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  1. #1
    I Am, Who I Am.
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    Prudence Torque / Combat Skill

    First off, this is more of an inquiry, rather than a rant, I actually never knew what the direct relationship of combat skill was, seeing as there are few 'buyable' items that are worth it, I never really thought about it. Of course I knew it was a good thing, you always want to cap your weapon, but how is it comparable to +ACC/DMG? Cant seem to find anything on wiki.

    We got a prudence torque last night, and im like "oh shit, which lucky BLM is gonna get this thing?" I've always thought of this is a BLM only equip because of it being the best INT neck piece, but lo and behold it goes to a DRK. I ask another member why this item wasnt going to a BLM, and he tells me that other LSs give it to melee first as well, and im like wtf why?

    Is combat skill acc and dmg? Is +7 skill better than +5ACC and +3STR from chiv chain, or even +10 acc from cock charm? Whats the formula for combat skill? 1 skill = 1ACC for that weapon and +1ATK or something?

    Do the other LSs out there give prud torques to their melees first as well?

  2. #2
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    Re: Prudence Torque / Combat Skill

    I couldn't tell you what the exact answer is because I'm not a melee, but from I understand, weapon skill is always greater than accuracy. I believe it's soming like 1 skill = 0.9 acc + 0.9 attack (don't ask me how they come up with that formula).

    I did a little searching and there's a while thread on it. Maybe this will help you: viewtopic.php?f=2&t=7584&hilit=weapon+skill+attack +calculation

  3. #3
    Sea Torques
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    Re: Prudence Torque / Combat Skill

    We give them to DRKs first technically but all our DRKs said the piece wasn't as good as what they already had so they passed it directly to BLMs anyways.

  4. #4
    Chram
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    Re: Prudence Torque / Combat Skill

    surprised you didn't check the wiki but I guess some of the better pages are kinda buried.

    short of it is, +1 combat skill = +1 attack, +1 accuracy below 200 total skill, and +0.9 attack, +0.9 accuracy above 200 total skill (so basically, still +1 per skill from gear based on the way the flooring tiers work out in the math.)

    so, yeah. +7 +7 is better than just about everything you can put into the slot as a melee, (that and I don't really see why blackmages would use +int in their neck slot over a skill torque or an ugg pendant in most situations, and most blackmages carry enough gear around to begin with.) whereas this is going to be nearly full time equip for any dark who gets it.

  5. #5
    RIDE ARMOR
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    Re: Prudence Torque / Combat Skill

    Effects for Prudence Torque:

    * Intelligence +5
    * Great Sword Skill +7
    * Club Skill +7

    This neck piece is awsome for KClub and lolgreatsword drks. Why would you even consider this a BLM item when there are better neck pieces for you that are much easier to get?

    http://wiki.ffxiclopedia.org/images/...pihPendant.jpg
    http://wiki.ffxiclopedia.org/images/...tal-torque.png

    And if you want INT that bad...
    http://wiki.ffxiclopedia.org/images/...ened_Chain.gif

  6. #6
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    Re: Prudence Torque / Combat Skill

    Thanks for the link Admo, I didnt see that.

    And why would anyone think BLM wouldnt want this torque? Ugg is not a full time piece, Ele torque is only useful when fighting things outside your skill range, and 5INT is better than the current best nuke piece of 3INT.

  7. #7
    Black Belt
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    Re: Prudence Torque / Combat Skill

    all our DRKs have 75 BLM, if you really want it level both.

  8. #8
    Nidhogg
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    Re: Prudence Torque / Combat Skill

    It's the best full-time damage neck piece for BLM, but in the same way that sash is the best TP-gain waist item for SAM, it's clearly not as significant an improvement over other alternatives for us BLMs as it is for DRK. Under ideal conditions, a 2 INT difference is going to work out to be like a difference of 10-15 damage per nuke at most. I don't think you can say that's comparable to the variety of benefit it gives DRKs, as people have already listed above.

    I'm saying this btw as a BLM who has one and equips it most of the time, not as a butt-hurt BLM rationalizing to himself for why he can't get one (when our first one dropped the only DRK present passed on it, though I think he has one now, too).


    Edit: 10-15 sorry I was sleepy and forgot MAB lol

  9. #9
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    Re: Prudence Torque / Combat Skill

    Ok, if it's +7 +7 then I have no prob with DRKs getting it first. But 2INT is still 2INT, WARs and DRKs want +STR items, and im sure if they could improve their STR by 2, they would.

  10. #10
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by Amele
    so, yeah. +7 +7 is better than just about everything you can put into the slot as a melee, whereas this is going to be nearly full time equip for any dark who gets it.
    *aside from WS Gorgets.

  11. #11
    Fng
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    Re: Prudence Torque / Combat Skill

    It's a great question, but really are any of the torques sans Love's really that big of a deal anymore?

  12. #12
    Nidhogg
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by Fng
    It's a great question, but really are any of the torques sans Love's really that big of a deal anymore?
    I'd imagine there's still people who are just now getting sea, LSs just forming for sea/starting sea. Plus I'll bet a lot of long-time LSs have that one cape/torque that never drops. For us we've seen one DRG cape in 22 months of weekly sea farming lol

  13. #13
    The Dazzler
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by Suiram
    Quote Originally Posted by Fng
    It's a great question, but really are any of the torques sans Love's really that big of a deal anymore?
    I'd imagine there's still people who are just now getting sea, LSs just forming for sea/starting sea. Plus I'll bet a lot of long-time LSs have that one cape/torque that never drops. For us we've seen one DRG cape in 22 months of weekly sea farming lol
    Trade you for other capes?

    We've seen a good 7 or 8 out of 25 or so Ix'Drg kills >.>

  14. #14
    Melee Summoner
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    Re: Prudence Torque / Combat Skill

    I still think Justice is a big deal ... we have a player with 75 DRK and SAM who's got both Prudence and Justice ... not sure which he uses more ...

  15. #15
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by Suiram
    It's the best full-time damage neck piece for BLM, but in the same way that sash is the best TP-gain waist item for SAMl
    off topic but what sash are you referring to? been a while since i played and don't recall any decent sashes

  16. #16
    Sea Torques
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by darkhero168
    Quote Originally Posted by Suiram
    It's the best full-time damage neck piece for BLM, but in the same way that sash is the best TP-gain waist item for SAMl
    off topic but what sash are you referring to? been a while since i played and don't recall any decent sashes
    Dare I say...Ninurta's Sash?

  17. #17
    Smells like Onions
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by Silencer
    This neck piece is awsome for KClub and lolgreatsword drks. Why would you even consider this a BLM item when there are better neck pieces for you that are much easier to get?
    It seems kind of silly to use this over PC for Kclub, and like you said, lolgreatsword. As much as a DRK should lot this for greatsword a WHM might as well lot it to melee. The difference this torque makes for BLM, albeit relatively small (the whole game is about stacking gear anyways), is much more tangible.

  18. #18
    Chram
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    Re: Prudence Torque / Combat Skill

    Quote Originally Posted by cassiraa
    Quote Originally Posted by Amele
    so, yeah. +7 +7 is better than just about everything you can put into the slot as a melee, whereas this is going to be nearly full time equip for any dark who gets it.
    *aside from WS† Gorgets.
    †aside from multihit weaponskills.

    and yeah. see also: "Nearly full time" - except for the weaponskill gorget on a single hit weaponskill, I can't think of any other piece I'd prefer to have in the slot during ws. (to be fair, speaking from a melee perspective rather than dark knight specifically, but +7/+7 is very nice)

  19. #19
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    Re: Prudence Torque / Combat Skill

    While were on the topic...
    I <3 my scythe so ive been passing this up for a while.

    As far as tp gain and WS. What do you guys prefer between Torque vs Chiv vs Gorget. I dont have a PCC
    So as it stands right now I tp gain in chiv chain, and use soil gorget for spiral hell, if its guillotine I keep the chiv chain on till I get my snow gorget. Most likely after I get my torque I will tp gain in that for sure, but for WS what is better Torque or Gorget?

    *edit i had the post up for a while, seems as though my question was answered

  20. #20
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    Re: Prudence Torque / Combat Skill

    Remember that Spinning Slash also has an INT modifier....
    So if you are using Great Sword full time and Prudence Torque its handy for WS too (probably better than gorget, extra attack +5 to a modifier)..

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