsters will be on 50% or below , blms just spam AoE until thier dead , if a BLM dies , he reraise after a lullaby as quick as possible and run away to safety cast stoneskin and then back to do another AoE III . if he get double weakened by any chance , he should just go and wait till he is unweakened.
    * TP burn PT job is to wait for the random mob , and if any monster get 20% or below , they can start finish them off 1 by 1 .


    sadly , blms and brds are main thing in einherjar , i dont see any other way to kill the monsters as fast as possible , cause in wing II there are even more mass monsters inside , so really for a 30min , you have to rely on this strategy , or you wont have enough time to kill the main boss.

    and u use PLD because in wing II also , there are monsters that 100% resist sleep , so you will have to make your PLD takes all the hits , phalanx II shining ruby , maybe cocoonga if you have a blu , but i dont know how long it lasts. maybe diablos magic def bones if there are too many magic AoE attacks.

    P.S: with 9 BLMs each round took about 20-25% HP , so yea 18 blm would kill in 2 rounds , but i dont see how you can gather 18 blms .

  2. #582
    Sea Torques
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    for other bosses i assume random monster helps on the boss , cause killing random monster didnt let marid spawn chigoe so thats my assumption.

    for buffalo he is retarded , we won that with a stupid strategy . just have blm or melee or whoever nuke from behind and once he gets hate he move to the wall where everyone is , so once he does the knock back u will have ur back against a wall so u really not gonna have problem on that , but yea from the back you do full dmg , from side half dmg , from front almost no dmg . took us like 10min to kill him in this way

  3. #583
    Puppetmaster
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Sorry for the late video, but here is the Marid strat being figured out, pay attention to LS talk, I was dual boxing me and a BRD so sorry if sometimes the view is off.

    http://files.filefront.com/Maridwmv/.../fileinfo.html

  4. #584
    TB
    TB is offline
    Sea Torques
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Quote Originally Posted by BRP
    9 BLM doing AGA3 spam, getting assraped, Reraise, AGA3 Spam, getting assraped again. Melee finish off the last 20% of the mobs. This was all with 4 BRD spamming Lullaby non stop. It's dirty zombie tactic but gets the job done.
    Would 18 to 24 BLMs one-shot them in one round? If not, it would seem the second round would get them.
    So far I think Peeinherjar was created only for 26BLM+10BRD combos. >_>

  5. #585
    BRP
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    I'm tempted to steal Wafik's idea and just manaburn Einherjar to shit.

    P.S: with 9 BLMs each round took about 20-25% HP , so yea 18 blm would kill in 2 rounds , but i dont see how you can gather 18 blms .
    Worked for Divine Might back in the day! More afraid of getting BRDs and a good tank really.

  6. #586
    Smells like Onions
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    I think at least 50% of my linkshell has BLM leveled, seems like a good idea.

    Also, thanks for figuring out the marid, we tried that before, but with BLM's pulling hate, and melees pulling hate it failed horribly.

    P.S: Einherjar is way too hard!

  7. #587
    Cerberus
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    I'm just happy that Einherjar is fairly challenging in a game where little challenges remain. Except for the obvious AV.

    Please don't make Einherjar easier. Make the players get better.

    I feel that if you go in with 24+ and have 5 BLM and the appropriate other jobs filled out (2-3 rdm, 2-3 brd, 6+ melee, 2-3 whm, 2-3 tanks), come prepared and have a clue, most quality Linkshells should have very little problem with tier 1 Einherjar.

  8. #588
    BRP
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Please don't make Einherjar easier. Make the players get better.
    The problem with this kind of "better"... it isn't skill. If Einherjar was hard because it was just hard, then I'd like it a lot more, but it seems it's hard because not everyone is going to have a Black Mage and Bard alliance.

    If they let you kite the monsters, it would be better, maybe even funner. The best events allow for multiple strategies. Einherjar seems to only have one when it comes with dealing everything before the boss.

    If they added a way to stop the monster rape without sleep(or help with sleep), I think people would be singing a different tune. Oh, and maybe if they set a less random number to monsters. I mean, getting Dark Eles instead of bats isn't a big deal... it's just that you can sometimes get both, which is lame.

  9. #589
    Sagacious Sundi
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Some randomness is fine. It allows players to try and be ready to adapt to the situation, instead of it being a mindless event. But too much just makes it seem like pure luck and instead of saying "Wow we're pretty good at this! Great job, everyone!" you might say "Wow we were lucky!" Not saying the people who have one aren't skilled, because they most certainly are, but I think some people will think that way.

    Randomness and luck has proven in it success. Luck being a good way to keep players coming has shown its way in drop rates and such. Randomness has also shown its worth in Nyzul Isle. It might not be super popular (probably because of the drops not being the best, Nyzul weapons being 100% mysterious, and low appraissal rates), but people still go there even if it means -1 official Assault mission and less Salvaging.

    I think the general idea of Einherjar is pretty good: Players who are on their feet and prepared for the worst will get the most out of it, but it certainly needs some fixing, such as having bosses/enemies more chamber-specific and some of BRP's ideas (such as a Nyzul/Salvage-style chest besides Huginn's).

  10. #590
    The Once and Future Wamoura
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Quote Originally Posted by Sagacious Sundi
    Not saying the people who have one aren't skilled, because they most certainly area
    o ok

  11. #591
    Sagacious Sundi
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    What are you talking about? It clearly says "are".

  12. #592
    Sea Torques
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    onyl 2 things that need to be fixed imo , to have drops worthwhile and to give diffrent timer on boss , as if u defeated all mass monsters , you get another timer for boss , like how u get a 5min if u open the chest .

  13. #593
    Puppetmaster
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    We won Marid yesterday, and I just want to confirm the kiting technique, we only missed one stun near the end, It seemed it was spamming shower, around 7% -> death. So I just chainspell Stunned from there.

  14. #594
    RIDE ARMOR
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Not sure if this belongs here or under drops. Cleared Grimgerde's Chamber on Tuesday w/ 26 vs 12 Hyndla (hounds) and Hraesvelg (manticore) received manticore parts and Earthen Abjuration: Legs in chest. No windower to screenshot.

  15. #595
    Sagacious Sundi
    Guest

    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    In the dorps thread, I'm pretty sure there is another E.legs shot from another manticore kill...
    Could the possible abjurations (or at least Zilart abjurations) be based on the boss?

  16. #596
    Banned.

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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Quote Originally Posted by Sagacious Sundi
    Could the possible abjurations (or at least Zilart abjurations) be based on the boss?
    I was wondering this from day 1 and thinking about it more earlier, maybe it's done by chamber.

  17. #597
    Hydra
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)


  18. #598
    Relic Weapons
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    marid {Too Weak}

    HABEEEEEEEEEEEEEEEEEEEEEEEEEEEEEB IT

    http://img.photobucket.com/albums/v2...rX2/lolwut.jpg

  19. #599
    RIDE ARMOR
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    Killing Marid is so 7/19/07 and its SOoooooooooooooooooooooooooooooo almost 7/20/07.......


    Keepupwiththejonesplease.


    Onica 8)





    P.S.~ Btw why am i not in the screenshot!

  20. #600
    The Once and Future Wamoura
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    Re: Einherjar (Tier 1, create a separate thread for tier 2)

    would of never known you were Onica had you not signed your name

    -Rocl

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