Why are there 3 threads on essentially the same topic under various guises? Is this a symptom of the of the very nature of the topic itself?! lol
Why are there 3 threads on essentially the same topic under various guises? Is this a symptom of the of the very nature of the topic itself?! lol
I always thought that qutribs were a step in the right direction by SE - just not far enough. They would be perfect traditional XP party food if only they were IT or IT+ to 75's. I always hope that SE would change this, but it seems they will not. I was also hoping when they announced they adjusted the levels of some Aerns that they were making it more traditional party friendly, but it appears that didn't happen either.
If they want to get people to level in non-ToAU zones, they could really do a number of things, including changing dungeon repop timers, adding a few mobs to xp friendly areas (like adding 4 weapons to the front gate camp so you can keep chain), add more stuff to use CP on, etc.
Not really... very close though.Originally Posted by spooky
Mine especially isn't about changing anything in the game itself, it's about "Hey people, let's use search messages more" and this is pretty much all suggestion.
not skillchains, i'm talking magic burst. for mages to burst on. have the actual melee and skillchain do relatively low dmg, but an actual proper MB do amazing dmg.Originally Posted by Carnusty
or put 1 more mob in each room (or just change one) to have 5 seconds repop time :) always up.Originally Posted by Carnusty
they need to have a section of sea with just a shitload of VT-IT goldfish to wail on![]()
Two small changes would help the TAU congestion problem:
1) Tinker with the repop times on dungeon mobs a little bit. Nothing extreme, maybe just reduce them to 12 minutes instead of 16.
2) Make Anniversary Ring rechargable using 3,000 CP. Maybe more.
The bonus exp you get from a 10/10 Anniversary Ring is 30,000. 30,000 exp in a conquest area nets you 3,000 CP (I think?...) ... therefore, in order to fuel that luscious ring of lusciousness, it would mean more exp'ing in CP areas. The reason I say "maybe more" above is, perhaps breaking even on CP while enjoying the full bonus of the Anniversary Ring is a bit much. Maybe make it cost 5,000 CP to recharge? Even more? I don't know.
Hey, just a thought.![]()
Lol make Anniversary ring only work in conquest areaOriginally Posted by Arkanna
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Instanced exp I think would be the best option. Might not be that easy to implement sadly.
An instanced leveling ground would be awesome. You touch a ??? spot and a Greater Colibri pops up. Almost like a vending machine, but a vending machine of huge chains.Originally Posted by Royal
The instanced idea sounds bad to me for the only reason of the rare chance your party wipes and doesn't have reraise. Getting a whm to come raise you would lead to being cock-blocked by an instance entrance.
Perhaps make it somewhat like an elevator. When you speak to the BLU that guards Nyzul Isle Thickets, you get a choice of what 'floor' you want to exit on. Make it around 10 floors to fit 25-30 parties. Then again this would only work at this location since that area is mostly designed for grinding experience points.
Better hope that the SC kills the mob, otherwise you're going to have a dead BLM every battle.Originally Posted by Rasantath
Then they deserve to all HP: if you wipe and don't have RR on, such is life.Originally Posted by Naver
An instanced exp spot would be glorious. Not competing for shit as stupid as EXP mobs makes the game far more fun. If done properly, people could maximize their pace whatever it is.
Of course, SE loves to make the player grind, so it won't happen...
Well, I noticed it is pretty easy to get a merit camp in TAU when the AC is gone. Being as Sylph has lot it a few times. So if the AC was harder to keep and harder to get back less people wouldn't want to merit as much.
SE has increased the levels of besieged so the more they do that harder it will be to keep the AC. Now they just need to make it harder to get back. On Sylph it has never been gone for too long that I even really missed it let alone did the BC for it. But I'm sure if AV guarded it that it would take longer to get back.![]()