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  1. #21
    Ridill
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    Re: FFXII International

    JP ONRY right? I kinda want this game, but I've pretty much played this to hell already...job system seems good but I dunno if there's enough to warrant a new buy.

  2. #22
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    Re: FFXII International

    screw buying! testing these games ftw, figure it all out in JP then wait for engrish release and be a fountain of knowledge!

  3. #23
    Ridill
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    Re: FFXII International

    International releases aren't being released in the US, just like they're not bringing KH2 FM here...

    That being said, why the hell would you buy it? Blackcats is your friend.

  4. #24
    Relic Shield
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    Re: FFXII International

    I'm not holding out any hope at all that this is going to be released in the states. We didn't get FFX Intl. we didn't get KH2 FM+ why would they suddenly turn cool and give us this?

  5. #25
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    Re: FFXII International

    You could import it, but I have no idea how to undo the region lock.

  6. #26
    Ridill
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    Re: FFXII International

    I still don't get why there isn't an NA compatible version, they could even just make it available by order so they don't need to spend money stocking it.

    The 'International' version is even in english ffs.

    Missing out on a lot of money.

  7. #27
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    Re: FFXII International

    Quote Originally Posted by Ichikun
    I still don't get why there isn't an NA compatible version, they could even just make it available by order so they don't need to spend money stocking it.

    The 'International' version is even in english ffs.

    Missing out on a lot of money.
    Not really. Stores are still stocking the original FFXII.

  8. #28
    Ridill
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    Re: FFXII International

    I doubt many people that don't have the original are gonna care enough to order the international version, I don't think one would effect the other really.

    At least not enough to make it not worth it.

    (Did that make any sense?)

  9. #29
    Ridill
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    Re: FFXII International

    NA people don't think like JP... JP will buy any version of the game, even if SE released 5 of them.

    NAs (again, majority..) only care for one version and wouldn't fork another 50 dollars for the same game with a few added fights and effects here and there..

    For this reason exactly, SE prefers to keep the international version in JP (it's called international because its got english voice overs but jp test) and they still leave it open for NAs to purchase it if they decide to import by keeping the english voices in the game.

    FFX international was in english and released in europe because SE fucked up and took ages to give them the game, so to make it up to the europeans they gave them the international version.. any other international/remake since then has been with english voices and jp text, and was only released in Japan.

  10. #30
    Ridill
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    Re: FFXII International

    Why do they even bother calling it international anyway if the majority of them are only released in Japan.

    And it's not fair

  11. #31
    Relic Horn
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    Re: FFXII International

    Maybe the word "international" is only in the English title, and the real title is more like "More stuff for us cause we're just that much more awesome than honky over there".

  12. #32
    Ridill
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    Re: FFXII International

    I just explained in my last post why it's named International heh..

  13. #33
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    Re: FFXII International

    Wonder if I should get this at BC, kinda reluctant because I didn't even finish FF12 ;o

  14. #34
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    Re: FFXII International

    Quote Originally Posted by Exoduso
    I just explained in my last post why it's named International heh..
    I don't see how keeping the American voice actors makes it international.

  15. #35
    Ridill
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    Re: FFXII International

    Because american voice cast + jp text = international?

  16. #36
    Ridill
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    Re: FFXII International

    Quote Originally Posted by Meteora
    Wonder if I should get this at BC, kinda reluctant because I didn't even finish FF12 ;o
    It should defnitely be more entertaining than the original... and probably harder cus you'll end up using all 6 characters instead of just using 3 for the entire game (i'm sure different boss fights/situations will call for different jobs, and since each char can only have 1 job throughout the course of an entire gameplay, having 6 different jobs would give you the edge over only using 3 of them..)

  17. #37
    Conejita's Jolly
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    Re: FFXII International

    Quote Originally Posted by Exoduso
    Quote Originally Posted by Meteora
    Wonder if I should get this at BC, kinda reluctant because I didn't even finish FF12 ;o
    It should defnitely be more entertaining than the original... and probably harder cus you'll end up using all 6 characters instead of just using 3 for the entire game (i'm sure different boss fights/situations will call for different jobs, and since each char can only have 1 job throughout the course of an entire gameplay, having 6 different jobs would give you the edge over only using 3 of them..)
    Wait, so you can use all 6 at the same time (just woke up lol). In the previous you could rotate all, hence, use all six... Anyways, I read some descriptions at BC and the whole text is in jap, which is meh ;x (unless I read it wrong since I just woke up o.O

    Exo, you stole that avatar from BC :O Btw, the dude there was holding a big ass lollipop and confused it with the iron. God that show was so funny 8D

  18. #38
    Ridill
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    Re: FFXII International

    I don't think the new system is really gonna force you to use the different characters/jobs, you can pretty much beat the game using a couple melees and a healer.

    Like FFXI with half the PT space.

  19. #39
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    Re: FFXII International

    Quote Originally Posted by Meteora
    Quote Originally Posted by Exoduso
    Quote Originally Posted by Meteora
    Wonder if I should get this at BC, kinda reluctant because I didn't even finish FF12 ;o
    It should defnitely be more entertaining than the original... and probably harder cus you'll end up using all 6 characters instead of just using 3 for the entire game (i'm sure different boss fights/situations will call for different jobs, and since each char can only have 1 job throughout the course of an entire gameplay, having 6 different jobs would give you the edge over only using 3 of them..)
    Wait, so you can use all 6 at the same time (just woke up lol). In the previous you could rotate all, hence, use all six... Anyways, I read some descriptions at BC and the whole text is in jap, which is meh ;x (unless I read it wrong since I just woke up o.O

    Exo, you stole that avatar from BC :O Btw, the dude there was holding a big ass lollipop and confused it with the iron. God that show was so funny 8D
    lol yup I did, but it's funny.

    And you can't use all 6 at the same time... I just meant that you might need a job here and there and it could help you to switch those chars in for certain situations.

  20. #40
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    Re: FFXII International

    Actually, you can use 4 at a time now, and there are 8 characters <.< (Well, actually, I'm not too sure, we were told Larsa and that other guy were gonna be able to join your party, but it might just be meaning we can control guests now, idk :/)

    They also commented on this being an "easy mode" version as you can make money a lot easier, and such.

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