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  1. #41
    Banned.
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    Re: FINAL FANTASY XI Update (Jun. 12)

    looks like they fixed the alpha channel behind the day-of-the-week dot

  2. #42
    Sea Torques
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    Sylph

    Re: FINAL FANTASY XI Update (Jun. 12)

    Quote Originally Posted by RKenshin
    What is the purpose of the requiring <t>s and <me>s anyway? I hate it, completely changed my playstyle for casting spells. I see no reason at all as to why they'd do that either.
    I spoke to a person who has heavily used FFXI App, and he claimed that it had something to do with the way the bot works. Apparently when the bot targets a mob, it doesn't actually use "<t>" like its supposed to, which throws up a red flag for botting.

    No idea here how true that is, and I'm fully expecting Taj to come in and tell me how wrong I am >_>; But thats the explanation I was given, at least.

  3. #43
    Taj
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    Re: FINAL FANTASY XI Update (Jun. 12)

    After the Mar. 8, 2007 version update, Lock of Siren's Hair had been removed from the treasure dropped by the certain Notorious Monsters, but Novv the Whitehearted was not included in the list of monsters.
    We apologize for the delay of notification
    http://img530.imageshack.us/img530/715/ani079eu9.gif

  4. #44
    TSwiftie
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    Fenrir

    Re: FINAL FANTASY XI Update (Jun. 12)

    Catastrophe was modified, but it's still broken. The drain effect is now 10-50 HP drain. (It's supposed to average around 50% of my WS damage.) Also, although the damage appears to be normal again, I'm unable to test it normalli. Outside gustaberg with meat and using SA, I'm unable to reach a 3.0 pdif cap on my WS. I recieved the following WS numbers from 6 Catastrophes:

    1198
    1233
    1207
    1230
    1266
    1273

    I've been able to reach the 3.0 cap many times before to accurately test the secondary modifiers. I was even able to test this after the last patch broke it. (The WS was reduced to 1.0 fTP modifier. 1.1 with Shadow Gorget.) My INT was 70, my AGI was 66. I should be getting 1369. =/.

  5. #45
    Drunken Red Mage
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    Cerberus

    Re: FINAL FANTASY XI Update (Jun. 12)

    Quote Originally Posted by Tomino
    ...or a single useful Hexagun...
    I feel ya there! I'm still holding out hope the Quicksilver(and the other Nyzul isle weapons for that matter) has a sweet hidden effect or some kind of upgrade that's going to rule. :/

  6. #46
    TSwiftie
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    Fenrir

    Re: FINAL FANTASY XI Update (Jun. 12)

    Just spoke a GM, they are aware of the issue now. It looks like there will be another maint shortly to correct the issue.

  7. #47
    BRP
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Quote Originally Posted by Kirschy
    Just spoke a GM, they are aware of the issue now. It looks like there will be another maint shortly to correct the issue.
    THANKS A LOT ASSHOLE!!

  8. #48
    Sandworm Swallows
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Reported in the other update/Shen mue/potty humor thread, base AP for one of the new assaults is 1500

  9. #49
    Every day I'm wafflin'
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    Fenrir

    Re: FINAL FANTASY XI Update (Jun. 12)

    Anyone seen any strange mob behaviour like this after today's maintenance?

    http://i74.photobucket.com/albums/i261/ ... Darter.jpg

    He really didn't do anything to it and it just aggro'd him, I'm sure I saw the same thing happen to other Linkshells in the zone a couple of times as well. I've also heard things about linking mobs freezing/having strange hate/warping around and things not aggroing when they should. Perhaps SE messed up mob AI somehow?

  10. #50
    Ridill
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Darters occasionally bug out when the zone is overfull. I remember them "aggroing" a sitting white mage one time.

  11. #51
    Relic Shield
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Might be after todays patch or the initial one earlier this week, but it seems they ninja modified the animation that makes PCs heads track targets. Before, they'd cant in an odd way to look to the side, and now they just twist straight... or at least this seems to be the case on my mithra.

  12. #52
    A. Body
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Yup Cata still not fixed, I think they owe us a STR modifier for these couple weeks of pure suckage.

  13. #53
    TSwiftie
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    Fenrir

    Re: FINAL FANTASY XI Update (Jun. 12)

    The drain portion of catastrophe was ninja fixed. I'll try testing the damage/mods later to see if thats back to normal too. I'm suprised they were able to do this without maint .

  14. #54
    Xno
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    Re: FINAL FANTASY XI Update (Jun. 12)

    try it on rabbit you will still drain 1-10% kirschy , its like you cant drain more than the mob have , since lv1 mob have 40 hp , you drain 40hp, on bigger mob drain is ok

    But the fTP is still weaker than before ...

  15. #55
    TSwiftie
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    Fenrir

    Re: FINAL FANTASY XI Update (Jun. 12)

    Oh that would make sense... I'm at Aspi camp and the drains were normal... I didn't think about the drains being limited to the HP of the mob. Hrm :/

  16. #56
    E. Body
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Quote Originally Posted by Cadsuane
    Might be after todays patch or the initial one earlier this week, but it seems they ninja modified the animation that makes PCs heads track targets. Before, they'd cant in an odd way to look to the side, and now they just twist straight... or at least this seems to be the case on my mithra.
    I'm mithra as well, and I did notice that, too. I think before the whole body would move toward the target slightly and the head would move all the way to the target. Now it seems like the head does most of the movement and the body only moves marginally. I thought it was just me, but I did notice my mithra looked different.

  17. #57
    New Spam Forum
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    Re: FINAL FANTASY XI Update (Jun. 12)

    Quote Originally Posted by BRP
    Quote Originally Posted by Kirschy
    Just spoke a GM, they are aware of the issue now. It looks like there will be another maint shortly to correct the issue.
    THANKS A LOT ASSHOLE!!
    Ahahaha
    I spilled my coffee ^^
    nice one

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