Wrong about what? Citing the fact that you clearly don't know how WAR works as a good reason to disregard your ability to evaluate how strong WAR is?Originally Posted by divisortheory
Wrong about what? Citing the fact that you clearly don't know how WAR works as a good reason to disregard your ability to evaluate how strong WAR is?Originally Posted by divisortheory
Shut up divisor you're annoyingEveryone go back to how my sig owns.
I think Aurik's point is smart Ridill WARs merit 5/5 bergressor and don't touch double attack and rely on the ridiill for more attacks while letting the JAs boost their DoT. Only have 1:10 every 5 minutes without a 25% attack bonus and 30(?) acc bonus instead of 2:00 every 5 minutes without the buff is a large difference.Originally Posted by divisortheory
While my point is that I've parsed against countless Ridill WARs, and always either beaten them or come within the margin of error. If he wants to make sweeping generalizations based on the performance of a single mandau thf that's fine, but don't expect anyone to take it seriously when numerous other people with mandau are seeing different results and he has no basis for comparison whatsoever other than educated guesses.Originally Posted by Awoir
While there may exist Warriors with Ridill who can consistently outparse me, I don't really care, because if I can consistently outparse 90% of Ridill WARs that I parse against (out of a large sample size), I feel perfectly comfortable saying "mandau outparses Ridill WAR".
Never trust a thf in a parse.. god damn I hate trick attack and casting Ichi.
Should parse against a WAR/NIN with 0 shihei and outside healing.
There's an HNM & rare gear in there? I mean yea, I see the sig, but I don't see it unless I look at it. It's not obnoxious enough to be a true eyesore.Originally Posted by Lordwafik
So how exactly is he doing anything different than what you're doing? You're basing it off of the experiences you have with 1 mandau THF against multiple Ridill WARs, he's basing it off of how the 1 Mandau THF does against a MNK that has gone toe to toe against multiple ridill WARs. If anything immediately outdid your argument the second you mentioned DA meritsOriginally Posted by divisortheory
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Besides, DA downgrades Ridill performances as in it lowers its TA rate apparently leaving singles untouched. So yeah Brutal and DA merits wouldn't be smart choices, albeit they'd still partially boost the Axe in main hand (assuming you're using one) and WS damage.Originally Posted by Awoir
The point is, why would you add more double attack'ing chances while off-hand'ing a weapon that relies on a relatively low combat skill and already attacks more than once 65% (? - someone should test its proc rate on a neutral job cause I couldn't) of the time, just focus on landing and/or boost'ing the damage of the ridicolous amount of hits you're performing instead, so yeah, Aurik's logic prevails either way.
Not exactly an achievement considering Divisor's bias, I respect people passionately defending the "main" job they've dedicated to though.
Originally Posted by LD
Ouryu / Morrigan's Robe
Aggressor is +25 Acc, at least at 75 with a A+ weapon and naked.
(sat and equipped/unequipped gear with a VT Marid targeted until I got where I could go 24-25 and see a change, and same with Aggressor)
I'm basing it off of one firsthand experience with mandau and 3 combined peoples' experiences with mandau. Furthermore, his claim is that the one thief he knows can't win a parse consistently against Ridill, while I'm claiming that the three thiefs I know can win parses consistently against Ridill. Furthermore, it's different because it's saying that somethign can't be done. Which as everyone knows, is easy to refute by showing examples where it has been done.Originally Posted by Ryko
Double Attack merits big deal, so he knocks out the double attack merits in favor of berserk/aggressor and increases his parse by 1-2%? I already said there was a mandau thf that always outparses me by 1%, so by simple addition you can conclude that that Mandau THF would also be within the margin of error against this same WAR if he had other merits. Besides, that was 1 person out of the oodles of Ridill WARs I've partied with. I'll say it again, if it beats Ridill 95% or more of the time, then it just beats it until such time that more than 5% of the population knows how to use a Ridill. I'd love to be proven wrong, I love a good challenge. But so far I've stood up to practically everyone on my server, and only 3 people can hang (1 has a Mandau). There's no Spharais on my server, but against Destroyers and Black Belt I win by 2-5% depending on how good/lazy the MNK is. So there's two possibilities: 1) The number of skilled people on my server is a statistically improbable number of standard deviations away from the norm, or 2) It has a proportional number of skilled people just like every other server, and I'm still matching or beating them, regardless of how many people find it hard to believe.
For fuck's sake, at least get a Suppanomimi and try it yourself so you have a realistic basis of comparison instead of just guessing. There's no excuse for having an Abyssal or Beastly anyway.
You're cutting down your zerk/aggressor downtime by practically half, 5/12 to be exact. It means instead of having buffs for 60% of the time you're fighting, you have said buffs for 72% of the time you're fighting. Considering, as searain said, that DA would be negligible to almost detrimental to your ridill hand and only provide any benefit if you're mainhanding an axe I'd say keeping your B/A timers low provide just a tad more benefit than 1~%, which is probably what I'd say the DA merits would do for you, if that much.Double Attack merits big deal, so he knocks out the double attack merits in favor of berserk/aggressor and increases his parse by 1-2%?
So because you beat players who admittedly don't know their head from their ass it's an indication of what gear setup potentially stomps the other. I'd say do yourself a favor and stop partying with people who sell themselves short.I'll say it again, if it beats Ridill 95% or more of the time, then it just beats it until such time that more than 5% of the population knows how to use a Ridill.
Uh, what? I've had a suppa for about 2 years and 7 months, well before I got my ridill at least.For fuck's sake, at least get a Suppanomimi and try it yourself so you have a realistic basis of comparison instead of just guessing. There's no excuse for having an Abyssal or Beastly anyway.
So you have aggressor an extra 12% of the time. Double Attack merits would obviously not be detrimental since it checks Weapon multi-attack first, and if it fails then checks the trait. It would still provide a boost in situations where the weapon multi-attack did not proc, as well as on the offhand. Not to mention the weaponskills. All of that combined wouldn't add up to a ton, but having +25 accuracy an extra 12% of the time isn't going to raise your parse by very much even by itself. +25 accuracy would raise your parsed accuracy by what, 5%?Originally Posted by Ryko
Aggressor not active: Parsed Accuracy = x
Aggressor Active: Parsed Accuracy = 1.05x
0 Aggressor Merits (aggressor up 100% of time possible): Parsed Accuracy = [180(1.05x) + 120x] / 300 = 1.03x
5 Aggressor Merits (aggressor up 100% of time possible): Parsed Accuracy = [230(1.05x) + 70x] / 300 = 1.038x
Whoopdeedoo. Will it be better than Double Attack merits? Maybe. Will it "smoke" Double Attack merits? No way, especially if you consider that that additional .8% of parsed accuracy will be negated by the fact that you are still receiving some bonus from the Double Attack merits in the form of increased weapon skill average, double attacks on the offhand, and double attacks when the Ridill didn't proc.
I party with everyone I can find. So are you saying that the number of people who know their ass from a hole in the ground on my server is a statistically improbable number of standard deviations away from the norm?Originally Posted by Ryko
Sorry, that wasn't directed to you.Originally Posted by Ryko
lolOriginally Posted by divisortheory
Anyway, did you ever finish your war sub?
Long time ago.Originally Posted by aurik
Propose a more accurate number than 5% then. Let's rework it with 10%.
Aggressor not active: Parsed Accuracy = x
Aggressor Active: Parsed Accuracy = 1.1x
0 Aggressor Merits (aggressor up 100% of time possible): Parsed Accuracy = [180(1.1x) + 120x] / 300 = 1.06x
5 Aggressor Merits (aggressor up 100% of time possible): Parsed Accuracy = [230(1.1x) + 70x] / 300 = 1.077x
Once again, whoopdeedoo. 1.77% accuracy on the parse. Since 1% Parsed Accuracy results in less than a 1% DoT gain on a parse we can conclude that this bonus in accuracy would result in less than a 1.77% gain in DoT. Even less still since the Double Attack would be providing some benefit both to weaponskills, offhand hits, and Ridill hits when DA didn't proc. Even less still since the DoT gain would be divided among 3-4 people on a parse.
I think I've established why we can safely ignore your "informed" opinions, my work is done here.
If your "work" consists of making assertions and attempting to bully people into backing down when you have no more facts to present, then perhaps you are.Originally Posted by aurik
Nah, my work is making you look like a fool, but you're doing a much better job of it than I could ever hope.
Ahh yea, by presenting correct math and sound arguments I'm making myself look like a fool. I get it.Originally Posted by aurik
I challenge you to correct the math above. Certainly if you're not a fool and I am, you should be capable.
Oh yeah? How have you figured that out?Originally Posted by divisortheory
This test says otherwise, DA (apparently from any source) is somehow detrimental for your Ridill performances, I just wish someone would test the proc rate on a neutral job (since I only have Warrior, Ninja and Paladin at 75, none of which would be useful for such task) and/or while being under the effects of Fighter's roll so we could figure out the real percentages and the impact of massive quantities of DA on the sword.