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Thread: Sorcerer's Ring Issue     submit to reddit submit to twitter

  1. #1
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    Sorcerer's Ring Issue

    Having a little trouble procing my ring
    Tarutaru base hp 772, Meaning 75% of that is 579
    All tests were with blizzard 1 (Was earthsday)
    My current hp macro takes me to 577/772 hp
    which is 74%
    Test on Huge hornets, 3 with ring 3 without.
    test 1 with
    171
    test 2
    171
    test 3
    170

    Without ring
    I got consistent 160s

    Then i switch into my base nuke gear
    Hp: 577/681
    (84% hp)
    Bliz 1 without ring
    219
    219
    109(50% resist, lolblm)
    219

    With ring taking over snow rings place
    214
    214
    214


    Anyone have an idea why sorcs ring isn't procing in my base nuke gear?

  2. #2
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    Re: Sorcerer's Ring Issue

    It's to do with the wording on certain pieces of gear, like Rostrum Pumps isn't HP to MP, it's straight -HP and +MP as separate stats.

  3. #3
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    Re: Sorcerer's Ring Issue

    + or -MP gear still counts, only "converts" and percentage based MP is ignored.

  4. #4
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    Re: Sorcerer's Ring Issue

    I'm not a BLM, so maybe I'm misunderstanding something but uhhh if you're nuking with 84% HP, wouldn't you expect ring to not kick in?

  5. #5
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by Bagel
    I'm not a BLM, so maybe I'm misunderstanding something but uhhh if you're nuking with 84% HP, wouldn't you expect ring to not kick in?
    Well as i was told, the 75% is off your base hp, so i only had to get to that 579 number for my ring to proc

    Do i need to do more?

  6. #6

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    Re: Sorcerer's Ring Issue

    Tell us what gear you're using; maybe we can identify the problem/solution.

  7. #7
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    Re: Sorcerer's Ring Issue

    Don't you have Zenith Mitts? I don't think I've ever seen a BLM use it actually in yellow HP.

    I'm not the least bit inclined to crunch numbers, but would a Snow Ring add more damage to a tiny nuke like Blizzard than Sorcerer's?

    Maybe it's because I missed my afternoon coffee, but I'm not sure that I'm following your tests.

  8. #8
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by evilpaul
    Don't you have Zenith Mitts? I don't think I've ever seen a BLM use it actually in yellow HP.

    I'm not the least bit inclined to crunch numbers, but would a Snow Ring add more damage to a tiny nuke like Blizzard than Sorcerer's?

    Maybe it's because I missed my afternoon coffee, but I'm not sure that I'm following your tests.
    Well the reason i tested bliz 1's is because i didn't notice a diff on Ebony Puddings or Aerns, in which i should see a semi drastic increase

    Convert Gear
    Star Necklace
    Black Cotehardie
    Zenith Mittens
    Electrum RingX2
    Penitents Rope
    Blue Cape
    Rostrum Pumps


    Nuke Gear
    Wzd Peta+1
    Weskit
    Zenith Mitt
    ugga Pendant
    Peni Rope
    Rainbow Cape
    Mahat Slops
    Rossy Pumps
    Tamas/Snow(Sorc)
    Moldy And Phantom

  9. #9
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    Re: Sorcerer's Ring Issue

    HP-/MP+ gear works differently than Converts HP to MP for purposes of the Sorc's Ring latent. You can wear a bunch of Zenith have 100% HP and MP and the Sorcerer's Ring will be active, but things like Rostrum Pumps can't be used to nuke in and dump HP because HP-/MP+ counts as lowering (or in the case of Rainbow/Prism Cape raising) your effective HP that the ring's latent is based off of.

    With 772 HP base
    +9 (cape)
    -20 (p.rope)
    -30 (r.pumps)
    Your effective "base HP" is 731. Which you need to have less than 75%, 541, of to activate your ring. Because you've got Zenith Mitts the ring would be active at 541/722 which is ~80% HP.

    So, I think you just need to macro drop about 30HP lower and the ring will activate.

  10. #10
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    Re: Sorcerer's Ring Issue

    I'm 95% positive it's 75% of your max hp with the gear you're currently nuking in (Unless I just happened to activate it by a fluke). My macro takes me down to 517 which is more than enough and I didn't spend a whole lot getting it either.

    Standard nuking gear to the left, HP > MP switch to the right.

    Head: Sorc. Pesatos
    Neck: U. Pendant -> Star Necklace
    Earrings: Abyssal / Moldavite
    Body: Weskit -> B. Cotehardie
    Hand: Z. Mitts
    Rings: Omniscient / Sorc. Ring -> Ether / Electrum
    Back: Prism -> Blue Cape
    Belt: Penitent's
    Legs: M. Slops -> Zenith Slacks
    Feet: Yigit -> Rostrums

    And to the previous poster: Unless you're a Galka or Elvaan nuking with your Z. Mitts on shouldn't be a problem.

  11. #11
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by evilpaul
    HP-/MP+ gear works differently than Converts HP to MP for purposes of the Sorc's Ring latent. You can wear a bunch of Zenith have 100% HP and MP and the Sorcerer's Ring will be active, but things like Rostrum Pumps can't be used to nuke in and dump HP because HP-/MP+ counts as lowering (or in the case of Rainbow/Prism Cape raising) your effective HP that the ring's latent is based off of.

    With 772 HP base
    +9 (cape)
    -20 (p.rope)
    -30 (r.pumps)
    Your effective "base HP" is 731. Which you need to have less than 75%, 541, of to activate your ring. Because you've got Zenith Mitts the ring would be active at 541/722 which is ~80% HP.

    So, I think you just need to macro drop about 30HP lower and the ring will activate.
    Thanks a lot, Gonna have to go camp pelican in that case ;D

  12. #12
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by evilpaul
    HP-/MP+ gear works differently than Converts HP to MP for purposes of the Sorc's Ring latent. You can wear a bunch of Zenith have 100% HP and MP and the Sorcerer's Ring will be active, but things like Rostrum Pumps can't be used to nuke in and dump HP because HP-/MP+ counts as lowering (or in the case of Rainbow/Prism Cape raising) your effective HP that the ring's latent is based off of.

    With 772 HP base
    +9 (cape)
    -20 (p.rope)
    -30 (r.pumps)
    Your effective "base HP" is 731. Which you need to have less than 75%, 541, of to activate your ring. Because you've got Zenith Mitts the ring would be active at 541/722 which is ~80% HP.

    So, I think you just need to macro drop about 30HP lower and the ring will activate.

    Close, but not exactly correct. You are right that +/- HP gear affects the max-HP calculation, while Convert HP gear does not. However, the slight error is in the fact that to activate the latent, you need less than 76%, not 75% like you used. With an effective base HP of 731, 731*0.76 = 555.56. Therefore, the ring would be activated with 555 HP or less, whether he has Zenith Mitts on or not.

    (Though why you're nuking in Rostrums and not Yigit is another question entirely)

  13. #13
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by Nerull
    (Though why you're nuking in Rostrums and not Yigit is another question entirely)
    Work in progress :D

  14. #14
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    Re: Sorcerer's Ring Issue

    I go for watching my HP drop to yellow, easier that way, once it works, it always works.

  15. #15
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by yayajax
    I go for watching my HP drop to yellow, easier that way, once it works, it always works.
    I'm going to have to agree with you there.

  16. #16
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    Re: Sorcerer's Ring Issue

    I prefer getting right above the edge of yellow, staying white and still hitting the latent can come in handy. Don't forget to camp the NM for asklepios too, pairs nicely with the astral aspis. I also use blue cape, star necklace, black cotehardie, etc...hume with HP merits and not enough zenith ftw

  17. #17
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    Re: Sorcerer's Ring Issue

    As a hume, everyone just told me to use venom potions or get smacked around to get down to yellow. I concede that it would work, but it also strikes me as a poor way to manage your hp, especially if you want to use your ring at will. Keep in mind that stacking a sorcerer's ring can be, for many standard-level blms (not the morrigan-wearing blms that post here, of course ) the difference between 2-shotting and 3-shotting a statue in dynamis, which is a pretty common concern for endgame blms.

    Therefore I prefer to macro Exactly as much hp- gear as I need to activate my latent and no more. This means that as a hume with nuking gear base 958 hp (sub /rdm), 75% of my hps is 718.5. So (after millions wasted during the IGN christmas) I macro in the following to take me to exactly 718:
    Zenith Mitts (-50)
    Zenith Slacks (-50)
    Serket Ring (-50)
    Ether Ring (-30)
    Rostrum Pumps (-30)
    Penitent Rope (-20)
    Blue Cape +1 (-20)
    (yes I know the math isn't quite right here, the difference is that my base nekkid hp is 968, but penitent's rope & prism cape together make base nuking hp 958)

    One interesting thing is that I've been reading that it's not 75%, it's <76% (as Nerull has said in this thread). However when I went out with ppots to test my ring, what I found is that it activated at exactly 719hps, and did Not at 720. 76% for 958 hps is 728, so I'm not sure if it's changed since I tested it, if people are wrong about the 76% thing, or if I was just delusional. If <76% is correct, then I'm thinking of swapping my rostrums for mahatma pigaches (3 more mnd for stoneskin with a cost of only 5 less hp for the swap).

    Another cool thing is that if I ever manage to get a sorcerer's belt, I can actually lose one of my -30 pieces and activate the ring at 748hps, which is more than many tarus have at 100% in nuking gear.

    Also, Morgana's choker is <3 for yellow swap. </3 Einherjar.

  18. #18
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by draxyl
    I prefer getting right above the edge of yellow, staying white and still hitting the latent can come in handy. Don't forget to camp the NM for asklepios too, pairs nicely with the astral aspis. I also use blue cape, star necklace, black cotehardie, etc...hume with HP merits and not enough zenith ftw
    If anyone actually knows what the PH and spawn conditions are for that stupid NM I'd love to hear them. It took almost 13 hours to spawn with me killing all the suggested Tonberries in the area.

    I've been meaning to go try and pop Pellican sometime. I guess I could go kill PH and bug people to come help kill it if/when it pops for me. NIN+WHM can duo it easily enough I hear.
    Quote Originally Posted by shieldsofwindurst
    As a hume, everyone just told me to use venom potions or get smacked around to get down to yellow. I concede that it would work, but it also strikes me as a poor way to manage your hp, especially if you want to use your ring at will. Keep in mind that stacking a sorcerer's ring can be, for many standard-level blms (not the morrigan-wearing blms that post here, of course ) the difference between 2-shotting and 3-shotting a statue in dynamis, which is a pretty common concern for endgame blms.
    I'm firmly in the camp that thinks people who seriously suggest getting smacked around to proc a Sorcerer's Ring need to be on the receiving end of some of their own advice.

    Quote Originally Posted by shieldsofwindurst
    Another cool thing is that if I ever manage to get a sorcerer's belt, I can actually lose one of my -30 pieces and activate the ring at 748hps, which is more than many tarus have at 100% in nuking gear
    I sit at 698HP (iirc) with my Sorcerer's latent active. Seeing what Tarutarus are down to when they proc it is a little scary to this Hume. The damage from fully merited ones makes me a little jealous though.

  19. #19
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    Re: Sorcerer's Ring Issue

    I didn't have any issues popping the NM with the conditions listed on the Wiki. I think we cleared 3 rounds of Imprecator's in the area and he popped, duo'd him with nin + rdm.


    edit: dammit, now I want pie Paul....hope you're happy.

  20. #20
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    Re: Sorcerer's Ring Issue

    Quote Originally Posted by evilpaul
    Quote Originally Posted by draxyl
    I prefer getting right above the edge of yellow, staying white and still hitting the latent can come in handy. Don't forget to camp the NM for asklepios too, pairs nicely with the astral aspis. I also use blue cape, star necklace, black cotehardie, etc...hume with HP merits and not enough zenith ftw
    If anyone actually knows what the PH and spawn conditions are for that stupid NM I'd love to hear them. It took almost 13 hours to spawn with me killing all the suggested Tonberries in the area.
    Sounds like a bad mix of luck and, assuming that by "me killing" you mean you were solo, killing speed.

    I popped him in probably 2-3 rounds of tonberries.

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