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Thread: Fire in the Sky ENM     submit to reddit submit to twitter

  1. #1
    Hydra
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    Fire in the Sky ENM

    I used to solo this one all the time on RDM. Chainspell + Water II = Win

    Since the last update, I'm 0/3 and the bomb has killed me with the final self destruct each time. Has anyone else has the same experience? I have never had the bomb reach the 3rd self destruct on me before...is this just really bad luck, or did SE break out the anti-solo nerf? Anyone have the same experience?

  2. #2
    Sea Torques
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    Re: Fire in the Sky ENM

    # Razon will Self-Destruct after a certain amount of time has passed, or after it has taken a certain amount of damage (around 33% of its life gone).
    # Self-Destruct can be triggered by casting a spell equal to the element Razon gains at the begining of the battle. Fire, Earth, Wind, Water, Ice, Lightning, Dark, and Light may be chosen as the element. This Self-Destruct can be recognized when the Razon does a cloud effect (similar to the automaton's cloud effect when using an attachment, or to the Dynamis's monsters 2hr ability) when hit with said element.
    # The key to winning this ENM is recognizing which element triggers the explosions. When the Razon does the cloud effect after being hit by a spell, then that element causes the explosion. For example, if Water causes the Razon to Self-Destruct, then when hit by any Water magic (Tidal Wave, Waterga II, etc.), then it will do a cloud effect and then immediately use Self-Destruct. Being able to recognize the element and being able to change spells quickly will guarantee victory.

  3. #3
    Hydra
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    Re: Fire in the Sky ENM

    Quote Originally Posted by Chupunpupun
    # Razon will Self-Destruct after a certain amount of time has passed, or after it has taken a certain amount of damage (around 33% of its life gone).
    # Self-Destruct can be triggered by casting a spell equal to the element Razon gains at the begining of the battle. Fire, Earth, Wind, Water, Ice, Lightning, Dark, and Light may be chosen as the element. This Self-Destruct can be recognized when the Razon does a cloud effect (similar to the automaton's cloud effect when using an attachment, or to the Dynamis's monsters 2hr ability) when hit with said element.
    # The key to winning this ENM is recognizing which element triggers the explosions. When the Razon does the cloud effect after being hit by a spell, then that element causes the explosion. For example, if Water causes the Razon to Self-Destruct, then when hit by any Water magic (Tidal Wave, Waterga II, etc.), then it will do a cloud effect and then immediately use Self-Destruct. Being able to recognize the element and being able to change spells quickly will guarantee victory.
    It's not that. If water triggers the self-destruct, it will use it after the first cast, and I switch to Stone II. I take 0 damage from self destruct 1 & 2 so I'm not using the wrong element. Tonight I had zero resists, and took no damage until it did the third self destruct.

  4. #4
    Sea Torques
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    Re: Fire in the Sky ENM

    The 3rd self destruct always kills you. You don't lose exp so I don't know what the problem is.

  5. #5
    Hydra
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    Re: Fire in the Sky ENM

    Quote Originally Posted by Chupunpupun
    The 3rd self destruct always kills you.
    From my original post:

    Quote Originally Posted by grover
    I have never had the bomb reach the 3rd self destruct on me before
    The entire premise of a RDM soloing this ENM is that you chainspell nuke before the bomb can reach the 3rd self destruct. I know it kills you. In ~25 runs, I have never had that happen. Now I have had it happen 3 in a row since the update.

    Quote Originally Posted by Chupunpupun
    You don't lose exp so I don't know what the problem is.
    Are you serious?

  6. #6
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    Re: Fire in the Sky ENM

    Bad luck, nothing more.

  7. #7
    Sea Torques
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    Re: Fire in the Sky ENM

    They nerfed it, I have duo'ed it before but no chance now, I think they changed the way the the elemental magic effects it. But Banish seems to not trigger self destruct so WHM banishga II hurts it a lot.

  8. #8
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    Re: Fire in the Sky ENM

    I have constantly duo'd this ENM before and after the latest update.

    Nothing has changed, it's just random luck.

  9. #9
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    Re: Fire in the Sky ENM

    Before the June patch, I would have a ~70% success rate, thanks to having a strat of just spamming water II (or Stone II if Water II triggers the 2h animation); ever since the patch, and testing things out a bit, I've gone 3/3 on a new strat and can't see myself losing it again, save for a bout of lag or bad timing, and even that won't be hugely detrimental.

    In other words, nothing's changed, you just got boned on luck.

  10. #10
    Sea Torques
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    Re: Fire in the Sky ENM

    Quote Originally Posted by grover
    Quote Originally Posted by Chupunpupun
    # Razon will Self-Destruct after a certain amount of time has passed, or after it has taken a certain amount of damage (around 33% of its life gone).
    # Self-Destruct can be triggered by casting a spell equal to the element Razon gains at the begining of the battle. Fire, Earth, Wind, Water, Ice, Lightning, Dark, and Light may be chosen as the element. This Self-Destruct can be recognized when the Razon does a cloud effect (similar to the automaton's cloud effect when using an attachment, or to the Dynamis's monsters 2hr ability) when hit with said element.
    # The key to winning this ENM is recognizing which element triggers the explosions. When the Razon does the cloud effect after being hit by a spell, then that element causes the explosion. For example, if Water causes the Razon to Self-Destruct, then when hit by any Water magic (Tidal Wave, Waterga II, etc.), then it will do a cloud effect and then immediately use Self-Destruct. Being able to recognize the element and being able to change spells quickly will guarantee victory.
    It's not that. If water triggers the self-destruct, it will use it after the first cast, and I switch to Stone II. I take 0 damage from self destruct 1 & 2 so I'm not using the wrong element. Tonight I had zero resists, and took no damage until it did the third self destruct.
    I should say that same. . .

  11. #11
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    Re: Fire in the Sky ENM

    Quote Originally Posted by Gilanth
    They nerfed it, I have duo'ed it before but no chance now, I think they changed the way the the elemental magic effects it. But Banish seems to not trigger self destruct so WHM banishga II hurts it a lot.
    Light will sometimes be the trigger element; I've seen it personally once, and a WHM in my shell who likes to solo/duo it has seen it multiple times.

    I normally duo this with another person; we hit up Spice Gals/Uninvited Guests along the way also. I go NIN and he goes RDM (we used to go WHM+NIN); with our jobs, that's the best combo for both fights. I go in and test the bomb with fire ninjutsu, and if it doesn't blow up, he uses CS and nukes away while I basically wait for recast and voke ineffectively. Lately, we've had a SMN coming with us for just the ENM and Spice Gals, which has been a lot easier (well, for the ENM).

  12. #12
    Hydra
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    Re: Fire in the Sky ENM

    Quote Originally Posted by Arkanos
    Before the June patch, I would have a ~70% success rate, thanks to having a strat of just spamming water II (or Stone II if Water II triggers the 2h animation); ever since the patch, and testing things out a bit, I've gone 3/3 on a new strat and can't see myself losing it again, save for a bout of lag or bad timing, and even that won't be hugely detrimental.

    In other words, nothing's changed, you just got boned on luck.
    So, you think there is no change, you have just found a new strat? Want to share the new strat?

  13. #13
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    Re: Fire in the Sky ENM

    Quote Originally Posted by grover
    Quote Originally Posted by Arkanos
    Before the June patch, I would have a ~70% success rate, thanks to having a strat of just spamming water II (or Stone II if Water II triggers the 2h animation); ever since the patch, and testing things out a bit, I've gone 3/3 on a new strat and can't see myself losing it again, save for a bout of lag or bad timing, and even that won't be hugely detrimental.

    In other words, nothing's changed, you just got boned on luck.
    So, you think there is no change, you have just found a new strat? Want to share the new strat?
    The key is to know that only three things make Rizon explode; using the wrong element, reaching 66% health for 3+ bombs and 33% health for 2+ bombs, and an extended period of time (which is usually what blows the 33->0% bit, if you're unlucky and slow). After the first element test, and switching to Stone if required, rather than spamming the II version, keep track of how much damage you're doing to it and switch to the I version once one more II will push it below 33%. Once it's as close to 33% as you dare, use a II, then immediately cast sleep after (ele seal if you have it might be helpful, but I usually go /NIN since I solo Uninvited Guests too). The sleep will interrupt the self-destruct at leave it at ~16-17%, so one more Tier II will wake it up, and start it's second self destruct, letting you easily kill it without even getting the second self-destruct off.

    If sleep doesn't come off fast enough or get resisted, it's not the end of the world either, since you then need only 1 or 2 nukes to finish it off.

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