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  1. #361
    Black Belt
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by divisortheory
    Where is that info coming from? It's not on their blog. Anyway did they kill the ramparts that pop after you clear the room?
    emailed with my sucky JP, actually i only asked route and what they killed cos i dont know how to ask for more lol

    lemme try asking abt the ramparts after room cleared O_O

  2. #362
    CoP Dynamis
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    Re: Salvage - Arrapago Remnants - thread 2

    Oshit.

    This thread just became exciting, indeed.

  3. #363
    Ridill
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Arthars
    sorry if i hurt ur eyes

    i merely trying to type out as many info as i can and not waste time

    u dont need full perfect english to understand what i saying anyways

    lastly i am not here for a scholarship in english

    i dont care if i cant spell
    I'm going to delete any further post of yours which contains retarded abbreviations such as "u", "ur", "r", "clr", "abt" etc. This isn't an issue of spelling; you can obviously spell these words but choose not to, and instead subject us all to reading in code.

    Show respect to your fellow posters by putting time into your posts. This is not AOL. This is not instant chat. This is a messageboard. You are not posting from a cellphone.

  4. #364
    Black Belt
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    Re: Salvage - Arrapago Remnants - thread 2

    Fine. I will stop posting for the moment then, until I figure how to use proper English.

    Sorry for your time people.

    I should have shown you people more respect.

  5. #365
    CoP Dynamis
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    Re: Salvage - Arrapago Remnants - thread 2

    Some of you might wanna take the dick outta your ass, jeez.

  6. #366
    RIDE ARMOR
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    Re: Salvage - Arrapago Remnants - thread 2

    you can read and understand what the guy is saying just fine stop being elitist and accept he is trying to advance your knowledge of how to pop previously unknown mobs.

  7. #367
    Ridill
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    Re: Salvage - Arrapago Remnants - thread 2

    Where did I say this was open for discussion?

  8. #368
    Ridill
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    Re: Salvage - Arrapago Remnants - thread 2

    Anyone else want to lodge a complaint?

  9. #369
    CoP Dynamis
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    Re: Salvage - Arrapago Remnants - thread 2

    mod says: on topic or gtfo

  10. #370
    Yoshi P
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    Re: Salvage - Arrapago Remnants - thread 2

    mod says: on topic or gtfo

  11. #371
    Ridill
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    Re: Salvage - Arrapago Remnants - thread 2

    I'm stopping this from becoming a derail. On-topic from here on out, and show respect to your fellow posters by not abbrvtn ur psts lk ths.

  12. #372
    Sea Torques
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    Re: Salvage - Arrapago Remnants - thread 2

    3F North route also killed TH
    4F N route and kill pyschplayer (eventually dropped macha 35 head zzz luck)
    Contradiction. Psycheflayer is on 4F South, not north...

    Regardless, this is huge news.

  13. #373
    Black Belt
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Francisco II
    3F North route also killed TH
    4F N route and kill pyschplayer (eventually dropped macha 35 head zzz luck)
    Contradiction. Psycheflayer is on 4F South, not north...

    Regardless, this is huge news.
    just posting for correction:

    Sorry south route it is hehe

  14. #374
    Jinroku
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    Re: Salvage - Arrapago Remnants - thread 2

    Perhaps you just need to clear the floor & wait on warning without opening door, regardless of which path you take up to that point

  15. #375
    Banned.

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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Takie
    Perhaps you just need to clear the floor & wait on warning without opening door, regardless of which path you take up to that point

    Would make sense in the common similarity of "pick between which NMs you want to kill for this zone". But I think the boss is going to very lonely if thats the case for 6th floor THs.

    Edit: Also to clarify: Clear entire floor meaning both ramparts too? AND not open the door? AND wait for 10 min mark?

  16. #376
    Jinroku
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    Re: Salvage - Arrapago Remnants - thread 2

    Both Ramparts & their silly Treant pets. My group will most likely attempt this on Friday so I'll be able to tell you whether or not it worked

  17. #377
    CoP Dynamis
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    Re: Salvage - Arrapago Remnants - thread 2

    mod edit: try again

  18. #378
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    Re: Salvage - Arrapago Remnants - thread 2

    blogger did not reply me, prolly went to bed (3:30AM JPT now)

    i will be guessing they did cleared up the 2 rampart that popped after room is cleared as well.

    if i am them, i seriously WILL NOT sacrifice not to kill the NMs along the way up to 6F even on a test run. (since they did kill psychflayer NM and got 35 macha crown, very unlikely they skip the qiqirns along the way up right?)

    blogger also state: "This may mean 4 chance for morrigan robe!" which makes me think he did not miss any of the treasure hunter in 3 and 4F

    Therefore i am 99% sure they did what we always did from 1F to 6F, the TH prolly pop based on condition at 6F

    DO NOT OPEN DOOR might be 1 of the condition, we'll see

  19. #379
    Hydra
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    Re: Salvage - Arrapago Remnants - thread 2

    I find it hard to believe that all the times we have all cleared 6th floor that it never coincided with the 10min mark when the floor was cleared before the door was open. I tend to beleive that there is more to the pop condition that clearing the floor and stading there til the 10min mark. I suppose it is possible since after floor clear most people instantly pop the door, but I really doubt that is ALL there is to it.

    Edit: We will use our run tonight to test this

  20. #380
    Jinroku
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    Re: Salvage - Arrapago Remnants - thread 2

    You may have to kill both QQTH & QQA along the way as well for the last two QQTH to pop. Throw the Chariot in there as well o.o;

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