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  1. #81
    Relic Shield
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Hapernack
    1UP: Really, so if people have a gripe, they should post it on their linkshell community message board?

    SS: [Laughs] It's probably difficult to see all of the feedback like that. But every month we get stuff from GMs and reports from linkshell communities. So things that are hot topics that month, it's a good place to leave your feedback.
    Everyone go bitch about AV on your linkshell community.

  2. #82
    Sea Torques
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    Re: 1Up Interview with Development Team regarding WotG

    Done.

  3. #83
    Chram
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by b6c7565
    Quote Originally Posted by Bwelch
    I'm assuming Jeuno was built a long time after the 3 nations were around so maybe we can expect Jeuno entierly not being there or undergoing construction.

    http://wiki.ffxiclopedia.org/images/...Conceptart.jpg

    That is Jeuno in the background so it looks like it will be there. I am guessing that we can't go into the past starting nations. The interview stated that there will be one homepoint type area for players to stay..but i guess we'll have to wait to find out
    I'm really hoping the homepoint type area is pre-destruction tavnazia.

  4. #84
    Ridill
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    Re: 1Up Interview with Development Team regarding WotG

    I wonder what those bones in Tahrongi are ganna be.

  5. #85
    Cake Mix
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    Re: 1Up Interview with Development Team regarding WotG

    Tiamat before he moved. Obviously.

  6. #86
    Ridill
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Akiyama
    Tiamat before he moved. Obviously.
    I guess that was when he only could afford a Tahrongi Canyon apt. He prolly got a raise and moved to Attowha to spite his father in law, Xololololololotl.

  7. #87
    Sea Torques
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Akiyama
    Tiamat before he moved. Obviously.
    Tiamats don't shed their skin... they shed their bones??

  8. #88
    Cake Mix
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Hapernack
    Quote Originally Posted by Akiyama
    Tiamat before he moved. Obviously.
    Tiamats don't shed their skin... they shed their bones??
    o.o; Sure. Whatever works. They make clones of themselves, ie. Dynamis Lord.

    On the note about the canal, I'd like them to remove it, please. That way I won't have to curse myself for being from Windurst and having that god damn portal charm. Bastards need to go get their own and stop bugging me to open their friggin' gate.

  9. #89
    I'll change yer fuckin rate you derivative piece of shit
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    Re: 1Up Interview with Development Team regarding WotG

    Kinda disappointing honestly. Between all the history of FFXI (galka homeland, xarcabard demons, crystal war, etc) and all the awesome comedy potential (baby Fafnir dropping Merc. Kris, etc.) this could be kinda great. However:

    1UP: So it'll be pretty cut and dry, it won't be this complex new system.

    KF: Yep, that's right.
    Sounds kinda fail.

    Hopefully the new jobs will be cool.

  10. #90
    Salvage Bans
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    Re: 1Up Interview with Development Team regarding WotG

    Ridill Knight... occasional attacks once. Perfect new job for everyone!

    Looking at the screenshots, I just hope MY game looks like that >.>

  11. #91
    Pandemonium
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by archibaldcrane
    Kinda disappointing honestly. Between all the history of FFXI (galka homeland, xarcabard demons, crystal war, etc) and all the awesome comedy potential (baby Fafnir dropping Merc. Kris, etc.) this could be kinda great. However:

    1UP: So it'll be pretty cut and dry, it won't be this complex new system.

    KF: Yep, that's right.
    Sounds kinda fail.

    Hopefully the new jobs will be cool.
    If you read this in context with the other questions, I think it was referring only to the economy. The preceeding questions asked about if the economy in the "past" would be different from the economy in the "future", to which they said no. I don't think that rules out them making some kind of complex system where past actions influence future events, or other things not related to the economy.

  12. #92
    New Spam Forum
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by archibaldcrane
    1UP: So it'll be pretty cut and dry, it won't be this complex new system.

    KF: Yep, that's right.
    Sounds kinda fail.

    Hopefully the new jobs will be cool.
    Were you really expecting a whole different economy and money system? I mean sure, people hoped ancient currency would be plentiful, but nobody really thought it would be. And of course the tenshodo will take care of the auction houses.
    Not much to be disappointed with in that statement, unless you thought it didn't just pertain to the economy question just prior.

    Edit: beaten or something

  13. #93
    I'll change yer fuckin rate you derivative piece of shit
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    Re: 1Up Interview with Development Team regarding WotG

    I felt like it referred to monetary system (which I didn't really expect to change) as well as

    1UP: Since you'll be messing with the past in Wings Of The Goddess, do you plan to introduce any type of lineage - not the game - but family tree type of functionality to the game? It seems like you could introduce some ancestral elements.

    KO: [Laughs] Probably not.
    Just doesn't sound much like the 'time travel' aspects that you traditionally would expect are materializing, and that the new "past" zones won't have much to do with the present, given the lack of evidence to the contrary. We'll have to see what they come up with.

  14. #94
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Tricen
    I wonder what those bones in Tahrongi are ganna be.


    seriously... i hope its like fucking Tiamats Anciant Father who is like 3 times Tiamats size

    I miss fighting Vrtra for like 3 hours

    Those were the days

  15. #95
    BRP
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    Re: 1Up Interview with Development Team regarding WotG

    Pro-Tip: Very, very likely all of the wyrms are much older than 20 years. If they keep to DnD style facts, probably older than Windurst.

  16. #96
    Ashira
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Akiyama
    Quote Originally Posted by Hapernack
    Quote Originally Posted by Akiyama
    Tiamat before he moved. Obviously.
    Tiamats don't shed their skin... they shed their bones??
    o.o; Sure. Whatever works. They make clones of themselves, ie. Dynamis Lord.

    On the note about the canal, I'd like them to remove it, please. That way I won't have to curse myself for being from Windurst and having that god damn portal charm. Bastards need to go get their own and stop bugging me to open their friggin' gate.
    Rhinostery quests! Even faster than the portal charm. ;P

  17. #97
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    Re: 1Up Interview with Development Team regarding WotG

    I'm really undecided about this for the most part. I'd honestly would just hope for a newer tank type job more then anything.

  18. #98
    Ridill
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by archibaldcrane
    I felt like it referred to monetary system (which I didn't really expect to change) as well as

    1UP: Since you'll be messing with the past in Wings Of The Goddess, do you plan to introduce any type of lineage - not the game - but family tree type of functionality to the game? It seems like you could introduce some ancestral elements.

    KO: [Laughs] Probably not.
    Just doesn't sound much like the 'time travel' aspects that you traditionally would expect are materializing, and that the new "past" zones won't have much to do with the present, given the lack of evidence to the contrary. We'll have to see what they come up with.
    They stated in the interview that there was a good chance of the present being affected by the past.

    1UP: So if you're going back and forth, it seems like this could open up certain gameplay elements, by affecting events of the past and influencing the future as we know it.

    KO: [Knowingly] Um, probably. [Laughs]

  19. #99
    CoP Dynamis
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    Re: 1Up Interview with Development Team regarding WotG

    They'll probably have a few quests involving items and armor being charged up over time like the sunstone in CT.

  20. #100
    Ranger
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by CMMeast
    They'll probably have a few quests involving items and armor being charged up over time like the sunstone in CT.
    oh god
    /chronotriggergasm

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