
Originally Posted by
Kaylia
I cant really think of a situation where mp/endurance is an issue on blm
1) Pingpong/manaburn: Usually want the hate to be set on me while I kite, and you can rest no problem when someone else has hate
2) long fight (wyrm): Mp isnt an issue since, hate usually is before mp, or you nuke only on skillchain
3) stuff like assault or xp: thunder 4 is more mp/efficient on weak mobs, but killing faster allow you to rest more. probably even out in the end.
Those 3 situation I described probably consist of 98% of the situation I'm in on blm, and in none of those, burst 2 is "bad" compared to thunder4. Maybe it's true for dynamis to some extent...dunno
Limbus, since we usually have a lot of people show up in our group (15-20), we'll split off into 2-3 groups, typically with a group of 2-4 blms + a support doing the more blm-friendly zones. That's probably the best example of when not to use AM2, and the second thing that came to my mind when I saw this thread. The first was remembering a KS99 turtle run I did with the BLM merc LS on my server a couple months ago, where one person was yelling at everyone to use Tier 4/3/2/1 and not AM2 or ga3, and though he was well-intentioned and had the right idea for IV and III, it took some convincing to persuade him that AM2 was probably going to be more effective Damage/MP than Blizzard 2 or 1 lol