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  1. #101
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Re: Current Known Issues (Jun. 8, 2007)

    I HAVE ALPHA CHANNELS?

  2. #102
    Salvage Bans
    Join Date
    Jun 2006
    Posts
    871
    BG Level
    5

    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Rocl
    I CAN HAS ALPHA CHANNELS?
    Fixed to represent LOLCODE more effectively.

  3. #103
    Old Merits
    Join Date
    Aug 2005
    Posts
    1,171
    BG Level
    6
    FFXI Server
    Leviathan

    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Rocl
    I HAVE ALPHA CHANNELS?
    No, not you.

  4. #104
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Current Known Issues (Jun. 8, 2007)

    My Vana'diel time isn't just 10 minutes fast in event messages, it's completely incomprehensible. For example, my next Imperial Army I.D. tag will be ready at 55:123 Vana'diel time lol

  5. #105
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
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    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Re: Current Known Issues (Jun. 8, 2007)

    Anyway, your ATI cards have the bug. That's good info -- you should post more details to help narrow things down.
    My last 2 PC's and my current laptop all were ATI, and all have spell lock. It's not an ATI or Nvidia thing, it's a poorly programmed FFXI thing. It prioritizes finishing the animation before queing anything else over it (like.. MOVING)

  6. #106
    Hydra
    Join Date
    Mar 2005
    Posts
    114
    BG Level
    3

    Re: Current Known Issues (Jun. 8, 2007)

    That ATI "bug" exist on every Nvidia card ive used...

    Thats just FFXI adding movement locks I believe.

  7. #107
    terraflarex
    Guest

    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Taj
    Quote Originally Posted by Okuza
    Hardware enthusiasts are serious business
    You're a fucking idiot, who clearly has no idea about how game programming works. It's not the rendering of the animation that prevents you from moving. Why would you even think that? That's seriously just ridiculous. I can't even begin to describe how assbackwards your reasoning is.
    Winner.

  8. #108
    Cerberus
    Join Date
    Nov 2005
    Posts
    415
    BG Level
    4

    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Priran
    Quote Originally Posted by Lordwafik
    - An NPC named "e" appears on the Wide Scan in Wajaom Woodlands.
    http://img518.imageshack.us/img518/8973/69281949fp0.jpg
    Looks like Karst decided to get in on the undercover action. Quite like him to get lost about 150 feet underground, though.

  9. #109
    Sea Torques
    Join Date
    Nov 2005
    Posts
    641
    BG Level
    5
    FFXI Server
    Asura

    Re: Current Known Issues (Jun. 8, 2007)

    Happens on PS2 and Xbox as well.

  10. #110
    Xno
    Xno is offline
    Fake Numbers
    Join Date
    Nov 2006
    Posts
    94
    BG Level
    2

    Re: Current Known Issues (Jun. 8, 2007)

    anyone knows when they re gonna correct this ?

  11. #111
    terraflarex
    Guest

    Re: Current Known Issues (Jun. 8, 2007)

    Probably will lump it in with the next update which will probably be within the next week or two. They need to add some more things still, so they'll probably correct all known issues at the time of that maintainence.

    Or as soon as you drop your apoc.

  12. #112
    Sea Torques
    Join Date
    Oct 2006
    Posts
    619
    BG Level
    5

    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Okuza
    I never claimed it was a pure nvidia bug
    Quote Originally Posted by Okuza
    Not sure if y'all already know this or not, but the "spell-lock" effect is a result of bugs in NVIDIA drivers -- or rather imprecise support of directX in the drivers. If you use ATI, there's no spell-lock at all.
    lol

  13. #113
    23 years old
    Rating: total douchebag

    Join Date
    May 2005
    Posts
    8,371
    BG Level
    8

    Re: Current Known Issues (Jun. 8, 2007)

    That's just propaganda.

  14. #114
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Re: Current Known Issues (Jun. 8, 2007)

    Did this retard just say that Spell Lock is a bug, only found on certain VIDEO CARDS ?!?
    Forgive me, but
    wwwwwwwwwwwwwwwwwwwwwwwwwwwwww

  15. #115
    Chram
    Join Date
    Apr 2007
    Posts
    2,624
    BG Level
    7

    Re: Current Known Issues (Jun. 8, 2007)

    needs less serious hardware business and more fixing fucking <t>!

  16. #116
    Sea Torques
    Join Date
    Jun 2006
    Posts
    604
    BG Level
    5
    FFXI Server
    Sylph

    Re: Current Known Issues (Jun. 8, 2007)

    i'd still take understood <t> over not using caps for manually typing spells... still need to use shift for the " button D:

  17. #117
    Relic Shield
    Join Date
    Sep 2004
    Posts
    1,726
    BG Level
    6
    FFXI Server
    Bahamut

    Re: Current Known Issues (Jun. 8, 2007)

    NVIDIA sucks, did you see their GeforceFX 5800? lol, dustbuster

  18. #118
    E. Body
    Join Date
    Nov 2006
    Posts
    2,092
    BG Level
    7
    WoW Realm
    Ysera

    Re: Current Known Issues (Jun. 8, 2007)

    I like the fact that I know nothing - NOTHING about computers and graphic cards and whatnot - and I still LOL'd @ "spell lock = result of certain graphics cards."

    But yeah, I like not having to capialize everything. That could be just because my Shift Key is sticky though. Maybe they could fix <t>, but still leave the ability to type lowercase? <.<;

  19. #119
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    Re: Current Known Issues (Jun. 8, 2007)

    - Amount of damage inflicted by the weapon skill "Catastrophe" has decreased, and does not drain target's HP.
    What was the behavior before glitch vs after?

  20. #120
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
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    FFXI Server
    Gilgamesh

    Re: Current Known Issues (Jun. 8, 2007)

    Quote Originally Posted by Hanyoko
    - Amount of damage inflicted by the weapon skill "Catastrophe" has decreased, and does not drain target's HP.
    What was the behavior before glitch vs after?
    After patch, well, Slice is better than Catastrophe.

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