Item Search
     
BG-Wiki Search
Page 17 of 74 FirstFirst ... 7 15 16 17 18 19 27 67 ... LastLast
Results 321 to 340 of 1474
  1. #321
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Kaylia
    Quote Originally Posted by divisortheory
    We did that with Citadel before, but haven't tried it with the ramparts. Did you do it with the ramprats too? I guess I don't see why it isn't possible.
    Rampart link with gear, not sure it would be possible to do in that corner. Could probably try in those square room, but gears takes 1-2min to leave them at time.


    How long does it take for gears to move pass you in the small passage? I'm worried to fight them for too long without magic access to magic.
    This is what confuses me. In Arrapago, I've never had gears link to Ramparts OR Chariots. However, I'm unsure in Silver Seas, because gears seem to link to the stationary Rampart that Divisor was talking about. I think people have proved you can fight Ramparts in the corner though. It would be hard and annoying to have a Reinforcement on you and awake while gears were passing though.
    A COR could sleep it.

  2. #322
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    That's where we always fight turtle. :D I'd be more smug but it was actually someone else's suggestion somewhere on these forums I'm pretty sure.

    Edit: viewtopic.php?p=626187#p626187

    Quote Originally Posted by divisortheory
    Finally figured out a way to kill CC without touchign the gear train at all. [...] When CC pops pull him to the corner of the large room right before the rectangle room. Everyone cram into the corner as far as you can, and just don't use any magic when the gears are in the room.

  3. #323
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Re: Salvage - Silver Sea Remnants - thread 2

    We're fighting it in the corner of the hallway, not the large room. Gears only are in range of magic for like 15 seconds.

  4. #324
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,742
    BG Level
    8
    FFXI Server
    Carbuncle

    Re: Salvage - Silver Sea Remnants - thread 2

    What do you do about the ramparts to pop CC?

  5. #325
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    268
    BG Level
    4

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by divisortheory
    I have a theory as to what happened.

    When the first pull linked, it also linked one of the ramparts. The rampart that it linked just happened to be the one to unlock the porter, as such it remained stationary. Since it was still aggressive though, any other gear that happened to wander near it instantly linked with it and came after you. But since the rampart remained stationary, you never knew it had linked in the first place.
    I'm 100% sure that's what happened to the guy you quoted. It's happened to us before when I accidently linked the stationary rampart. Was kinda nice though, I didn't have to worry about pullin lulz.

  6. #326
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    Oh, I misread divisortheory apparently months ago, lol cause I thought he was proposing to fight where you guys are fighting, which is where we'd been fighting it lol

    Quote Originally Posted by Julian
    What do you do about the ramparts to pop CC?
    Our strategy has been a hybrid of other people's suggestions here, the rampart sac pull from aurik's suggestion a few posts down from the post I linked above, and then fighting there. Basically port up, THF + 4 pullers go immediately to the big room, THF flee and links the whole room, then runs back to the corner north of the room. Once in the corner, he PDs, 4 people pull the ramparts back to the portal slowly making sure they don't deaggro. Once the ramparts are dead everyone runs back to that corner you see aurik fighting in. You will probably get there about 1-3 minutes before the gears clear the big room and pass you on their way north. Then pull CC to that corner and fight, keeping an eye on the room to the west, when you see the gears there stop magic until they pass by again on their way south.

    The strat for avoiding the gears to get into position might have to be adjusted depending on how long you take to kill the ramparts. For instance, if they are already clear of the middle room when you are on your way down there, hang out in that first corner room near the portal until they pass you, then continue south.

  7. #327
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,742
    BG Level
    8
    FFXI Server
    Carbuncle

    Re: Salvage - Silver Sea Remnants - thread 2

    The gear train doesn't go into the porter room?

  8. #328
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    Nope, just wanders around the room south of portal, then turns around.

  9. #329
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,742
    BG Level
    8
    FFXI Server
    Carbuncle

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by Suiram
    Nope, just wanders around the room south of portal, then turns around.
    Oh, damn, wish I had known that sooner. Thanks a lot =D

  10. #330
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    How do you keep 4 Ramparts going? <_< We had a little trouble with 2 because each one popped like 3 reinforcements as we killed it, and on the first one that got a bit annoying.

  11. #331
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by Wizerd
    How do you keep 4 Ramparts going? <_< We had a little trouble with 2 because each one popped like 3 reinforcements as we killed it, and on the first one that got a bit annoying.
    What do you mean keep them going? YOu can't just keep sleeping them while you're working on 1, and kill all the reinforcements before moving to the next rampart?

  12. #332
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Wizerd
    How do you keep 4 Ramparts going? <_< We had a little trouble with 2 because each one popped like 3 reinforcements as we killed it, and on the first one that got a bit annoying.
    What do you mean keep them going? YOu can't just keep sleeping them while you're working on 1, and kill all the reinforcements before moving to the next rampart?
    I was just the MNK, wasn't watching too carefully, but they were having a bit of trouble keeping 1 slept. I've heard that ramparts don't like BLM sleep much and our BRD always seemed to be singing songs when they decided to wake up. No one died or anything but it seemed like a mess. <_<

  13. #333
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    Black magic sleep works perfectly fine. Maybe your RDM or BLM tried sleeping it and got an unlucky resist so just figured it was immune as mobs in salvage sometimes inexplicably are, and stopped trying?

  14. #334
    Fake Numbers
    Join Date
    Jun 2006
    Posts
    93
    BG Level
    2

    Re: Salvage - Silver Sea Remnants - thread 2

    No, I was on that run that the ramparts sleeps got "messy", at least I (maybe other mage too) had no SJ and got interrupted / hurt us a bit when it woke up + reinforcements (from the rampart being fought), and the RDM had an reinforcement + rampart once going at him. Could be more easily managed with more gear and SJ unlocked, I don't think there was more than 1 death if there was actually any, but no we didn't assume they were immune to sleep lol.

  15. #335
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by Forbidden16
    No, I was on that run that the ramparts sleeps got "messy", at least I (maybe other mage too) had no SJ and got interrupted / hurt us a bit when it woke up + reinforcements (from the rampart being fought), and the RDM had an reinforcement + rampart once going at him. Could be more easily managed with more gear and SJ unlocked, I don't think there was more than 1 death if there was actually any, but no we didn't assume they were immune to sleep lol.
    If anyone has voke, they should be voking the slept Ramparts so that the BLM can keep them slept when they wake up.

  16. #336
    Fake Numbers
    Join Date
    Jun 2006
    Posts
    93
    BG Level
    2

    Re: Salvage - Silver Sea Remnants - thread 2

    Were using THF and MNK/NIN that farm, but definitely should if have .

  17. #337
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Forbidden16
    No, I was on that run that the ramparts sleeps got "messy", at least I (maybe other mage too) had no SJ and got interrupted / hurt us a bit when it woke up + reinforcements (from the rampart being fought), and the RDM had an reinforcement + rampart once going at him. Could be more easily managed with more gear and SJ unlocked, I don't think there was more than 1 death if there was actually any, but no we didn't assume they were immune to sleep lol.
    If anyone has voke, they should be voking the slept Ramparts so that the BLM can keep them slept when they wake up.
    Provoke is a luxury we did not have at the time. But yeah SJ drops were very crappy that run. I might start giving them to BLMs earlier in Silver Seas.

  18. #338
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: Salvage - Silver Sea Remnants - thread 2

    Had a geared blm/nin the other day sleep them multiple times (there was 2 rampart left) after the wipe, and I dont remember him getting resisted once.


    [edit]
    Just came out of my best SS run ever. Wiped on first floor to 6th pull, wiped on 2nd, timed out on powderkeg.

  19. #339
    Chram
    Join Date
    Apr 2007
    Posts
    2,624
    BG Level
    7

    Re: Salvage - Silver Sea Remnants - thread 2

    how many blackmage(s) are most people bringing on their runs? I've ended up with a very melee heavy mix in my shell (most of the time attendance looks something like: mnk mnk mnk drg thf whm brd ) with another whitemage and a redmage coming sporadically, trying to figure out how many blms to get on the roster.

  20. #340
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: Salvage - Silver Sea Remnants - thread 2

    I would say 1 blm in every zone (2 in bhaflau). They do pretty good on archaic gears and mega, but they arent needed at all.

Page 17 of 74 FirstFirst ... 7 15 16 17 18 19 27 67 ... LastLast

Similar Threads

  1. Salvage - Arrapago Remnants - thread 2
    By aurik in forum FFXI: Everything
    Replies: 1476
    Last Post: 2009-08-14, 14:53
  2. Silver Sea Remnants Boss: Reassurance
    By Kohan in forum FFXI: Everything
    Replies: 46
    Last Post: 2008-09-26, 19:32
  3. Any new Silver Seas theories?
    By Croaker in forum FFXI: Everything
    Replies: 36
    Last Post: 2008-05-27, 13:48
  4. silver sea remnants boss
    By parabola04 in forum FFXI: Everything
    Replies: 30
    Last Post: 2008-04-15, 14:55
  5. Silver Sea Remnants Time Markers
    By Gaea in forum FFXI: Everything
    Replies: 33
    Last Post: 2008-03-15, 07:23
  6. Silver Sea Remnants NM: Powderkeg Yanadahn
    By Francisco II in forum FFXI: Everything
    Replies: 39
    Last Post: 2007-06-27, 18:29
  7. Salvage: Silver Sea Remnants
    By NynJa in forum FFXI: Everything
    Replies: 417
    Last Post: 2007-05-07, 15:39
  8. Salvage:Zhayolm Remnants
    By Leonien in forum FFXI: Everything
    Replies: 4
    Last Post: 2006-12-23, 18:29