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  1. #1321
    Melee Summoner
    Join Date
    Jun 2007
    Posts
    41
    BG Level
    1

    We did a run on Saturday, and it was working just fine. Can't vouch for post-maintenance though.

  2. #1322
    E. Body
    Join Date
    Jun 2007
    Posts
    2,065
    BG Level
    7
    FFXI Server
    Phoenix

    Did a 5man run, worked fine.

  3. #1323
    RIDE ARMOR
    Join Date
    Sep 2007
    Posts
    23
    BG Level
    1

    Quote Originally Posted by jetta View Post
    My Salvage group did an Arrapago run tonight for the first time since the "Glitchgate" update (and after todays maint too).
    Everything was going fine until we got to floor 3. We did our usual sneak/invis up, head to north room engage the qiqirn it runs away so we all go and stand by the wall and wait... and waited.. and waited.. It didn't turn around.
    Now we have done this run literally 100's of times so I'm pretty sure there was no error and everyone was in right spot. Has anyone else tried this since the update? I really hope SE haven't ninja fixed this to stop him turning around and coming back.
    You gotta bring all the members in zone to hug the wall, including afk/leech outside party member.

  4. #1324
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by jetta View Post
    My Salvage group did an Arrapago run tonight for the first time since the "Glitchgate" update (and after todays maint too).
    Everything was going fine until we got to floor 3. We did our usual sneak/invis up, head to north room engage the qiqirn it runs away so we all go and stand by the wall and wait... and waited.. and waited.. It didn't turn around.
    Now we have done this run literally 100's of times so I'm pretty sure there was no error and everyone was in right spot. Has anyone else tried this since the update? I really hope SE haven't ninja fixed this to stop him turning around and coming back.
    We have had this happen once or twice, everyone is in the right place and he still runs by. It happens sometimes is my guess, and when it has happened, we just zone up because it wasn't going to drop anyway. LOL

  5. #1325
    Melee Summoner
    Join Date
    Apr 2008
    Posts
    30
    BG Level
    1
    FFXI Server
    Asura

    This happened to my group a couple weeks before the patch and we had everyone in the right position, so is not a post patch thing. Stupid rat never came back when it was @ 2%...i bet that one had some coats. >.>

  6. #1326
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,096
    BG Level
    6
    FFXI Server
    Kujata

    We've done it a few times since the update, and it was the same as it's ever been for us.

  7. #1327
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    Where on the north wall were you standing? My group used to stand in the NE corner and had QQTH deaggro once, I think because he was too far away rounding the corner in the big room when he was deciding whether to come back or deaggro. Since we switched to standing in the NW corner to wait for him he's always come back. Basically, I think if he gets more than 50' away so you lose target, there's a risk of him deaggroing.

  8. #1328
    Aux
    Aux is offline
    Hydra
    Join Date
    Sep 2007
    Posts
    135
    BG Level
    3

    Arrapago sixth floor

    Does anyone have a strategy for defeating the 2xQQTH on Floor six?

    We've recently started incorporating 6F treasure hunter's into our strategy for arrapago and I've noticed that sometimes it takes an ungodly amount of time to kill both, since they keep running away. Was wondering if there are any strategies out there.

    Thanks in advance.

  9. #1329
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    Usually we chase one of them into the room it runs to and we kill it there. While that's happening I go pull the other one with Elegy, it runs away and then comes back to get me; I bring it to the rest of the group and we kill it. We usually don't have trouble with them running away again (whereas the 3F QQTH usually runs away a couple of times).

  10. #1330
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    madrigalx2

  11. #1331
    wop
    wop is offline
    Banned.

    Join Date
    Nov 2005
    Posts
    1,711
    BG Level
    6
    FFXI Server
    Asura

    By the time you popped 6F QQ, melees should have most cells unclocked, well, important ones anyway, Body, hands, DEX, STR, etc... compared to the earlier floors.

    Min + Mad > Mad X2 for this floor

  12. #1332
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    As a mage, if i get a manaboost before 6F I always use it prior to port up, 1400+ mp really helps the DD focus more on killerating then on survival.

  13. #1333
    Melee Summoner
    Join Date
    Jun 2008
    Posts
    32
    BG Level
    1
    FFXI Server
    Cerberus

    Quote Originally Posted by jetta View Post
    My Salvage group did an Arrapago run tonight for the first time since the "Glitchgate" update (and after todays maint too).
    Everything was going fine until we got to floor 3. We did our usual sneak/invis up, head to north room engage the qiqirn it runs away so we all go and stand by the wall and wait... and waited.. and waited.. It didn't turn around.
    Now we have done this run literally 100's of times so I'm pretty sure there was no error and everyone was in right spot. Has anyone else tried this since the update? I really hope SE haven't ninja fixed this to stop him turning around and coming back.
    We did another run last night and the Quiqirn behaved normally so yeah it looks like it was just a glitch.

  14. #1334
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Quote Originally Posted by Aux View Post
    Does anyone have a strategy for defeating the 2xQQTH on Floor six?

    We've recently started incorporating 6F treasure hunter's into our strategy for arrapago and I've noticed that sometimes it takes an ungodly amount of time to kill both, since they keep running away. Was wondering if there are any strategies out there.

    Thanks in advance.
    if the person that initially aggroes it doesn't follow it it will keep running back and forth. Now I just chiblast one, and with the help of the rdm nuking, it dies in the side room. We typically spend ~10 min on the floor.

  15. #1335
    Chram
    Join Date
    Aug 2005
    Posts
    2,828
    BG Level
    7
    FFXIV Character
    Xerlic Jilrak
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    I'm looking to duo the two QQTH for a friend of mine who wants Morrigan Robe and maybe hit the Archaic Chariot afterwards if time. The chariot isn't that important, however. We have access to these jobs:

    Me: WAR MNK RDM BLM BRD
    Friend: BLM BRD
    My alt: RDM BLM

    I've never done Arrapago low man QQs before, so I had a few questions. Would it be worth it to have me go in MNK, my friend BLM, and my alt RDM and try to farm lamias for extra magics and such or is that not worth it given Arrapago's abyssmal drop rate w.out a THF? Would it be better for me to go in either BLM or RDM, my friend go in BLM, and just forget about the alt?

  16. #1336
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    With THD MNK RDM I've done this: 2 QQA 2 QQTH flayer chariot, with 5 min left, and we spent like 50 min on 1F cause shit wouldn't drop. very doable.

  17. #1337
    Sea Torques
    Join Date
    Oct 2006
    Posts
    681
    BG Level
    5
    FFXIV Character
    Rith Ridan
    FFXIV Server
    Cerberus
    FFXI Server
    Gilgamesh
    WoW Realm
    Azjol-Nerub

    I remember reading on one of these threads about people specificly doing the first floor Rampart in Arrapago for a chance at an early hands cell for THF TH4. What I didn't read about was the fact that the rampart alone hits for a stupid amount (200+?) and if it does reinforcements you get a nonsleepable Cactaur who hits for even worse and whose needleshot does around 1k damage (no it wasn't 1k needles).

    Does anyone really do first floor rampart every run just for a chance at a hands cell (its not even 100%)? First of all it looks like a lot of work just to get that because it pops from a random lamia(?) and even then if you dont have a /nin or /sam able to tank it you will die so fast its not even funny.

  18. #1338
    New Merits
    Join Date
    Dec 2006
    Posts
    200
    BG Level
    4
    FFXI Server
    Odin

    Quote Originally Posted by rithridan View Post
    I remember reading on one of these threads about people specificly doing the first floor Rampart in Arrapago for a chance at an early hands cell for THF TH4. What I didn't read about was the fact that the rampart alone hits for a stupid amount (200+?) and if it does reinforcements you get a nonsleepable Cactaur who hits for even worse and whose needleshot does around 1k damage (no it wasn't 1k needles).

    Does anyone really do first floor rampart every run just for a chance at a hands cell (its not even 100%)? First of all it looks like a lot of work just to get that because it pops from a random lamia(?) and even then if you dont have a /nin or /sam able to tank it you will die so fast its not even funny.
    It's not random, it pops after you kill a certain number of lamia. I don't remember what that number is; we never touch that rampart. The cactuar can be kited, or the rampart can be slept, so it's not completely unreasonable to make that rampart the last target on the floor.

  19. #1339
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,627
    BG Level
    6

    its not random. It always pops after we kill the same lamia all the time. And we always kill the same mobs. We kill all lamias in the first wing, second wing. and it always pops when we kill the lamia in the second skelettion room, in the 3rd wing. While I wouldn't recommend figting the cactuar, the door is very doable ( we give first SJ to a monk) and we always do it when we have TH4. A rdm can just gravity the cactus when it pops, and it will deaggro fast.

  20. #1340
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    So, after the 10th lamia.

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