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  1. #1401
    Sandworm Swallows
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    Quote Originally Posted by Neosutra View Post
    First, to Killkenny above: They were talking more about SJ potentially saving you more time than legs. Legs cells just drop off the same mobs, so they were included. And an ectosmash w/o SJ on just about any job = death. Add that to perdition and the general fact that the bhoot hits pretty fucking hard makes it really silly to not spend 3 minutes farming SJ.
    Neo got this bang on.

    Killkenny, the point that you are missing in just about all of your comments is that people that know how to do these runs already don't come here to ask for advice.

    The people that are coming here for advice need the answers to their questions in the simplest terms and with the easiest strategies. They can then tweak things as they see fit.

    The problem is that your suggestions are very specific to your group (relics, gear, etc) and they skip over the learning process.

    Just because you can do something without having to farm up cells that most people find necessary doesn't make it good advice to give to other people.

  2. #1402
    Sandworm Swallows
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    Quote Originally Posted by Neosutra View Post
    As for you, that's alot of people for AR tbh. I wouldnt go with more than 8, especially that many melees that need weapons.
    Let me add an addendum here from someone that often times has too many people.

    Let extra people come, but just tell them ahead of time that they are not going to be on the cell lotting list, and not to get cranky when they aren't doing anything for a long while.

    I have taken to trying to gear 7 people fully, and anyone after that just gets the left overs. As long as the extras understand that, more people doesn't really matter.

  3. #1403
    Relic Shield
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    why not just split in 3+6? one doing a full run, other doing a few NMs? If you have 9 you can make one pt of 6 one of 3. Have the pt of 6 use escape to let the pt of 3 enter only. a 3 man group of DD thf rdm can do all NMs but bhoot or flayer.

  4. #1404
    Sea Torques
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    Quote Originally Posted by ringthree View Post
    Neo got this bang on.

    Killkenny, the point that you are missing in just about all of your comments is that people that know how to do these runs already don't come here to ask for advice.

    The people that are coming here for advice need the answers to their questions in the simplest terms and with the easiest strategies. They can then tweak things as they see fit.

    The problem is that your suggestions are very specific to your group (relics, gear, etc) and they skip over the learning process.

    Just because you can do something without having to farm up cells that most people find necessary doesn't make it good advice to give to other people.
    None of what my group does is specific to gear or relics because we did it before there were any relics in group, and our gear wasn't amazing back then either.

    Which of my suggestions are very specific other than using powder boots on f5 frog, which doesn't make any difference to the rest of the run any only slightly speeds up that floor. All the rest of the stratergies my group follows are the typical ones.

    As for you saying people know how to do things and only need simple answers I'm afraid you are guilty of what you're accusing me of right there.

    So you kill some gears and I don't, he wanted opinions and he got several, don't try and discredit me just because your group does it very slightly differently.

  5. #1405
    Bagel
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    Farming extra SJ? Sure, sometimes it feels like it's a safety precaution, but stealing a SJ from a Rat and give to a MNK is good enough to kill 4F NMs, both sides. Ever so often we don't get any SJ stolen but doing 4F NM anyways, its not so bad w/o SJ for a MNK etc, Stun WSes fix troubles.
    When my group goes to farm extra SJ is when we got bad drops on weapons and ranged, then SJ helps more when mages cures are more gimped and what not, we vary alot what we farm and doesnt farm.

  6. #1406
    Fake Numbers
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    Salvage threads are always full of flailing epeens. I guess the entire website is that way, but this area more so than others.

    It's cool reading about others' success, but sometimes people make it too obvious and scream "look at me, look at me".

  7. #1407
    Sea Torques
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    What exactly have you brought to the thread with your post? You just sound bitter because you aren't in an ls/group capable of doing these things.

  8. #1408
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    Nobody cares about Salvage thread since zhayolm madame were popped

  9. #1409
    Sandworm Swallows
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    Quote Originally Posted by Killkenny View Post
    What exactly have you brought to the thread with your post? You just sound bitter because you aren't in an ls/group capable of doing these things.
    Thanks for proving my point about your attitude.

    People come here asking for advice and then you say they are bitter because they can't do something that is pretty retarded to do even for an advanced group.

    I am sorry but if you don't farm subjobs before doing the Bhoot or Soulflayer, no matter how good you think you are, you are taking unnecessary risks. And that's just not smart.

  10. #1410
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    Quote Originally Posted by Killkenny View Post
    What exactly have you brought to the thread with your post? You just sound bitter because you aren't in an ls/group capable of doing these things.
    Just as you sound like your epeen is compensating for other things

  11. #1411
    Sea Torques
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    Quote Originally Posted by ringthree View Post
    Thanks for proving my point about your attitude.

    People come here asking for advice and then you say they are bitter because they can't do something that is pretty retarded to do even for an advanced group.

    I am sorry but if you don't farm subjobs before doing the Bhoot or Soulflayer, no matter how good you think you are, you are taking unnecessary risks. And that's just not smart.
    I was refering to the post that just said this thread is about flailing E peens, not only that but he then went on to say that all of BG is like that. You have no point because I was responding to a post who was just flaming without even being in context with the thread so good job pointing that out.

    Your word isn't god, just because your group farms SJs doesn't mean its necessary for everyone. Fridell shares my opinion on that as you can see from his post, doesn't make us right or you wrong, just means you are in no position to say it is an unnecessary risk for every group.

  12. #1412
    Sandworm Swallows
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    Quote Originally Posted by Killkenny View Post
    I was refering to the post that just said this thread is about flailing E peens, not only that but he then went on to say that all of BG is like that. You have no point because I was responding to a post who was just flaming without even being in context with the thread so good job pointing that out.

    Your word isn't god, just because your group farms SJs doesn't mean its necessary for everyone. Fridell shares my opinion on that as you can see from his post, doesn't make us right or you wrong, just means you are in no position to say it is an unnecessary risk for every group.
    You have come full circle, because I have said in almost every post that people should do what is best for them. But just because people should do what is best from them doesn't mean that there isn't also still bad advice.

    But this is getting far of track, no need to continue it.

  13. #1413
    Sea Torques
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    I haven't come full circle, I haven't changed my position at all so once again that is another pointless comment. You are saying with such authority that me opting to not farm SJs is an unnecessary risk, which may be true for your group but it does not mean it is for all.

    Please note in my first post I said if he was able to kill everything already then why would he go and farm more. I never said don't farm SJ, simply that it isn't necessary for my group, we all play the same game so if we can do it without SJ then others can also.

    If you want to drop the subject then don't reply further because this is the internet and you don't win prizes for being the better person.

  14. #1414
    Fake Numbers
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    Last word.

  15. #1415
    CoP Dynamis
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    My group full clears the 2 gear rooms on 4F..........mainly for hand cells.

    Usually too much time left over anyway in Arrapago so its not a bad idea to get more SJ/legs earlier in 4F than in 5F.

  16. #1416
    Bagel
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    What mobs on 4F drops Hands? The Ramparts/Crabs?

    I never see a problem with over farming in Arra since you normally can full clear the zone with 10-20min left (once you get good at it anyways). I'd rather be safe and not risk any deaths.

  17. #1417
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    Quote Originally Posted by Crizto View Post
    What mobs on 4F drops Hands? The Ramparts/Crabs?

    I never see a problem with over farming in Arra since you normally can full clear the zone with 10-20min left (once you get good at it anyways). I'd rather be safe and not risk any deaths.
    Ramparts, which pop some retarded malboro.

  18. #1418
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    1F rampart is not as hard as most ppl think. The cactuar has very high drop rate of hands and stat cells (esp STR). However do not attempt to fight cactuar unprepared.

    Try to farm as many cells as possible. After killing 10 lamiae. THF should head back to entrance to pull the rampart. Sleep it if party is still killing stuffs when THF meets the party, make sure all members stay in range to absorb 1000 needles. All melees switch to cactuar when it spawns and mages sleep rampart. Cactuar resists debuffs (including sleep and lullaby) and hits extremely hard. Make sure your tanks have HP cells.

  19. #1419
    Wincest Princess
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    Quote Originally Posted by Killkenny View Post
    I haven't come full circle, I haven't changed my position at all so once again that is another pointless comment. You are saying with such authority that me opting to not farm SJs is an unnecessary risk, which may be true for your group but it does not mean it is for all.

    Please note in my first post I said if he was able to kill everything already then why would he go and farm more. I never said don't farm SJ, simply that it isn't necessary for my group, we all play the same game so if we can do it without SJ then others can also.

    If you want to drop the subject then don't reply further because this is the internet and you don't win prizes for being the better person.
    If you can't farm subs and kill all 8 NMs + Boss, your group is doing it wrong.

    Proper route:
    Kill all snakes in NW SW and SE paths and the first merrow in NE path along with any qutrubs and skeletons in between you.

    If no hands in chest, run to 1f rampart. Have the Red Mage gravity/kite Sabotender while you teleport up (SE) when Rampart dies. Hopefully, you'll get hands.

    Time Remaining ~70 minutes

    2f There's an Abilities and Magic cell dropper snakes. If you need either, or both, kill them. Try storing a little TP.



    Kill Qiqirn Astrologer. Try to steal. Hopefully you get a second sub. Raid Chest. Teleport up.

    Time Remaining ~60-65 minutes

    3f. Pick south or north for which head you want on 4f. Go that route. Kill Qiqirn Treasure Hunter. Raid chest, teleport up.

    Time Remaining ~55 minutes


    4f. Farm the Single Gears until you at least unlock the 2nd monk, but if there are still gears left in the little room, try to get the Red Mage a sub job too (another paralyna).

    Kill your Head NM. Soulflayer can be extremely easy if you have an Afflatus Misery White mage stand beclose to the NM but not in front of it so it can be paralyzed. Esuna will remove bio and blind simultaneously. I love doing this

    Time Remaining ~40-45 minutes
    5F. Kill all of the gears in the gear room and the one leading up to the Qiqirn Astrologery. While you are doing this, have someone you can live without (usually it's me on WHM), go pop the door so that QA is up before the gears are done. Sprinter's Shoes are nice here if you managed to grab a feet cell from a 4f gear.

    have the group kill QA while you carefully make your way back. Sneak will avoid rampart aggro.

    If the two gears in the little room are behaving and your RDM and MNK are unlocked for sub (which they should be by now), carefully have the group follow the wall, sneaking by the rampart and go to the big room with the chariot.

    Kill the single and the Triple (mmm cells) and then kill Archaic Chariot. When chariot is about to die have a fresh set of minuet march put on the group and make sure buffs are fresh too.
    Time remaining ~30-35 minutes

    6f. Teleport up and immediately run to whichever direction has the most gears. Soul Voice, and refresh songs. Sleep anything that aggros/links. Have a gear or rampart (or two or three) in camp before what you are currently fighting dies. Ramparts, because of pets, are safest to take on with only one mob in camp. Have one of the monks Hundred Fists the first rampart and the other one hundred fists the second. The room should be cleared in about 4 and a half to 5 minutes. You have a total of 7 minutes. At this point you should have 25-30 minutes left for the qiqirns and the chariot.

    Kill the qiqirns one at a time, then raid all the chests you spawned in the room. Be sure to get any subs, feets, bodies, hp, and anything else you farmed to the people that need them.

    Time Remaining ~15-20 minutes

    7f. Use any body boosts and mana boosts you acquired and teleport up. Run up to the chariot, refresh hastes, auspice, and get to work. With no 2hrs the chariot can take upwards of 7 minutes and about 10 if you were really unlucky with no STR cells on the first floor and 6th floor.

    Distribute drops, and you should have about 10 minutes to spare at this point, but much of time you'll find yourself with as much as 15ish.


    If you can't pop 6f qiqirn with 2hrs and and 6 people, quit salvage. There's a serious problem here.

    Quote Originally Posted by C&O View Post
    1F rampart is not as hard as most ppl think. The cactuar has very high drop rate of hands and stat cells (esp STR). However do not attempt to fight cactuar unprepared.

    Try to farm as many cells as possible. After killing 10 lamiae. THF should head back to entrance to pull the rampart. Sleep it if party is still killing stuffs when THF meets the party, make sure all members stay in range to absorb 1000 needles. All melees switch to cactuar when it spawns and mages sleep rampart. Cactuar resists debuffs (including sleep and lullaby) and hits extremely hard. Make sure your tanks have HP cells.
    That cactus won't drop crap for us and he's a pain in the damn ass. If hands don't drop off the rampart, we suffer without. We tend to get drop though so it's no big deal.

  20. #1420
    RIDE ARMOR
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    The Cactuar is evil...

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