Damn.. if you can't kill the gears with 11 I don't know what to tell you.. seems like a skillchain from the two SAMs alone plus a magic burst with 3 mages would completely take out a gear. Pile on a MNK, WAR, and 2 THFs and you should have absolutely no problem killing the gears regardless of how those jobs are geared.
My group goes with 6 or 7. We're actually starting to get to a point where we just say screw the gears and run straight to Long-Bowed Chariot. Our setup is MNK (me), WAR, THF, BRD, RDM, WHM.. and if we have 7, we bring a BLM.
For the fight, I'm the only tank, and I'm the only one dealing damage to it - although the THF hits LBC with ranged attacks and occasionally does TA+WS and SA. The WAR sits back and vokes LBC every 30 seconds in case Homing Missile goes off. In the case that HM goes off, the WAR starts spamming job abilities to try to get hate. I have subtle blow +22 in my gear and capped penance, so tanking it with 1 person is a joke and almost fool-proof. The BLM has his finger on his stun macro in the event that HM is used, but my WHM is really good about erasing bind asap. This method does take considerably longer, but if you consider how long it takes to kill the 10 gears, it might actually be quicker (no, I'm not counting you epeeners that zerg it in 2 minutes).
Your Monks need to tank from the sides. Up until 25% I believe, the Chariot will turn to the person with hate to denote that it's using Homing Missile. It will not turn for Inertia Stream and Discharge. If it turns, break lock and get back on the sides quickly and he'll either turn again to try to use HM or use IS/Discharge. Rinse and repeat. Erasing Bind from Inertia Stream is VITAL.
If HM does go off, we have a person that's either WAR or SAM to act as a clutch Provoke while Monks try to take back hate.
Also, it helps if your mages are sitting in HM radius too. If they get hit with it, then hate will wipe for everyone involved. Just don't use high-enmity spells (ie Cure 4).
EDIT:
30+ runs and finally got 4 bees to pop. 3/4 Boots, no Mask.
It turns more and more as it's HP goes down. HM can only be used with a target in front of it. The turns and the TP moves are not connected. And it doesn't necessarily use HM if it is facing. It is always an option for a TP from the beginning to the end.
Congrats on the boots.
When i'm a healer on LBC and the homing missile has the hate reset...... I let it hit me.
I much prefer March and Minuet instead of March x 2 in just about any situation, including bosses, but to each his own I guess.
If you're using March for Utsusemi timers, you only need Victory March. If you're tanking on Samurai and using it to increase your damage potential, having near capped Haste outweighs Minuet, that's when both is better.
You have to have pimp SAM gear to get the benefit of a second March over Minuet if I remember correctly from one of Amele's discussions a couple of months ago. And that doesn't count the effect of the songs on other people. We generally use 3 people for tanking and we generally prefer March and Minuet.
I tend to use March/Minuet myself, usually with NIN and MNK tanks eating sushi. MNK without sushi or madrigal tends to get ~60% acc on bosses, GAxe WAR ~75% in my parses. Not sure about weapon merits on those two players.
roffl yea.
Full usukane= 90%+ acc, standard non usukane set up= 85%. Less and your monk is gimp~.~
What gear do you use ringthree? I havent parsed bosses in a while, but Im usually near cap with min/marchX2 on bosses. (Focus -> feint rotations help that). Should only spend about 2 min out of 5 at less than 95% acc, and even then with full usu it shouldnt be below 90% with dex unlocked.