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  1. #21
    Banned.
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    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Jackyl
    Quote Originally Posted by Priran
    they added that on purpose, though
    It was? What was the reason? I didn't see anything in the update notes...
    Quote Originally Posted by http://www.playonline.com/pcd/update/ff11us/20070606TsVPr1/detail.html
    An error message will now appear when players attempt to use magic or abilities via text commands without specifying a target using <t>, etc.

  2. #22
    Custom Title
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    Re: Current Known Issues (Jun. 8, 2007)

    yup that was intentional..

    exact quote from update notes:
    An error message will now appear when players attempt to use magic or abilities via text commands without specifying a target using <t>, etc.
    most likely to prevent botting of some sort.. or because people complained against it.

  3. #23
    The Once and Future Wamoura
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    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Jackyl
    Quote Originally Posted by Priran
    they added that on purpose, though
    It was? What was the reason? I didn't see anything in the update notes...
    It's a feature!

  4. #24
    ٩๏̯͡๏)۶

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    Re: Current Known Issues (Jun. 8, 2007)

    A fix that I made for that missing <t> , is in windower, create a bind to CTRL+K or whatever you find useless, that pastes <t> , now after all my spells I just hit that button and <t> autoloads, almost as fast as before.

    I'm sure though someone can probably make a plugin for windower to force it to <t> when nothing is targetted.

  5. #25
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    Re: Current Known Issues (Jun. 8, 2007)

    Yay for fixing the abbrevation shit. It's aggrivating, but I admit.. some of them were pretty funny.

  6. #26
    Xno
    Xno is offline
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    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by BRP
    Quote:
    - Amount of damage inflicted by the weapon skill "Catastrophe" has decreased, and does not drain target's HP.


    This one made me lol a bit.
    this one didnt make me lol ~~ , even if people think cata is weak , i really missed it and feel gimped without it , so i guess its not that weak ws

  7. #27
    Ridill
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    Re: Current Known Issues (Jun. 8, 2007)

    So Strobe was a mistake. This is good news.

  8. #28
    Bagel
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    Re: Current Known Issues (Jun. 8, 2007)

    Yeah I don't remember the update where mages had "Additional Effect : Terror" on their spells.
    Spam "refresh plz" and I DEFINITELY come with that added effect

  9. #29
    Silly Hat Connoisseur
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    Re: Current Known Issues (Jun. 8, 2007)

    Yeah that abbreviation thing was terrible. "Gods'Hall" wtf?

  10. #30
    Saint Daahan Von Quitter the 1st
    Patron of Yin

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    Re: Current Known Issues (Jun. 8, 2007)

    Trade virtue weapons to "e" to defeat AV.

    The abbreviation thing is annoying. Some things are abbreviated that shouldn't be.

    <3 ctrl+left or right in MH.

  11. #31
    The God Damn Kuno
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    Re: Current Known Issues (Jun. 8, 2007)

    FUCKING FIX <t>

  12. #32
    The Dazzler
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    Re: Current Known Issues (Jun. 8, 2007)

    This is all nice but they need to add the new assault rank sooner than later >_> Assholes adding the new perdu weapons to it and not adding the fucking rank (I want three of those)

  13. #33
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Re: Current Known Issues (Jun. 8, 2007)

    Bah SE slackers.

  14. #34
    Ashira
    Guest

    Re: Current Known Issues (Jun. 8, 2007)

    Well, that guy Ryko was chatting with will be happy about the Catastrophe announcement, he was freaking out.

    The abbrevation stuff didn't bother me, the fact that I had to figure out what names were all changed to to pull them up in auto-translate.

    I'd rather they fix the weird grammar for enfeebles.

    And Cleric's Pntlns +1... anyone test them to see if they were ninja patched?

    The <t> thing bothers me most when I'm like, casting Sneak and Invis on people... and because I don't use hotkeys for ranged and just used to type /ra a - which won't work now obviously. ;;

  15. #35
    Un-Rad Conrad
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    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Not Kuno
    FUCKING FIX <t>

  16. #36
    E. Body
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    Re: Current Known Issues (Jun. 8, 2007)

    I learned to type <t> right from the start, and for the longest of time didn't know you didn't have to type <t>, so the change didn't bug me.

    I do agree the abbreviated zones in the auto-translator are a bit annoying. x.x

  17. #37
    assburgers
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    Re: Current Known Issues (Jun. 8, 2007)

    Yeah, the <t> not being necessary never occured to me. What did I miss out on all this time!

  18. #38
    Bagel
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    Re: Current Known Issues (Jun. 8, 2007)

    I know that it will probably fall on deaf ears, but I'm going to submit an official pol complaint about the <t> thing. I rely on it a lot in ballista 'cause macros tend to have a 1/2-1 second delay or so in Ballista which is annoying.. not to mention I don't like going past 1 toolbar worth of macros in it. What was the point to remove it, anyway? Any botting program could easilly just be modified to paste in a <t>..,

  19. #39
    I Have The Clap Again
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    Re: Current Known Issues (Jun. 8, 2007)

    Edited.

  20. #40
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    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Shuvo
    I know that it will probably fall on deaf ears, but I'm going to submit an official pol complaint about the <t> thing. I rely on it a lot in ballista 'cause macros tend to have a 1/2-1 second delay or so in Ballista which is annoying.. not to mention I don't like going past 1 toolbar worth of macros in it. What was the point to remove it, anyway? Any botting program could easilly just be modified to paste in a <t>..,
    I forget where exactly I read this but someone had said that because of how things worked without using a <t> you could make a bot that would default to an unspawned mob. Having the <t> makes it so you can't do that, I guess.

    If it hurts bots, I don't mind, I don't type things out that often and even then <t> is really quick to type.

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