[Gamespot link removed]
Sounds like it's worth the purchase, they fixed alot of the worse parts about it.
[Gamespot link removed]
Sounds like it's worth the purchase, they fixed alot of the worse parts about it.
Fast forward mode is awesome...every game need that. I like the change, but I wouldnt buy the game again for that. I usually play rpg once for the story, and that's all.
I would buy it. I didn't buy the original FFXII, I borrowed it. But if they released this version in the states(they probably won't) I would actually spend money on it.
That's pretty awesome. I wonder if they'll add new magic and skills? Only thing I'm interested in though is the extra content, some more hunts or something like that.
Every FF game needs to have as much content as FFX international or more.
That article is pretty old.
new screens: http://the-magicbox.com/0706/game070627d.shtml
Also
- Shonen Jump magazine revealed that Square Enix's Final Fantasy XII International Zodiac Job System for PS2 will have 2 additional playable characters, they are Larsa Ferrina Solidor and Vossler. Both characters will no longer be non-playable/guest characters, you can put them into your team, set their gambits, and use them as leader in battles. Larsa and Vossler will also have their own set of weapons.
For old info, found in that article, but better summarized:
Square Enix revealed new details on Final Fantasy XII International Zodiac Job System for PS2:
* Zodiac Job System, which consists of 12 different license boards that allows you to customize the character to be like 12 different jobs, including Knight, Monk, Time Mage, Breaker, Archer, Black Mage, White Mage, Red Mage, Kikoushi (Gun Fighter), Uhlan (Spearman), Shikari (Theft Fighter with Daggers), and Momonofu (Samurai/Ninja).
* Each character can only choose one Zodiac license board at the beginning, you may not change the board during the game
* New "Double Speed Mode", which allows the game runs twice as fast than the normal speed, but display may become a little choppy due to frame skips
* New "Trial Mode", which allows you to battle bosses and enemies you've fought previously, much like survival battles. There will be certain surprise enemies toward the end
* Guest characters and Summon Espers can now be controlled during battles, you can choose what attack and skills to use
* Location of certain hard-to-find treasure boxes have been relocated to more convenient locations, raising the odds of obtaining rare items
* Easier to obtain loots from monsters, meaning easier to earn money in the game
* The game is designed to be replayed multiple times
* 16:9 wide screen support, the feature was missing in the Japanese original
* Voice dialogs will be in full English, with Japanese subtitles
the new job system sounds cool, yet scary at the same time
it will REALLY change the way battles like Doom Dragon/Yiazmat/Fafnir are fought.
edit: this won't be out till next year for US probably =P *hopes for beta leakage*
Originally Posted by Julian
The job system does it for me. I wasn't impressed with how at level 30 I had almost every square revealed and enabled by the mid-30's. It left nothing to look forward to except for gear which was gay to get because of the treasure system.
But if that's released stateside I'll pick it up since I gave on the original and traded it in not long after I got it.
Yeh, after getting golden armlets or amulets whatever they were called and getting 999 AP and unlocking most of the board I traded mine too. It was really dumb how everyone used the same board, but now you have customized boards it seems.
For some of the license boards they mention there weren't original things they could include, from the old license board, which makes me think. They probably had to redo all the boards to fit the jobs and include new abilities/upgrades so that the boards wouldn't just be the orginal board but split into 12 parts. It'll be really interesting how they fill up these new boards :D
Job system sounds impressive... I'll probably give it a shot.
I really didn't like the original FF12, but I did finish its storyline at least... maybe this time it'll make the game more interesting.
Are they adding any additional scenes/chars/summons?
no new chars, from the looks of it though, larsa, vossler and reddas become playable.
Doesn't really change a thing tho, considering you don't have any with you at the end of the game where you spend most of the time. Summon being playable look interesting tho..could make them usefulOriginally Posted by Elcura
Yeah, but I know some people use the guest characters to help them do whatever non-story stuff they might have trouble with, like beating Gilgamesh or fighting that lightning summon early on. And I have a feeling Larsa will be playable a lot more than he was in the normal version. Although if Reddas and Vossler don't die it'll be disappointing.
And controlling summons sounds cool, they might actually be useful this time around. Especially if you can set their gambits.
Originally Posted by Maguspk
Hopefully they don't bitch out and just combine the weapons board and ability board into one for every job -_-
There's alot of potential for new abilities and such, I'm kindof psyched to see where they go with it.
They mention that "the game is designed to be replayed multiple times"
wonder if it'll be like FFX-2 with New Game+, you keep the license board abilities you learned from the previous game, but they won't be available till you buy the magic/ability again, and you MIGHT be able to keep items. also with the new game+ you can choose another license board again for the character
True I guess. Didnt think about Larse being playable in final dungeonOriginally Posted by Elcura
That'd be a great marketing idea, so much replay value.Originally Posted by Helpoemer
WHM/BLM ftw
wow, just read that it's coming out this august in japan, definately gonna "pick it up" ;o
edit: also read in the gamespot article that it is going to be like i thought with the license board, can't quote it directly right now but it was along the lines of "you won't be able to change the license board until you finish the game or restart"
Yeah it seems like once you pick a job you're stuck with it for that save.
I'll definitely give it a shot when it comes out.
I'll definitely buy this. I already had certain characters playing such roles in the game, except of course the fact that you could do everything anyway. Fran the Archer or BLM ftw. Ashe and Penelo mage powah too. Yeah, it'll be interesting o.o;
Oh shit it's coming out in 2 weeks.