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  1. #1021
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    Craziest friggin' run I've ever been on...

    It was a pickup group, four of us from the same LS though...

    At ~5 minute warning, we were pulling CC back to the portal - trying desperately to get it back to the portal before the gear train caught up to us.

    We got it about 75% to the portal when the RDM for some reason ran up and cast Gravity on CC... which resulted in CC barely moving at all... it would have taken the rest of the run to finish the pull, seriously... we had used 2HRs already, and had no choice but to zerg it down out in the open before the gear train came along.

    Of course, the gear train showed up and ganked the COR and WAR pretty quickly. What followed was a complete and utter rapefest, where we pretty much full wiped... I think the WHM and I were the only ones left standing at the end, and the WHM bit the dust right after CC did.... truly epic fight.

    I somehow didn't die at all.

    People home pointed, the WHM reraised, raised the WAR (who has SAM leveled) - the result:

    http://img.photobucket.com/albums/v2...2x/omfgggg.jpg

    And I was shitting my pants the entire time...

  2. #1022
    Melee Summoner
    Join Date
    Oct 2008
    Posts
    40
    BG Level
    1
    FFXI Server
    Ragnarok

    lol grats ^_^

  3. #1023
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    Quote Originally Posted by Francisco View Post
    At ~5 minute warning, we were pulling CC back to the portal - trying desperately to get it back to the portal before the gear train caught up to us.
    If you're short on time, don't pull CC back to the portal, fight it in the corner of the hall just north of spawn. Have everyone up against the corner to avoid sight aggro from the gear train (you can spread out a little along the walls to lower breath damage). Even if someone gets magic aggro as it comes by, the train will kill them and then move on so long as nobody tries to mess with them. If you'd rather avoid losing one of your mages, someone can scout a little to the south and either warn of their approach or sacrifice themselves instead.

  4. #1024
    CoP Dynamis
    Join Date
    Nov 2006
    Posts
    280
    BG Level
    4
    FFXIV Character
    Misa Amane
    FFXIV Server
    Cactuar
    FFXI Server
    Carbuncle

    Quote Originally Posted by Valyana View Post
    If you're short on time, don't pull CC back to the portal, fight it in the corner of the hall just north of spawn. Have everyone up against the corner to avoid sight aggro from the gear train (you can spread out a little along the walls to lower breath damage). Even if someone gets magic aggro as it comes by, the train will kill them and then move on so long as nobody tries to mess with them. If you'd rather avoid losing one of your mages, someone can scout a little to the south and either warn of their approach or sacrifice themselves instead.
    This. Don't ever bother pulling CC all the way back there ever imo.

  5. #1025
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    I've been looking over the whole thread about pulling 4f ramps to the 1st room to avoid gear train. I was wondering if gears came in the 1st room at all and needed to be in a corner when fighting the ramps.

  6. #1026
    Cerberus
    Join Date
    Oct 2006
    Posts
    478
    BG Level
    4

    gears dont go into the portal room.

  7. #1027
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Anthonystar View Post
    I've been looking over the whole thread about pulling 4f ramps to the 1st room to avoid gear train. I was wondering if gears came in the 1st room at all and needed to be in a corner when fighting the ramps.
    You just need them out of the doorway pretty much, and mages back a little.

  8. #1028
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    Good to know - I knew a THF or a melee could hold it there solo, and perhaps a mage... I wasn't too confident about getting a whole party in that spot though.... how big exactly is the "safe area"?

  9. #1029
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Did a HB,PK,GyroIII,CC run and no drops. Since the update we've got 1 35 out of 11 nms. Probably gonna go tomorrow, I'll post the results if we do.

  10. #1030
    Puppetmaster
    Join Date
    Sep 2008
    Posts
    59
    BG Level
    2

    2 run in 4 hourse, 1 drop 35 usu head, 0 morri 0 ares 0 suu body. Not bad 1 35 in 2 runs btw, but i want morri slops XD

  11. #1031
    Sea Torques
    Join Date
    Sep 2007
    Posts
    711
    BG Level
    5
    FFXI Server
    Valefor

    0/4 on HM Dekka GG CC today.

  12. #1032
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    Quote Originally Posted by Francisco View Post
    how big exactly is the "safe area"?
    I usually stand about 2-3 steps to the side, about 1/3 of the way across the wall panel, which is enough to avoid eating breath and not get aggro. I haven't tried standing further away to see how far I can go before I get aggro.

  13. #1033
    Melee Summoner
    Join Date
    Jun 2007
    Posts
    35
    BG Level
    1

    our group 1/9 since update (we always rotate path), with the drop off hammerblow

    obviously 1 drop proves nothing but we're thrilled after 100+ kills of nothing but pouch

  14. #1034
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    283
    BG Level
    4
    FFXIV Character
    Fred Gimyajan
    FFXIV Server
    Balmung
    FFXI Server
    Asura

    Overexaggerated hype about SSR drops ftl. They did say only a slightly improved drop rate. That said, I'd love to see powderkeg put out...

    No 35s tonight in 2 runs, but I had a personal amusement:

    http://i255.photobucket.com/albums/h...owKillshot.png

    Who says a WHM can't have a little fun...... especially after this update, since I'm usually in Solace mode and only really switch to Misery for Esuna.

    The plus of these 2 runs I just did is that it finished a skadi body, I suppose. Got our third back to back usu feet 25 and also ea's brais.

  15. #1035
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Yeah, much more fun playing WHM after the update. I actually have no problems with accuracy anymore on WHM with Auspice. Last SS I meleed in on WHM I had 88% acc with no acc gear at all. Usually I never even hit Powderkeg, or at least that's what I seem to remember those few times I've actually bothered meleeing.

    I've actually found myself meleeing just for the hell of it these last few runs just 'cause I can, at least until the higher floors where gears come in to play

  16. #1036
    New Spam Forum
    Join Date
    Oct 2007
    Posts
    173
    BG Level
    3

    My group decided to do extra SSR runs this week. Did a HM Dekka GG GGs and CC run.

    1/5, GG dropped, I'm a happy kitty now, 3/5 skadi and 4/5 on the 35s (missing 25 body, and 25 legs and 35 legs at this point).

  17. #1037
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Did HB, PK, GyroIII, CC, Boss and got Morr legs. That makes 2/11 on 35s now since the update. A pretty nice increase so far.

  18. #1038
    New Spam Forum
    Join Date
    Oct 2007
    Posts
    150
    BG Level
    3

    http://i178.photobucket.com/albums/w...6-28-46-99.jpg

    3rd Hammerblow drop in over a year, hooray Hracknul! #10 for him... and ignore the multiple mis-spellings of the word "Drop"...

    This was our 3rd hammer/powder/gyro/cc SSR since the patch, and our first drop... making us 1/12 on NMs. Preliminary estimates from people on this thread of roughly 10% SSR drop rate seem likely. I just wish CC would put out ;;

    On a side note... has anybody else noticed the RNG fomors hitting retardedly hard? Today they were hitting me for upwards of 400 with counterstance up, much higher than usual 250-300...

  19. #1039
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    about 1/5 of SS runs the fomors of usu head NM room hit retardedly hard w/o counterstance ( 100per). The ranger fomor in powerdeg room suck balls when I pull on bard w/o HP vit SJ or armors.

  20. #1040
    Bagel
    Join Date
    Nov 2006
    Posts
    1,453
    BG Level
    6
    FFXIV Character
    Fallaci Isalie
    FFXIV Server
    Ultros
    FFXI Server
    Phoenix

    Quote Originally Posted by mdkuser View Post
    about 1/5 of SS runs the fomors of usu head NM room hit retardedly hard w/o counterstance ( 100per). The ranger fomor in powerdeg room suck balls when I pull on bard w/o HP vit SJ or armors.
    Do you bring a Provoke in with you at all times? Without any of the above I'm amazed you survive the pulls.

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