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  1. #701
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    Re: Salvage - Arrapago Remnants - thread 2

    The two times we popped the cactuar rampart, both times it was the same lamia that popped it.

    All lamias on NW, all lamias on SW, the first one in the SE, and the first one on the NE.... 10 lamias total.

  2. #702
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    Re: Salvage - Arrapago Remnants - thread 2

    It does give an idea how they might count "NM" in zhayolm...but again, it would have been figured by now if it was that simple.

  3. #703
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Kaylia
    It does give an idea how they might count "NM" in zhayolm...but again, it would have been figured by now if it was that simple.
    Unless each killed NM increases the chances that Madame will pop, and all successful pops to date were not the result of a 100% pop, but anywhere from a 40-100% drop depending on how many NMs were killed.

  4. #704
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    Re: Salvage - Arrapago Remnants - thread 2

    I got a new theory on the 6f TH's

    on the 6th floor, in both those alcoves, theres a rampart that pops after a certain condition is met (what it is I dont know), and it constantly spits out mobs. Maybe those QQs pop as a result of it, just keep clearing the reinforcements that it spits out ?

  5. #705
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    Re: Salvage - Arrapago Remnants - thread 2

    We tried that once for at least 10 minutes with nothing. And the people who have popped the 6F THs did so without even touching those ramparts so I'd doubt that has anything to do with it. Probably just useful for getting some stat cells before the boss.

  6. #706
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Suiram
    We tried that once for at least 10 minutes with nothing. And the people who have popped the 6F THs did so without even touching those ramparts so I'd doubt that has anything to do with it. Probably just useful for getting some stat cells before the boss.
    Well if the condition is related to ramparts and reinforcements, it's not totally far fetched to think that even if the treant ramparts didn't pop it, the other 2 might.

  7. #707
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by NynJa
    I got a new theory on the 6f TH's

    on the 6th floor, in both those alcoves, theres a rampart that pops after a certain condition is met (what it is I dont know), and it constantly spits out mobs. Maybe those QQs pop as a result of it, just keep clearing the reinforcements that it spits out ?
    Like perhaps a hidden "HQ" pop from one of the ramparts is the trigger? And if you kill all the pets and it doesnt pop, then SE has given you 2 more ramparts to farm to try and get the "hidden HQ" pet that pops it? Kind of like a weird Bhaflau..

  8. #708
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Genosync
    fuck if I'm killing all the gears on the 4th floor.

    I'm testing Ramparts only. And of course the gears on 5th and 6th, but fuck those 4th floor gears.

    I'll let you know how it goes tomorrow. Got screwed tonight because I didn't know the damn sabotender hit that hard. -.-
    You do know there is only 7 gears on 4F right? That's a total of 3.5 minutes max lol.
    we don't kill ridiculously fast sometimes

    but still that's annoying to have to run over there to kill more mobs and waste time.

    got 3 35s from bhaflau tonight anyway, we're set for a bit.

  9. #709
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Suiram
    We tried that once for at least 10 minutes with nothing. And the people who have popped the 6F THs did so without even touching those ramparts so I'd doubt that has anything to do with it. Probably just useful for getting some stat cells before the boss.
    Look, its a theory, that holds as much ground as everything else that has been presented.

    I dont think its there for more cells, because the ones on the south side (Psycheflayer) pop Sapplings which drop VIT and MND cells. I dont think those ramparts are constantly pumping out mobs because people could use more VIT and MND cells.

  10. #710
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by NynJa
    Quote Originally Posted by Suiram
    We tried that once for at least 10 minutes with nothing. And the people who have popped the 6F THs did so without even touching those ramparts so I'd doubt that has anything to do with it. Probably just useful for getting some stat cells before the boss.
    Look, its a theory, that holds as much ground as everything else that has been presented.

    I dont think its there for more cells, because the ones on the south side (Psycheflayer) pop Sapplings which drop VIT and MND cells. I dont think those ramparts are constantly pumping out mobs because people could use more VIT and MND cells.
    I don't understand why you would think those Ramparts can pop the 2 QQTHs when the 2 QQTHs have clearly been popped after killing the floor pre-door openage. Unless you think I photoshopped my image, and so did Chokorun? I dunno, I thought I was a pretty decent source, and as of right now I'm the only non-Chokorun source (right?) for the pops.

  11. #711
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Wizerd
    Quote Originally Posted by NynJa
    Quote Originally Posted by Suiram
    We tried that once for at least 10 minutes with nothing. And the people who have popped the 6F THs did so without even touching those ramparts so I'd doubt that has anything to do with it. Probably just useful for getting some stat cells before the boss.
    Look, its a theory, that holds as much ground as everything else that has been presented.

    I dont think its there for more cells, because the ones on the south side (Psycheflayer) pop Sapplings which drop VIT and MND cells. I dont think those ramparts are constantly pumping out mobs because people could use more VIT and MND cells.
    I don't understand why you would think those Ramparts can pop the 2 QQTHs when the 2 QQTHs have clearly been popped after killing the floor pre-door openage. Unless you think I photoshopped my image, and so did Chokorun? I dunno, I thought I was a pretty decent source, and as of right now I'm the only non-Chokorun source (right?) for the pops.

    Obviously you photoshopped it in an elaborate attempt to mess with everyone here. My only question is did you recruit Chokorun, or did he recruit you to this mastermind endevour.

  12. #712
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Neosutra
    Quote Originally Posted by Wizerd
    Quote Originally Posted by NynJa
    Quote Originally Posted by Suiram
    We tried that once for at least 10 minutes with nothing. And the people who have popped the 6F THs did so without even touching those ramparts so I'd doubt that has anything to do with it. Probably just useful for getting some stat cells before the boss.
    Look, its a theory, that holds as much ground as everything else that has been presented.

    I dont think its there for more cells, because the ones on the south side (Psycheflayer) pop Sapplings which drop VIT and MND cells. I dont think those ramparts are constantly pumping out mobs because people could use more VIT and MND cells.
    I don't understand why you would think those Ramparts can pop the 2 QQTHs when the 2 QQTHs have clearly been popped after killing the floor pre-door openage. Unless you think I photoshopped my image, and so did Chokorun? I dunno, I thought I was a pretty decent source, and as of right now I'm the only non-Chokorun source (right?) for the pops.

    Obviously you photoshopped it in an elaborate attempt to mess with everyone here. My only question is did you recruit Chokorun, or did he recruit you to this mastermind endevour.
    He recruited me! Mind games I tell you.

  13. #713
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Wizerd
    I don't understand why you would think those Ramparts can pop the 2 QQTHs when the 2 QQTHs have clearly been popped after killing the floor pre-door openage. Unless you think I photoshopped my image, and so did Chokorun? I dunno, I thought I was a pretty decent source, and as of right now I'm the only non-Chokorun source (right?) for the pops.
    It's obvious those rampart are not always necessary to pop the Qiqirn , but they might still play their part in the puzzle.

  14. #714
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Kaylia
    Quote Originally Posted by Wizerd
    I don't understand why you would think those Ramparts can pop the 2 QQTHs when the 2 QQTHs have clearly been popped after killing the floor pre-door openage. Unless you think I photoshopped my image, and so did Chokorun? I dunno, I thought I was a pretty decent source, and as of right now I'm the only non-Chokorun source (right?) for the pops.
    It's obvious those rampart are not always necessary to pop the Qiqirn , but they might still play their part in the puzzle.
    But not how NynJa thinks. It's like he hasn't read any of the thread.

  15. #715
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    Re: Salvage - Arrapago Remnants - thread 2

    Stumbled across this: http://sarumemo.blog114.fc2.com/
    Is this a new group spawning 6F Qiqirn or someone from Chokoruns group?

  16. #716
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by Gwynplaine
    Stumbled across this: http://sarumemo.blog114.fc2.com/
    Is this a new group spawning 6F Qiqirn or someone from Chokoruns group?
    Another popular JP blog, that's not Chokorun.

  17. #717
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Gwynplaine
    Stumbled across this: http://sarumemo.blog114.fc2.com/
    Is this a new group spawning 6F Qiqirn or someone from Chokoruns group?
    Another popular JP blog, that's not Chokorun.
    Oh that's hot. Can someone translate their run summary? It looks like they posted more than just times. If not, I'm gonna be disappointed, since time obviously has nothing to do with them.

  18. #718
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    Re: Salvage - Arrapago Remnants - thread 2

    it looks like they posted how many mobs they killed on each floor too, but i cant read japanese so cant tell if they say what mobs they killed specifically. it does say they only killed one mob on second floor though it looks like

  19. #719
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by recuperi
    it looks like they posted how many mobs they killed on each floor too, but i cant read japanese so cant tell if they say what mobs they killed specifically. it does say they only killed one mob on second floor though it looks like
    I can't tell either, and Babel on Altavista isn't helping at all. :/ Gonna try to make some decent assumptions based on just the numbers/floors..

    Edit:

    They killed all of the west side, and 4 lamias from the east side, (3 BRDs and a RDM). 14 Skeletons, and 3 Ghosts, so the entire NE wing and 1 room of SE (which is what they say also). That's 1F anyway.

  20. #720
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    Re: Salvage - Arrapago Remnants - thread 2

    Quote Originally Posted by recuperi
    it looks like they posted how many mobs they killed on each floor too, but i cant read japanese so cant tell if they say what mobs they killed specifically. it does say they only killed one mob on second floor though it looks like
    I just finished reading it.

    1F Sabotender: popped but ignored
    4F: 1 crab killed, 1 crab ignored, no other summons killed
    5F: killed 2 Mantas
    6F: cleared the floor in 6 minutes 30 seconds. Only 1 treant popped, killed it.


    They also cleared every piece of Archaic Machinery in the zone.

    Edit: He also said they were specifically aiming for the following:

    a) kill all archaic machinery in the zone
    b) clear the 6th floor in less than 7 minutes
    c) when the 6th floor is clear, have more than 10 minutes remaining on the clock

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